From voting@ntrs.com Sat Apr 29 10:22:10 PDT 1995 Article: 5251 of comp.graphics.packages.lightwave Xref: netcom.com news.announce.newgroups:6423 news.groups:138279 comp.graphics:70692 comp.graphics.packages.alias:2411 comp.graphics.packages.lightwave:5251 comp.graphics.raytracing:13504 comp.windows.x.pex:2152 comp.soft-sys.wavefront:3252 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!gatech!news.mathworks.com!uunet!bounce-back From: spb@ntrs.com (Steve Bonine) Newsgroups: news.announce.newgroups,news.groups,comp.graphics,comp.graphics.packages.alias,comp.graphics.packages.lightwave,comp.graphics.raytracing,comp.windows.x.pex,comp.soft-sys.wavefront Subject: 2nd CFV: comp.graphics reorginization Supersedes: Followup-To: poster Date: 26 Apr 1995 15:22:09 -0400 Organization: Usenet Volunteer Votetakers Lines: 269 Sender: tale@uunet.uu.net Approved: tale@uunet.uu.net Expires: 11 May 1995 00:00:00 GMT Message-ID: References: <3jlcq7$4u5@rodan.UU.NET> Reply-To: voting@ntrs.com NNTP-Posting-Host: rodan.uu.net LAST CALL FOR VOTES (of 2) unmoderated group comp.graphics.algorithms unmoderated group comp.graphics.api.misc unmoderated group comp.graphics.api.opengl unmoderated group comp.graphics.api.pexlib unmoderated group comp.graphics.apps.alias unmoderated group comp.graphics.apps.avs unmoderated group comp.graphics.apps.data-explorer unmoderated group comp.graphics.apps.gnuplot unmoderated group comp.graphics.apps.iris-explorer unmoderated group comp.graphics.apps.lightwave unmoderated group comp.graphics.apps.wavefront unmoderated group comp.graphics.misc unmoderated group comp.graphics.rendering.misc unmoderated group comp.graphics.rendering.raytracing Newsgroups lines: comp.graphics.algorithms Algorithms used in producing computer graphics. comp.graphics.api.misc Application Programmer Interface issues, methods. comp.graphics.api.opengl The OpenGL 3D application programming interface. comp.graphics.api.pexlib The PEXlib application programming interface. comp.graphics.apps.alias 3-D graphics software from Alias Research. comp.graphics.apps.avs The Application Visualization System. comp.graphics.apps.data-explorer IBM's Vis. Data Explorer, aka DX. comp.graphics.apps.gnuplot The GNUPLOT interactive function plotter. comp.graphics.apps.iris-explorer The Explorer Modular Vis. Envir. (MVE). comp.graphics.apps.lightwave NewTek's Lightwave3D & related topics. comp.graphics.apps.wavefront Wavefront software products, problems, etc. comp.graphics.misc Computer graphics miscellany. comp.graphics.rendering.misc Rendering comparisons, approaches, methods. comp.graphics.rendering.raytracing Raytracing software, tools and methods. Votes must be received by 23:59:59 UTC, 10 May 1995. This vote is being conducted by a neutral third party. For voting questions only contact Steve Bonine . For questions about the proposed group contact Steve Hollasch . CHARTERS for the two new groups: comp.graphics.api.misc comp.graphics.api.misc is intended for the discussion of computer graphics Application Programmers' Interfaces not currently addressed in any other comp.graphics.api newsgroup. It is further intended as a discussion of the design, concerns, compromises, relative merits and implementations of computer graphics API's in general. comp.graphics.rendering.misc comp.graphics.rendering.misc is intended for the discussion of miscellaneous rendering methods not addressed directly in a comp.graphics.rendering newsgroup. It is also intended as a forum for comparison between popular rendering methods (e.g. scan-line versus raytracing), and hybridization of current methods (raytracing & radiosity). Discussion of specific hardware issues belongs in the corresponding comp.sys newsgroup (e.g. PC-specific issues/questions). Discussion of a particular application belongs in the comp.graphics.apps hierarchy. RATIONALE === Introduction === In the last two years, the comp.graphics hierarchy has grown from four newsgroups to about twenty. In an effort to organize the haphazard organization of current newsgroups and to pave the way for more orderly introduction of future computer graphics newsgroups, This proposal will reorganize of the comp.graphics newsgroup hierarchy, and some newsgroups associated with computer graphics but not in the hierarchy proper. This proposal has been in discussion now for over four months, and represents the contributions of many net readers and contributors to the comp.graphics area. It is a large task, but the result will be a more organized and cohesive newsgroup space for computer graphics topics. We can decide now how to organize and grow the namespace, rather than dickering over it each time the a new newsgroup is proposed. Please take the time to vote on this proposal. === The Proposed Hierarchy === + Newsgroups affected by this proposal comp.graphics/ / No longer a discussion group algorithms animation + api/ / New hierarchy + misc / New newsgroup + opengl / From comp.graphics.opengl + pexlib / From comp.windows.x.pex + apps/ / New hierarchy + alias / Alias software, from .packages.alias + avs / From comp.graphics.avs + data-explorer / From comp.graphics.data-explorer + iris-explorer / From comp.graphics.explorer + gnuplot / From comp.graphics.gnuplot + lightwave / From .packages.lightwave + wavefront / From comp.soft-sys.wavefront + misc / From comp.graphics rendering/ + misc / New newsgroup renderman / In RFD + raytracing / From comp.graphics.raytracing research/ / Renamed to comp.graphics.algorithms visualization === Explanation of the Steps === This proposal addresses the creation of subhierarchies under comp.graphics, and the move of existing newsgroups into these hierarchies. It also includes the creation of "side-effect" newsgroups like comp.graphics.api.misc and comp.graphics.rendering.misc. Finally, it also brings other computer graphics newsgroups into the comp.graphics newsgroup hierarchy. 1) Rename comp.graphics to comp.graphics.misc The original rationale for not creating a comp.graphics.misc group a couple of years ago was that comp.graphics was getting pretty cluttered with machine-specific and application-specific questions. As such, it was generally viewed as a lightning-rod group for the comp.graphics hierarchy; it was hoped that the clueless newbie would sooner post to comp.graphics than any other group. Groups which specialized in a particular field of computer graphics hoped that this would spare them from off-topic and out-of-charter posts. I think it's time that we follow the rest of newsgroup convention and establish a .misc group. This has the added benefit (hopefully) that readers looking for a place to post will have to think twice about the group they choose. It will also signal that a reorganization in general has taken place. 2a) Establish a new hierarchy: comp.graphics.api It's time we had a place to discuss computer graphics Application Programmers' Interfaces. This hierarchy would allow for discussion of a variety of graphics API's, from the more predominant OpenGL and PEXlib, to less popular API's like HOOPS, Dore', GKS, PHIGS, or whatever. 2b) Create comp.graphics.api.misc This newsgroup will be for discussion of less-popular API's, including API design discussion in general. The charter is given above. 2c) Rename comp.graphics.opengl to comp.graphics.api.opengl This puts the OpenGL newsgroup in the new API hierarchy. 2d) Rename comp.windows.x.pex to comp.graphics.api.pexlib This will move discussion of PEXlib into the computer graphics space alongside other graphics APS's such as OpenGL. PEXlib discussion is somewhat buried right now as a subset of the X protocol. 3a) Establish a new hierarchy: comp.graphics.apps The most popular choice in the straw poll was to use a hierarchy called "apps" rather than "packages" for computer graphics software. Probably the strongest reason for this is that a "software package" usually denotes mid- to large-scale software, released as a bundled collection of modules by a single commercial source. Computer graphics software that falls outside of this definition (POV-RAY, gnuplot, paint programs, and the like) would then need another hierarchy to include small-scale or single-module software applications. Rather than needlessly categorize the types of software, most respondents chose instead to create a single hierarchy, called "apps". 3b) Rename c.g.gnuplot to comp.graphics.apps.gnuplot 3c) Rename c.g.avs to comp.graphics.apps.avs 3d) Rename c.g.data-explorer to comp.graphics.apps.data-explorer Move these groups into the new comp.graphics.apps hierarchy. 3e) Rename comp.graphics.explorer to comp.graphics.apps.iris-explorer The name change would also help distinguish this group from the comp.graphics.packages.data-explorer group (also endorsed by respondents who read these groups). 3f) Rename comp.graphics.packages.alias to comp.graphics.apps.alias 3g) Rename comp.graphics.packages.lightwave to comp.graphics.apps.lightwave Move these newsgroups from the old .packages hierarchy into the .apps hierarchy. 3h) Rename comp.soft-sys.wavefront to comp.graphics.apps.wavefront This mores wafefront into the comp.graphics hierarchy alongside apps like Alias (and soon SoftImage). 4a) Create comp.graphics.rendering.misc For general discussion of miscellaneous rendering methods, including hybrid methods and new areas of research. Also room for comparing different methods of rendering (e.g. raytracing vs. scanline). The charter is given above. 4b) Move comp.graphics.raytracing to comp.graphics.rendering.raytracing This will move raytracing (and raytracers) discussion under the rendering hierarchy. 5) Rename comp.graphics.research to comp.graphics.algorithms. The cg.research newsgroup has been dead, and the moderator unreachable, for about two years now. With the creation of the comp.graphics.algorithms newsgroup and other, more topically-focused newsgroups, I don't believe that this newsgroup would meet any needs that aren't currently taken care of. Since the moderator is gone (I've tried a bunch of ways to reach him), I propose that we formally rename this newsgroup to comp.graphics.algorithms. Although an odd approach (as opposed to simply removing the group), this directs traffic that might have gone to the research newsgroup to the algorithms newsgroup (which already exists). There is also precedent for such a strategy. HOW TO VOTE You must send MAIL to voting@ntrs.com. (Posting in a newsgroup does not constitute a vote.) Just replying to this article should work unless you are reading it on a mailing list, but please check the TO address. Please remove text before the marker line below. Voting mail is archived by the votetakers, and hundreds of copies of the entire CFV wastes space. Type your vote of YES or NO for each group on the line for that group. If you do not wish to vote for a group, simply leave that line alone. You need not worry about quoting characters which your mailer inserts. Please type YES or NO, not Y, N, or X. The votes are tabulated by a program, and a valid vote is defined as the word YES or NO on the same line as the name of the group. -=-=-=-=-=- Don't Delete Anything Between These Lines =-=-=-=-=-=-=-=- comp.graphics reorg Ballot (Don't remove this marker) Please give your real name here: [Your Vote] Group ----------------------------------------------------------------------- [ ] comp.graphics.algorithms (replaces c.g.research) [ ] comp.graphics.api.misc (new) [ ] comp.graphics.api.opengl (replaces c.g.opengl) [ ] comp.graphics.api.pexlib (replaces comp.windows.x.pex) [ ] comp.graphics.apps.alias (replaces c.g.packages.alias) [ ] comp.graphics.apps.avs (replaces c.g.avs) [ ] comp.graphics.apps.data-explorer (replaces c.g.data-explorer) [ ] comp.graphics.apps.gnuplot (replaces c.g.gnuplot) [ ] comp.graphics.apps.iris-explorer (replaces c.g.explorer) [ ] comp.graphics.apps.lightwave (replaces c.g.packages.lightwave) [ ] comp.graphics.apps.wavefront (replaces comp.soft-sys.wavefront) [ ] comp.graphics.misc (replaces comp.graphics) [ ] comp.graphics.rendering.misc (new) [ ] comp.graphics.rendering.raytracing (replaces c.g.raytracing) -=-=-=-=-=- Don't Delete Anything Between These Lines =-=-=-=-=-=-=-=- You may also ABSTAIN in place of YES/NO - this will not affect the outcome. Anything else may be rejected by the automatic vote counting program. The votetaker will respond to your received ballots with a personal acknowledge- ment by mail - if you do not receive one within several days, try again. It is your responsibility to make sure your vote is registered correctly. Only one vote per person, no more than one vote per account. Addresses and votes of all voters will be published in the final voting results list. comp.graphics reorg Bounce List - No need to revote ------------------------------------------------------------------------------ slip@tc.cornell.edu Catherine Devine From djmccoy@Primenet.Com Sat Apr 29 10:17:59 PDT 1995 Article: 5252 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5252 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.primenet.com!djmccoy From: djmccoy@Primenet.Com (Daniel J. McCoy) Newsgroups: comp.graphics.packages.lightwave Subject: Re: LightWave List Date: 26 Apr 1995 20:13:44 GMT Organization: Primenet Lines: 31 Message-ID: <3nm9ho$17k@news.primenet.com> References: <3n9rl7$3dk@gateway.ecn.com> NNTP-Posting-Host: usr1.primenet.com In article <3n9rl7$3dk@gateway.ecn.com>, wrote: >Has the LightWave list vanished? moved? what? My mail box used to get full >and suddenly nothing. What gives? Dan McCoy? The LightWave 3D mailing list is still alive and active. You might have been accidentally removed when I did some address weeding a few months back (sometimes it is hard to tell the difference with mail bounces). When did the floodgates close? To subscribe to the list, send e-mail to lightwave-l@netcom.com. In the body of the message, include: subscribe lightwave-l end If you wish to subscribe an address other than the one you're posting from, include that address after 'lightwave-l'. I'll have to 'approve' of it but I usually get to that task at least twice a day. Once I get things squared away, I'll have the process of monthly pointers automated. I also inted on moving the mailing lists to Primenet where things like digests may be supported. Buying a PC and selling all my Amiga gear threw me for a big loop I'm not quite out of yet. :) Dan -- Daniel J. McCoy BIX: dmccoy Internet: djmccoy@primenet.com, djmccoy@netcom.com, dan@acti.com From kabaa@aol.com Sat Apr 29 10:22:12 PDT 1995 Article: 5253 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5253 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!newsfeed.pitt.edu!uunet!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: kabaa@aol.com (KABAA) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Just got 4.0 for the PC Date: 26 Apr 1995 16:34:38 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 4 Sender: root@newsbf02.news.aol.com Message-ID: <3nmaou$24k@newsbf02.news.aol.com> References: <3njv52$f02@ixnews3.ix.netcom.com> Reply-To: kabaa@aol.com (KABAA) NNTP-Posting-Host: newsbf02.mail.aol.com I got mine this morning! I've had the same problem. I think its because you are previewing too many frames in 1024*768. It is running out of memory. Try using fewer frames or lower res. From kabaa@aol.com Sat Apr 29 10:22:23 PDT 1995 Article: 5254 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5254 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!newsfeed.pitt.edu!uunet!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: kabaa@aol.com (KABAA) Newsgroups: comp.graphics.packages.lightwave Subject: Re: LightWave content to PC Date: 26 Apr 1995 17:00:34 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 1 Sender: root@newsbf02.news.aol.com Message-ID: <3nmc9i$2jd@newsbf02.news.aol.com> References: Reply-To: kabaa@aol.com (KABAA) NNTP-Posting-Host: newsbf02.mail.aol.com I'm using CrossDos 6 from Consultron, it takes care of everything. From dma@mcs.com Sat Apr 29 10:22:26 PDT 1995 Article: 5255 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5255 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!gatech!newsfeed.pitt.edu!godot.cc.duq.edu!ddsw1!usenet From: Dan Ablan Newsgroups: comp.graphics.packages.lightwave Subject: System For Sale! Date: 26 Apr 1995 21:26:57 GMT Organization: MCSNet Services Lines: 22 Message-ID: <3nmdr1$of2@News1.mcs.com> NNTP-Posting-Host: dma.pr.mcs.net Here's a good deal I know of: Amiga 3000 / Keyboard / Mouse Toaster 4000/3.1/3.5 '030 32 MB RAM 345 MB Hard Drive 80 MB Hard Drive 2 1084S Monitors $2650.00 Call me, and I'll put you in touch with the right person. Serious interests only please. (312) 239-7957 dma@mcs.com -Dan Ablan From kabaa@aol.com Sat Apr 29 10:22:17 PDT 1995 Article: 5256 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5256 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!newsjunkie.ans.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: kabaa@aol.com (KABAA) Newsgroups: comp.graphics.packages.lightwave Subject: LW 4.0 BUG Date: 26 Apr 1995 16:44:38 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 11 Sender: root@newsbf02.news.aol.com Message-ID: <3nmbbm$2a1@newsbf02.news.aol.com> Reply-To: kabaa@aol.com (KABAA) NNTP-Posting-Host: newsbf02.mail.aol.com I just got LW! So far I've spent an hour on it. The only bug that I experienced was the following: - After loading up several scenes, memory does not clear up and restart, it keeps shrinking. You have to exit the program before loading up a new scene for the memory to recover. New Tek's tech supp sucks! They had no idea. I'm using Win3.11, Pen100mhz, 32meg ram. ( I only get 18 free when I start LW, is this normal?) If some one can help I would appreciate it. From egreen2@averroes.helios.nd.edu Sat Apr 29 10:22:31 PDT 1995 Article: 5257 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5257 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!spool.mu.edu!news.nd.edu!averroes.helios.nd.edu!egreen2 From: egreen2@averroes.helios.nd.edu (erick green) Newsgroups: comp.graphics.packages.lightwave Subject: Totally confused...sorry Date: 26 Apr 1995 22:03:48 GMT Organization: University of Notre Dame Lines: 17 Distribution: world Message-ID: <3nmg04$qlq@news.nd.edu> NNTP-Posting-Host: averroes.helios.nd.edu I called Newtek to upgrade to 4.0 to the PC from the Amiga(3.5). They said "$149, and it will arrive in a few days.." I asked her, "This will run on Windows for Workgroups?" She says: "No, only WindowsNT, there's currently no plans for that system." What is going on? I really don't understand how this is working. I need LW 4.0 on a Pentium 100 running Windows for Workgroups. Is this possible? Erick! zen dynamix A member of the Social Entropy family of companies From ajc126@psu.edu Sat Apr 29 10:22:33 PDT 1995 Article: 5258 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5258 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.cac.psu.edu!usenet From: Anthony Cingle Newsgroups: comp.graphics.packages.lightwave Subject: Re: Totally confused...sorry Date: 26 Apr 1995 22:37:34 GMT Organization: Penn State University, Center for Academic Computing Lines: 20 Message-ID: <3nmhve$167q@hearst.cac.psu.edu> References: <3nmg04$qlq@news.nd.edu> NNTP-Posting-Host: ppp112.cac.psu.edu Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.1b3 (Windows; I; 16bit) To: egreen2@averroes.helios.nd.edu egreen2@averroes.helios.nd.edu (erick green) wrote: >I called Newtek to upgrade to 4.0 >to the PC from the Amiga(3.5). They said "$149, and it will >arrive in a few days.." > >I asked her, "This will run on Windows for Workgroups?" >She says: "No, only WindowsNT, there's currently no plans >for that system." > >What is going on? >I really don't understand how this is working. >I need LW 4.0 on a Pentium 100 running Windows for Workgroups. >Is this possible? Yeah, it will work. I'm running 4.0 on win 3.1. All you have to do is install the WIN32s library (included). Everything works fine (a tad slow, but fine nonetheless) Question for others w/ Pre-release 4.0: How many manuals did you get? I got 1 for layout but nothing regarding the modeller. Is this right? Just curious. From ajc126@psu.edu Sat Apr 29 10:22:40 PDT 1995 Article: 5259 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5259 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.cac.psu.edu!usenet From: Anthony Cingle Newsgroups: comp.graphics.packages.lightwave Subject: PAR PC finally sequencing!! Date: 26 Apr 1995 22:39:21 GMT Organization: Penn State University, Center for Academic Computing Lines: 11 Message-ID: <3nmi2p$167q@hearst.cac.psu.edu> NNTP-Posting-Host: ppp112.cac.psu.edu Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.1b3 (Windows; I; 16bit) I finally got it to work! What you need to do is name your PAR animation with a number behind it ex:"NAME0000" You also need to to set your frame incrementation to FILE. Then just go into LW and select the WHOLE filename "NAME0000.tga" and go to town! I'd really like to thank all of those who took the time to help me out with this promblem of mine, especially Mario, and Hardin. Your suggestions really helped me out. Thanks. Now if I can just save to the damn thing I'd be in heaven.... Tony From bdupras@bert.eecs.uic.edu Sat Apr 29 10:22:29 PDT 1995 Article: 5260 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5260 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!cs.utexas.edu!news.unt.edu!bert From: bdupras@bert.eecs.uic.edu (TheTruth) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Need Recommendation... Date: Wed, 26 Apr 95 21:53:22 GMT Organization: The.Truth.Com Lines: 42 Distribution: inet Message-ID: <3nmiub$t55@hermes.unt.edu> References: <3neb1s$2r2@newsbf02.news.aol.com> NNTP-Posting-Host: jove.acs.unt.edu X-Newsreader: News Xpress Version 1.0 Beta #3 In article <3neb1s$2r2@newsbf02.news.aol.com>, daga1@aol.com (Daga1) wrote: >i, I'm very new to this newsgroup, and I could use some help. > >After searching far and wide, and listening to the advice of many cg folks >in various newsgroups, I am coming to the conclusion that my new PC-based >cg setup should be based around Lightwave. What I am looking for are some >recommendations regarding the various hw components that I will need for a >pantium-based system. I am a very familiar with Mac setups, but I will >need to go PC this time. Have very little experience with Windows, etc. [munch] >Thanks very much, >Andy Well, you seem to be on the right track. LW4.0 runs under WindowsNT or any of the varioous 16 bit 3.1x versions of Windows with the Win32s stuff installed. For a Pentium system, you'll want : -a nice graphics board (2 megs of VRAM) -an appropriately sized HD for the kind of work you'll be doing. -500 megs total system space should be plenty if you're a hobbiest -a Gb or more if you're looking to make serious money off of LW -a decent monitor -at least 16 Megs of RAM for Windows/Win32s, and at least 32 for WinNT -I'd eventually add 16Mb to the above if you're using LW to earn food. -a CDROM is nice, but not necessary. CD's are good for published object libraries and image libraries (Like 3D ROM and LightROM). That's really it as far as system stuff. LW's MSRP is a thousand bucks, but within a few months of it's release it's expected to be about $550 to $700 street price. The "card" thing is dead wrong. The only hardware that comes with LW is a floppy disk and a dongle. The dongle must be on the (Parallel?) port or the software won't run. It's part of that MSRP $995, but I think it costs alot to replace if it gets lost. It's a popular scheme for copy protection. You can only buy the *new* version of LW from dealers - NewTek themselves are only selling upgrades to current users. Good luck, Brian From bdupras@bert.eecs.uic.edu Sat Apr 29 10:18:17 PDT 1995 Article: 5261 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5261 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!cs.utexas.edu!news.unt.edu!bert From: bdupras@bert.eecs.uic.edu (TheTruth) Newsgroups: comp.graphics.packages.lightwave Subject: Re: The Return of the Amiga! Date: Wed, 26 Apr 95 22:16:57 GMT Organization: The.Truth.Com Lines: 15 Distribution: inet Message-ID: <3nmkaf$t55@hermes.unt.edu> References: <3nc6hi$i1s@newsbf02.news.aol.com> <3negms$e2u@news.xmission.com> <3ngh19$it4@news.xmission.com> <3ni31u$l8f@hermes.unt.edu> NNTP-Posting-Host: jove.acs.unt.edu X-Newsreader: News Xpress Version 1.0 Beta #3 In article , willgo3@netcom.com (Grady O. Williams III) wrote: >TheTruth (bdupras@bert.eecs.uic.edu) wrote: >: Imagine....PCI, PowerPC (or Alpha?), SCSI3, Mpeg on board, 8 megs of Chip Ram, >: 8 channel 16 bit audio, etc, etc, etc....and teh Amiga OS. Oh, and if I ever >: see that damned Amiga non-interlaced flicker again I'm going to barf. > >: Brian > > Really??? > No - I was spewing a brainfart onto the internet. I was daydreaming, per se. From bdupras@bert.eecs.uic.edu Sat Apr 29 10:18:42 PDT 1995 Article: 5262 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5262 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!cs.utexas.edu!news.unt.edu!bert From: bdupras@bert.eecs.uic.edu (TheTruth) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Screen Grabber Date: Wed, 26 Apr 95 22:23:38 GMT Organization: The.Truth.Com Lines: 15 Distribution: inet Message-ID: <3nmkn1$t55@hermes.unt.edu> References: NNTP-Posting-Host: jove.acs.unt.edu X-Newsreader: News Xpress Version 1.0 Beta #3 In article , Manuel Coats wrote: >Are there any Screen Grabber type programs floating around on the net? I >would like to grab a modeler screen of mine and save it to disk. > >Manny > If it's windows, just hit the PrintScrn button (which will copy the screen into the windows copy buffer), open any cheap shareware graphics package and Paste (ctrl-v) it in. If you want to print the image, I highly recommend using Photoshop. For whatever reason, the printed image quality is much much better than any other GFX program I've seen. Brian From crhodes@ndlc.occ.uky.edu Sat Apr 29 10:22:03 PDT 1995 Article: 5263 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5263 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!gatech!ukma!occ!ndlc.occ.uky.edu!crhodes From: crhodes@ndlc.occ.uky.edu (Chris Rhodes) Newsgroups: comp.graphics.packages.lightwave Subject: Newbie needs "bone" advice Date: 26 Apr 1995 19:17:09 GMT Organization: The NDLC's Internet Gateway Lines: 9 Message-ID: <3nm67l$jgr@sparc.occ.uky.edu> NNTP-Posting-Host: ndlc.occ.uky.edu X-Newsreader: TIN [version 1.2 PL2] I am 3 month infant on LW and have a question about "bones". I am pretty sure what about what they are supposed to do but am having difficulty making them work. I will admit that I have not read the manual extensively, but I have read the manual. If someone could point me in the right direction in the manual I would appreciate that and also if someone could give me some tips and hints I would appreciate that also. Humbly thankful, Chris R. From bdupras@bert.eecs.uic.edu Sat Apr 29 10:22:36 PDT 1995 Article: 5264 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5264 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!cs.utexas.edu!news.unt.edu!bert From: bdupras@bert.eecs.uic.edu (TheTruth) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Totally confused...sorry Date: Wed, 26 Apr 95 22:48:39 GMT Organization: The.Truth.Com Lines: 23 Distribution: inet Message-ID: <3nmm5u$t55@hermes.unt.edu> References: <3nmg04$qlq@news.nd.edu> NNTP-Posting-Host: jove.acs.unt.edu X-Newsreader: News Xpress Version 1.0 Beta #3 In article <3nmg04$qlq@news.nd.edu>, egreen2@averroes.helios.nd.edu (erick green) wrote: >I called Newtek to upgrade to 4.0 >to the PC from the Amiga(3.5). They said "$149, and it will >arrive in a few days.." > >I asked her, "This will run on Windows for Workgroups?" >She says: "No, only WindowsNT, there's currently no plans >for that system." > >What is going on? >I really don't understand how this is working. >I need LW 4.0 on a Pentium 100 running Windows for Workgroups. >Is this possible? > She has no clue. She's dead wrong. LW will run in 16 bit windows with the Win32s libraries installed. > >Erick! >zen dynamix >A member of the Social Entropy family of companies From hcichris@aol.com Sat Apr 29 10:22:15 PDT 1995 Article: 5265 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5265 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!newsfeed.pitt.edu!uunet!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: hcichris@aol.com (HCI CHRIS) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Just got 4.0 for the PC Date: 26 Apr 1995 19:47:59 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 4 Sender: root@newsbf02.news.aol.com Message-ID: <3nmm3f$51b@newsbf02.news.aol.com> References: <3njv52$f02@ixnews3.ix.netcom.com> Reply-To: hcichris@aol.com (HCI CHRIS) NNTP-Posting-Host: newsbf02.mail.aol.com This is a known issue and will be fized in the release version. Chris Minshall LW Beta Tester From pilot@primenet.com Sat Apr 29 10:20:35 PDT 1995 Article: 5266 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5266 Path: netcom.com!csus.edu!news.ucdavis.edu!library.ucla.edu!info.ucla.edu!ctc.com!newsfeed.pitt.edu!gatech!howland.reston.ans.net!news.sprintlink.net!news.primenet.com!ip050.phx.primenet.com!pilot From: pilot@primenet.com Newsgroups: comp.graphics.packages.lightwave Subject: Sale - Pc Par and hd Date: Wed, 26 Apr 1995 14:06:14 LOCAL Organization: primenet Lines: 2 Message-ID: NNTP-Posting-Host: ip050.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] I have a new PC par and 1.7 gig Micropolis hd for sale. asking $1800 for both. From kabaa@aol.com Sat Apr 29 10:22:45 PDT 1995 Article: 5267 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5267 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!news.mathworks.com!uunet!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: kabaa@aol.com (KABAA) Newsgroups: comp.graphics.packages.lightwave Subject: LW4 CONTENTS Date: 26 Apr 1995 22:29:50 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 2 Sender: root@newsbf02.news.aol.com Message-ID: <3nmviu$1v8@newsbf02.news.aol.com> Reply-To: kabaa@aol.com (KABAA) NNTP-Posting-Host: newsbf02.mail.aol.com DID ANY ONE GET A TUTORIAL BOOK WITH LW4? I ONLY GOT A MODELER & LAYOUT REF. From kabaa@aol.com Sat Apr 29 10:23:19 PDT 1995 Article: 5268 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5268 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!gatech!news.mathworks.com!uunet!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: kabaa@aol.com (KABAA) Newsgroups: comp.graphics.packages.lightwave Subject: LW4 BUG Date: 26 Apr 1995 22:29:59 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 5 Sender: root@newsbf02.news.aol.com Message-ID: <3nmvj7$1vf@newsbf02.news.aol.com> Reply-To: kabaa@aol.com (KABAA) NNTP-Posting-Host: newsbf02.mail.aol.com When loading up several scence files, the memory indicator doesn't restart, it keeps shrinking. New Tek had no clue( they better work on their tech sup). If anybody knows what I'm talking about please let me know. I'm running windows 3.1, with 32meg of ram. From mark@fusion.mv.com Sat Apr 29 10:21:58 PDT 1995 Article: 5269 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5269 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!bloom-beacon.mit.edu!world!mv!fusion!mark Newsgroups: comp.graphics.packages.lightwave From: mark@fusion.mv.com (Mark Thompson) Subject: Re: LW 4.0 PC window size ?? References: <3nk8q0$hmo@newsbf02.news.aol.com> X-NewsSoftware: GRn 2.1 Feb 19, 1994 MIME-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit Message-ID: Date: Wed, 26 Apr 95 17:00:33 EST Organization: Fusion Films, Inc. Lines: 11 In article <3nk8q0$hmo@newsbf02.news.aol.com> camcollect@aol.com (CamCollect) writes: > Is it possible to resize the render display window size in 4.0? > The size is too small for previewing a frame. Not in the pre-release version...that should be in the final 4.0 version. *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~* * Mark Thompson (603) 424-1829 * * Fusion Films Inc. mark@fusion.mv.com * * Radiant Image Productions * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ From krishna@primenet.com Sat Apr 29 10:18:23 PDT 1995 Article: 5270 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5270 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.primenet.com!krishna From: krishna@primenet.com (Glenn Saunders) Newsgroups: comp.graphics.packages.lightwave Subject: Re: The Return of the Amiga! Date: 27 Apr 1995 04:25:39 GMT Organization: Primenet Lines: 20 Distribution: world Message-ID: <3nn6c3$fuu@news.primenet.com> References: <3nc6hi$i1s@newsbf02.news.aol.com> <3negms$e2u@news.xmission.com> <3ngh19$it4@news.xmission.com> <3ni31u$l8f@hermes.unt.edu> <3nkb71$64f@ixnews4.ix.netcom.com> NNTP-Posting-Host: usr2.primenet.com X-Newsreader: TIN [version 1.2 PL2] The mortal Fred Tepper wrote: : Yeah, : IDE, 256 colors, that's really excellent computer technology. The OS is more timeless than AGA is and still holds out well. It's no NT but then again, it has minimal resource requirements, unlike NT. A bad OS (like DOS/Windows) can hold a fatser machine back in overall productivity. For the sake of the Lightwave group, choosing a computer based on how well it serves as a multitasking personal computer environment isn't necessarily your primary concern if you are mainly going to run it as a single-tasking render-slave. In which case anything fast, a processor in a box with RAM, will do. This is why those interested in ANIMATION have different priorities from those wanting a single general purpose PC. From krishna@primenet.com Sat Apr 29 10:20:27 PDT 1995 Article: 5271 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5271 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.primenet.com!krishna From: krishna@primenet.com (Glenn Saunders) Newsgroups: comp.graphics.packages.lightwave Subject: Re: PC LW Copy Protection Date: 27 Apr 1995 04:34:56 GMT Organization: Primenet Lines: 11 Message-ID: <3nn6tg$fuu@news.primenet.com> References: <3nlfa0$6au@ixnews2.ix.netcom.com> <3nlm6h$2dk@usenet.INS.CWRU.Edu> NNTP-Posting-Host: usr2.primenet.com X-Newsreader: TIN [version 1.2 PL2] The mortal Michael B. Comet wrote: : : Drat...this sounds annoying. I have heard the Amiga version : has a dongle. Can you explain what this is? I mean how does it relate : to the parallel port? I assume I won't have to disconnect my printer : every time I want to run LW.... Theoretically the dongle is a passthrough, but printers are about ALL it will passthrough. Digitizers? Forget it. From krishna@primenet.com Sat Apr 29 10:24:01 PDT 1995 Article: 5272 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5272 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.primenet.com!krishna From: krishna@primenet.com (Glenn Saunders) Newsgroups: comp.graphics.packages.lightwave Subject: Re: MORE Rendering Errors in LW3.5 Date: 27 Apr 1995 04:38:53 GMT Organization: Primenet Lines: 6 Message-ID: <3nn74t$fuu@news.primenet.com> References: <3ni5lt$6ag@shell.globalone.net> NNTP-Posting-Host: usr2.primenet.com X-Newsreader: TIN [version 1.2 PL2] I've noticed an occasional white pixel in frames for no apparent reason, or a highlight in a corner which seems unjustified. But since I'm primarily viewing IFFs in HAM8, I'm never quite sure if it's HAM artifacts or not. From krishna@primenet.com Sat Apr 29 10:23:50 PDT 1995 Article: 5273 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5273 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.primenet.com!krishna From: krishna@primenet.com (Glenn Saunders) Newsgroups: comp.graphics.packages.lightwave Subject: smooth/round Date: 27 Apr 1995 05:00:42 GMT Organization: Primenet Lines: 32 Message-ID: <3nn8dq$fuu@news.primenet.com> NNTP-Posting-Host: usr2.primenet.com X-Newsreader: TIN [version 1.2 PL2] I'm having the darndest time getting the kind of objects I want. There has to be an easier way to do it. Heretofore the only good way I've found to create smooth objects is to create custom curves and then latch cyllinders or build patches. But if I want something which is EASY to make with hard edges, but is difficult to build piece by piece via these methods with smooth edges, the problems begin. I first started trying to build patches next to eachother but not only was this time consuming, the polygons won't necessarily line up so up close there might be "gaps" between patches. It's got to be a seamless mass of polygons. But I haven't been able to just, for instance, take a cone and push and pull at it until I have the smooth organic shape of a fighter fuselage. What I'd like to be able to do is just build a blocky object and then use some function to smooth it out. Bevel isn't going to cut it, it's got to essentially take every edge and slide it into a curve of some sort, adding polygons to do this, but only as many as necessary. It would be overkill to multiply the object into a seies of tiny triangles if everywhere except the edges was petty much flat. What is the trick? From hardin@ee.ualberta.ca Sat Apr 29 10:22:07 PDT 1995 Article: 5274 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5274 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!sol.ctr.columbia.edu!news.mindlink.net!vanbc.wimsey.com!unixg.ubc.ca!rover.ucs.ualberta.ca!hardin From: hardin@ee.ualberta.ca (Hardin Brett Arvid) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Newbie needs "bone" advice Date: 27 Apr 1995 05:08:21 GMT Organization: University of Alberta Electrical Engineering Department Lines: 23 Message-ID: <3nn8s5$1eh2@rover.ucs.ualberta.ca> References: <3nm67l$jgr@sparc.occ.uky.edu> NNTP-Posting-Host: eigen.ee.ualberta.ca X-Newsreader: TIN [version 1.2 PL2] Chris Rhodes (crhodes@ndlc.occ.uky.edu) wrote: | I am 3 month infant on LW and have a question about "bones". | I am pretty sure what about what they are supposed to do but am having | difficulty making them work. I will admit that I have not read the | manual extensively, but I have read the manual. If someone could point | me in the right direction in the manual I would appreciate that and also | if someone could give me some tips and hints I would appreciate that also. | Humbly thankful, | Chris R. What exactly are you trying to do with bones Chris? we can not really help you unless we know what you are trying to do, can we? -- --------------------------------------------------------------------------- Brett Hardin | Remember: University of Alberta | A straight line may be the SHORTEST distance Engineering | between two points, but it is by NO means Edmonton, Alberta | the most interesting! Canada | --------------------------------------------------------------------------- From jwalkup@crl.com Sat Apr 29 10:23:54 PDT 1995 Article: 5275 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5275 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!nntp.crl.com!crl!jwalkup From: jwalkup@crl.com (Jeff Walkup) Newsgroups: comp.graphics.packages.lightwave Subject: Re: smooth/round Date: 27 Apr 1995 06:05:38 GMT Organization: WalkupNet Lines: 9 Message-ID: <3nnc7i$35u@nntp.crl.com> References: <3nn8dq$fuu@news.primenet.com> NNTP-Posting-Host: crl9.crl.com X-Newsreader: TIN [version 1.2 PL3] Glenn Saunders (krishna@primenet.com) wrote: : What I'd like to be able to do is just build a blocky object and then use : some function to smooth it out. This is _exactly_ what metaform does. Check it out, under "subdivide". -- Jeff Walkup . jwalkup@crl.com . http://www.crl.com/~jwalkup/ From evil@hearts.of.men Sat Apr 29 10:18:21 PDT 1995 Article: 5276 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5276 Path: netcom.com!ix.netcom.com!netnews From: Lamont Cranston Newsgroups: comp.graphics.packages.lightwave Subject: Re: The Return of the Amiga! Date: 27 Apr 1995 06:22:51 GMT Organization: Netcom Lines: 24 Distribution: world Message-ID: <3nnd7r$gr4@ixnews4.ix.netcom.com> References: <3nc6hi$i1s@newsbf02.news.aol.com> <3negms$e2u@news.xmission.com> <3ngh19$it4@news.xmission.com> <3ni31u$l8f@hermes.unt.edu> <3nkb71$64f@ixnews4.ix.netcom.com> <3nkrab$813@news.xmission.com> NNTP-Posting-Host: ix-pas10-05.ix.netcom.com Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.1b3 (Windows; I; 16bit) dingebre@xmission.xmission.com (David Ingebretsen) wrote: >Fred Tepper (fwtep@ix.netcom.com) wrote: > >: Yeah, >: IDE, 256 colors, that's really excellent computer technology. > >Fred, > >You're waxing a bit bitter aren't you ? :) > >-- >David > >David M. Ingebretsen *** Binary Illusions / 3D Physics *** >dingebre@xmission.xmission.com *** Animation and more *** David, I think the original post was much more bitter. But anyway, I'm just having fun. By the way, at work I still use an Amiga. -=Fred=- From sarahconnr@aol.com Sat Apr 29 10:19:49 PDT 1995 Article: 5277 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5277 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!usc!hookup!news.mathworks.com!gatech!newsfeed.pitt.edu!uunet!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: sarahconnr@aol.com (SarahConnr) Newsgroups: comp.graphics.packages.lightwave Subject: Re: NewTek unveils Windows Toaster box at NAB Date: 27 Apr 1995 02:05:51 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 25 Sender: root@newsbf02.news.aol.com Message-ID: <3nnc7v$5m4@newsbf02.news.aol.com> References: Reply-To: sarahconnr@aol.com (SarahConnr) Am I missing something here? Why is it essential that the CEO know the technology inside and out. His job is to manage the personnel of the compnay and make sure things run smoothly. I don't believe he's going to be doing tech support or deciding tech issues. Yes, your missing that Dwight came in and scared off the employees who were more interested in sucking off the company for their own gain, and that the company is a much happier and less dysfunctional place without them. That was the old NewTek, a lot of blowing steam and a great product that could go so much farther, without the monday morning quarterbacks and sealed off walls of traz members who some never were seen working. The days of all play and a little work are gone, and the people there all have jobs and responsibilities. Not to mention, they are more interested in the company's success than blowing it's money on unecessary plane trips, rental cars, dinners on the company credit card in the most expensive restaurants because they felt they were entitled. Dwight came into run the business and cut off the useless paper weights that were taking advantage of Tim's generosity. NewTek employees, the ones who work and actually burn the midnight oil respect him for what he's done, and are more productive as a result of the absence of sniveling, medling, untalented children who wonder why the recess bell never rings any more. Dwight took the candy from the babies, and the babies are crying. From cjenison@uci.edu Sat Apr 29 10:20:44 PDT 1995 Article: 5278 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5278 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!ihnp4.ucsd.edu!news.service.uci.edu!dialin33656.slip.nts.uci.edu!cjenison From: Chad Jenison Newsgroups: comp.graphics.packages.lightwave Subject: Re: Additional info on PC Toaster/Flyer Date: 27 Apr 1995 08:23:46 GMT Organization: University of California Irvine Lines: 21 Distribution: world Message-ID: <3nnkai$red@news.service.uci.edu> References: <3nb37n$dlk@ixnews4.ix.netcom.com> <137603@cup.portal.com> <3nm1lb$t1i@newsbf02.news.aol.com> NNTP-Posting-Host: dialin33656.slip.nts.uci.edu Mime-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit X-Newsreader: Nuntius 2.0.3_68K X-XXMessage-ID: X-XXDate: Thu, 27 Apr 1995 08:23:35 GMT In article <3nm1lb$t1i@newsbf02.news.aol.com> Stranahan, stranahan@aol.com writes: >Plus, batteries >running a hard drive based system sorta,,,uhh....SCARES me... Uhh, what about the millions of laptops in operation across the world? Am I mistaken or are they both hard drive based and running on batteries? ----------------------------------------------------------------------- ------ "By the time you get to the Christian Heaven, you'll be wishing to GOD you'd made it to SubGenius Hell!!" - Janor Hypercleats in "Revelation X" My Home Page-UCI only PGP Public Key Fingerprint: 0C AC BE 08 EF 19 A4 9F 11 65 5D E8 35 75 80 EC finger eaig091@ea.oac.uci.edu for my pub key if at UCI - Others should mail me From jonas@ddata.tripnet.se Sat Apr 29 10:24:05 PDT 1995 Article: 5279 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5279 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!pipex!sunic!sunic.sunet.se!news.transpac.net!styx.tripnet.se!jonas From: jonas@ddata.tripnet.se (Jonas Lindqvist) Subject: Harddrives for PAR Sender: usenet@transpac.se (Owner of News) Message-ID: Date: Thu, 27 Apr 1995 16:11:00 GMT Lines: 11 Nntp-Posting-Host: styx.tripnet.se Organization: Delikatess-Data AB X-Newsreader: Trumpet for Windows [Version 1.0 Rev A] Hello. This may not be the right newsgroup for this topic, but there has been alot of PAR discussions before. I'd like to get some information about which harddrives that works together with the "Personal Animation Recorder" Thank you -Jonas From siepiau@nntpserver Sat Apr 29 10:19:22 PDT 1995 Article: 5280 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5280 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!ix.netcom.com!noc.netcom.net!news.sprintlink.net!hookup!lll-winken.llnl.gov!uwm.edu!msunews!harbinger.cc.monash.edu.au!bunyip.cc.uq.oz.au!minbne.mincom.oz.au!siepiau From: siepiau@nntpserver (Siepiau Pang) Subject: Virtual Warriors Message-ID: Sender: news@minbne.mincom.oz.au (News Administrator) Organization: Mincom Pty Ltd X-Newsreader: TIN [version 1.2 PL0] Date: Wed, 26 Apr 1995 06:18:26 GMT Lines: 7 If anyone is interested in a construction kit for building Virtua Fighter-type 3D models (featuring fighters from VF, Toshinden, Tekken, SF2, Samurai Shodown...), please email me at: siepiau@mincom.oz.au for sample images and info :) >From the creator of Manga Babes(tm), -tomwoof From wturber@primenet.com Sat Apr 29 10:18:32 PDT 1995 Article: 5281 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5281 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!cs.utexas.edu!news.sprintlink.net!news.primenet.com!ip023.phx.primenet.com!wturber From: wturber@primenet.com (Walter J. Turberville (III)) Newsgroups: comp.graphics.packages.lightwave Subject: Re: The Return of the Amiga! Date: Thu, 27 Apr 1995 03:16:00 LOCAL Organization: Primenet Lines: 88 Message-ID: References: <1995Apr25.132322.24830@hasler.ascom.ch> NNTP-Posting-Host: ip023.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <1995Apr25.132322.24830@hasler.ascom.ch> studer@ens.ascom.ch (Studer Andreas 3132) writes: >Newsgroups: comp.graphics.packages.lightwave >Path: news.primenet.com!news.sprintlink.net!ratty.wolfe.net!news.net99.net!sun.cais.com!ringer.cs.utsa.edu!swrinde!pipex!oleane!jussieu.fr!news-rocq.inria.fr!news2.EUnet.fr!EU.net!chsun!hslrswi!news >From: studer@ens.ascom.ch (Studer Andreas 3132) >Subject: Re: The Return of the Amiga! >X-Nntp-Posting-Host: stva99.ens.ascom.ch >Message-ID: <1995Apr25.132322.24830@hasler.ascom.ch> >Sender: news@hasler.ascom.ch >Reply-To: studer@ens.ascom.ch >Organization: ascom Business Systems AG, CH-4503 Solothurn >References: >Date: Tue, 25 Apr 1995 13:23:22 GMT >Lines: 39 >Hello, >In article 013CE515@primenet.com, wturber@primenet.com (Walter (Jay) Turberville ) writes: > >> Grow up. There are bunches of people here who would LOVE to see the Amiga >> come back. Most of us do occasional reality checks though. There are >> excellent reasons to move to the PC platform. Sad fact for many, but fact >> nonetheless. The Amiga wasn't exactly taking the world by storm when they >> bellied up. NewTek was one of the major forces that kept the Amiga going and >> they just went thru a tough year themselves. In a world where technology >NewTek was definitively NOT always the force behind the Amiga. Here in Europe, >Commodore has selled MORE highend-Amigas than in the US. So what to the hell does >all this people here without the NewTek-products, which are only NTSC (yes, i know: >Digiview was also PAL... :-)? Hmm - where did I say ALWAYS or even only. I said "one of the major forces" which implies there are OTHER major forces. Geez. >(and before somebody means, the US is the bigger Computer-market: in 1994 Europe >has spend more money for computer than the US (official article in the >ComputerWorld-magazine at the beginning of this year...)). >> changes almost daily, a one year absence from the market is a major blow. I, >> however, hope you get to say "Told ya so!" a year from now. Problem is - >> that's only going to happen in your dreams. I don't think single-framing >> animations will be the rage in '96 either. But I could be wrong. >Do you really think, that the PC-tecnology will take a so great jump in the >next 2 years? I don't think that. Or they will release a completly different >technology. And as long as people will buy every little step in speed (e.g. >P90 to P100 to P120 to...) they'll not change too much... :-) >(i think in the official release-time of the P6, the speed-jump from the >fastest P5 in that time to the P6 will not as twice as fast... :-) I don't know where you got the idea that PC folks buy every little step in speed. I started with a 386-40, went to DX2-66, considering (just a matter of time) P-90 or 100. Jump to DX2-66 = $600 (two years ago). Jump to P-90 expected to be $800-1000. Oh!! Before the 386-40 it was an 8088 10mhz!!!! I figure that if you don't at least double your processor power, you are probably wasting time and money. And actually you have it backwards on the releasing completely new technology front. The good and bad thing about the PC is backwards compatibility. The good news is that most old PC-XT software will run on a Pentium. The bad news is that this devotion to DOS has crippled the OS causing Amiga folks (and others) to correctly point out the faults of the Windows/DOS kludge. It is the rare modern PC that can't accept an old XT internal card. But the bottom line is that the PC folks DID NOT abandon DOS and associated investment that PC folks had in software. Why do you think that a Pentium is only medium fast in the fast chip league? It is because they have maintained backward compatibility to the old 8086 16 bit chip. And the reason that Windows 3.0 was a smash hit was it allowed PC folks to run PC apps right along side of the new Windows apps. You can accuse the PC of many things, but abandoning the installed software base is not one of them. I expect that in the next two years that a "critical mass" of Windows apps will be available which will make Windows NT or some version of it viable for the average user. By that time PCI will be standard and the era where you pick and choose which platform you run Windows on will be in full swing. People will finally abandon "true" DOS and run DOS in emmulation only. Alpha class machines will be ordinary. For the Amiga to keep up speed-wise, the OS needs to get ported to something other than the 680X series processor. They will need to incorporate the PCI bus as well I think. I have made posts like this too often. I'm stopping as of now. Last one. The owls use both platforms and will choose whichever gets the job done. _________________________________________________________________ Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Phoenix, AZ |http://www.primenet.com/~wturber ...........................|ftp.primenet.com/users/w/wturber From wturber@primenet.com Sat Apr 29 10:23:52 PDT 1995 Article: 5282 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5282 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!cs.utexas.edu!news.sprintlink.net!news.primenet.com!ip023.phx.primenet.com!wturber From: wturber@primenet.com (Walter J. Turberville (III)) Newsgroups: comp.graphics.packages.lightwave Subject: Re: smooth/round Date: Thu, 27 Apr 1995 03:44:28 LOCAL Organization: Primenet Lines: 63 Message-ID: References: <3nn8dq$fuu@news.primenet.com> NNTP-Posting-Host: ip023.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <3nn8dq$fuu@news.primenet.com> krishna@primenet.com (Glenn Saunders) writes: >Path: news.primenet.com!krishna >From: krishna@primenet.com (Glenn Saunders) >Newsgroups: comp.graphics.packages.lightwave >Subject: smooth/round >Date: 27 Apr 1995 05:00:42 GMT >Organization: Primenet >Lines: 32 >Message-ID: <3nn8dq$fuu@news.primenet.com> >NNTP-Posting-Host: usr2.primenet.com >X-Newsreader: TIN [version 1.2 PL2] >I'm having the darndest time getting the kind of objects I want. >There has to be an easier way to do it. Heretofore the only good way >I've found to create smooth objects is to create custom curves and then >latch cyllinders or build patches. >But if I want something which is EASY to make with hard edges, but is >difficult to build piece by piece via these methods with smooth edges, >the problems begin. >I first started trying to build patches next to eachother but not only >was this time consuming, the polygons won't necessarily line up so up >close there might be "gaps" between patches. It's got to be a seamless >mass of polygons. >But I haven't been able to just, for instance, take a cone and push and >pull at it until I have the smooth organic shape of a fighter fuselage. >What I'd like to be able to do is just build a blocky object and then use >some function to smooth it out. Bevel isn't going to cut it, it's got >to essentially take every edge and slide it into a curve of some sort, >adding polygons to do this, but only as many as necessary. It would be >overkill to multiply the object into a seies of tiny triangles if >everywhere except the edges was petty much flat. >What is the trick? METAFORM does EXACTLY what you want. I'm suffering brain fade and am away from the Amigas and LW for intel hasn't arrived yet so you are gonna have to look it up. A few months back I built a glove for a cartoon character. I slaved on it and it still was only barely acceptable. A couple weeks ago I needed a cartoon hand. I used Metaform and whipped out a superior model in easily 1/10th time. I made a crude hand outline (50 or so points for the entire hand), extruded it, manually "beveled" the top and bottom sections simultaneously. Metaformed it. Actually, I fiddled with the "bevel" and Metaform back and forth a few times to get the shape the way I wanted it. Way cool! _________________________________________________________________ Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Phoenix, AZ |http://www.primenet.com/~wturber ...........................|ftp.primenet.com/users/w/wturber From djn@ix.netcom.com Sat Apr 29 10:20:21 PDT 1995 Article: 5283 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5283 Path: netcom.com!ix.netcom.com!netnews From: djn@ix.netcom.com (Douglas Nakakihara) Newsgroups: comp.graphics.packages.lightwave Subject: Re: PC LW Copy Protection Date: 27 Apr 1995 11:27:57 GMT Organization: Netcom Lines: 32 Distribution: world Message-ID: <3nnv3t$mhg@ixnews4.ix.netcom.com> References: <3nlfa0$6au@ixnews2.ix.netcom.com> <3nlm4u$m5m@news.xmission.com> NNTP-Posting-Host: ix-tok1-24.ix.netcom.com In <3nlm4u$m5m@news.xmission.com> dingebre@xmission.xmission.com (David Ingebretsen) writes: > >Douglas Nakakihara (djn@ix.netcom.com) wrote: >: Don't think I've seen this info posted yet, but PC LightWave has a >: parallel port dongle. As an Amiga user I understand...as a PC user I am >: outraged! ;-) > >Why, pirating onthe PC is as rampant as any platform. As I recall, >Autocad has had a dongle forever, Many of the high end analysis and >scientifice applications (Matlab being an exception) I've used have had >some form of copy protection. The version of 3D Studio I saw in use had a >parallel port dongle, too. > >As a side note, Real 3D has removed its dongle as of version 2.49. > >-- >David > >David M. Ingebretsen *** Binary Illusions / 3D Physics *** >dingebre@xmission.xmission.com *** Animation and more *** David: I was just kidding. Don't you know what ;-) means? I think all sw developers have a right to protect their software. -- //// * * --Doug ~ djn@ix.netcom.com "What a silly bunt..." From djn@ix.netcom.com Sat Apr 29 10:20:31 PDT 1995 Article: 5284 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5284 Path: netcom.com!ix.netcom.com!netnews From: djn@ix.netcom.com (Douglas Nakakihara) Newsgroups: comp.graphics.packages.lightwave Subject: Re: PC LW Copy Protection Date: 27 Apr 1995 11:31:25 GMT Organization: Netcom Lines: 35 Distribution: world Message-ID: <3nnvad$mik@ixnews4.ix.netcom.com> References: <3nlfa0$6au@ixnews2.ix.netcom.com> <3nlm6h$2dk@usenet.INS.CWRU.Edu> NNTP-Posting-Host: ix-tok1-24.ix.netcom.com In <3nlm6h$2dk@usenet.INS.CWRU.Edu> mbc@po.cwru.edu (Michael B. Comet) writes: > > >In a previous article djn@ix.netcom.com (Douglas Nakakihara) said: > >> Don't think I've seen this info posted yet, but PC LightWave has a >> parallel port dongle. As an Amiga user I understand...as a PC user I am >> outraged! ;-) >> > > Drat...this sounds annoying. I have heard the Amiga version >has a dongle. Can you explain what this is? I mean how does it relate >to the parallel port? I assume I won't have to disconnect my printer >every time I want to run LW.... > > mbc > > >-- >| Michael B. Comet - mbc@po.cwru.edu >| http://www.cwru.edu/0/cwrunet/homes/comet/index.html >| Graphics & Animation! Michael: The dongle has a pass-thru connector. It is about half the length of the Amiga one (i.e., about 1"). I haven't tried connecting anything to it yet. Note that my experience with the Amiga one is that it is far from being a "pure" pass-thru and I couldn't get LW to run when I had anything connected to it. -- //// * * --Doug ~ djn@ix.netcom.com "What a silly bunt..." From mcoats@qnet.com Sat Apr 29 10:23:43 PDT 1995 Article: 5285 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5285 Path: netcom.com!csus.edu!news.ucdavis.edu!library.ucla.edu!info.ucla.edu!ctc.com!newsfeed.pitt.edu!uunet!in1.uu.net!qnet.com!cello!mcoats From: Manuel Coats Newsgroups: comp.graphics.packages.lightwave Subject: Rendering to PAR Date: Wed, 26 Apr 1995 20:43:40 -0700 Organization: Quantum Networking Solutions, Inc. - (805) 538-2030 Lines: 10 Message-ID: NNTP-Posting-Host: cello.qnet.com Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII X-Sender: mcoats@cello To those PC users out there that are running Lightwave under NT and are rendering to the PAR, how are you doing this? I just got my PAR today and I have to save the files to disk and then import them into the PAR. Maybe I'll have to hunt me down a Beta version of the NT PAR software. It'll be free, anybody got a copy? Is there a beta version on the DPS BBS? Importing is just a hassle. Manny From steve_cobb@BIX.com Sat Apr 29 10:22:42 PDT 1995 Article: 5286 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5286 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!vixen.cso.uiuc.edu!uwm.edu!cs.utexas.edu!swrinde!gatech!newsfeed.pitt.edu!uunet!in1.uu.net!news.delphi.com!usenet From: steve_cobb@BIX.com (Steven Cobb) Newsgroups: comp.graphics.packages.lightwave Subject: Laser Disk for single frame recording. Date: Wed, 26 Apr 1995 23:40:42 Organization: BodhiSoftware Lines: 13 Message-ID: <3nng5o$2rq@news1.delphi.com> NNTP-Posting-Host: bix.com X-Newsreader: Galahad 1.04 I've been asked to look into a recordable laser disk player for single frame recording. I know some of you out there have done this before. Can you give me a ballpark price (I assume 2K to 4K) and possible suppliers? Can it also record live video in real time? Are the recorded disks able to play on normal (consumer) laser disk players, or is it more like the difference between MO and CD-ROM? Thanks and regards, Steve Cobb steve_cobb@bix.com scobb@ucsd.edu From davis.fac@mhs.unc.edu Sat Apr 29 10:22:20 PDT 1995 Article: 5287 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5287 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!concert!bigblue.oit.unc.edu!not-for-mail From: davis.fac@mhs.unc.edu (Lee Davis) Newsgroups: comp.graphics.packages.lightwave Subject: Re: LW 4.0 BUG Date: Thu, 27 Apr 1995 12:40:12 GMT Organization: University of North Carolina Lines: 26 Message-ID: <3no373$ten@bigblue.oit.unc.edu> References: <3nmbbm$2a1@newsbf02.news.aol.com> NNTP-Posting-Host: davis.fac.unc.edu X-Newsreader: Forte Free Agent v0.46 kabaa@aol.com (KABAA) wrote: >I just got LW! So far I've spent an hour on it. The only bug that I >experienced was the following: >- After loading up several scenes, memory does not clear up and restart, >it keeps shrinking. You have to exit the program before loading up a new >scene for the memory to recover. >New Tek's tech supp sucks! They had no idea. >I'm using Win3.11, Pen100mhz, 32meg ram. ( I only get 18 free when I >start LW, is this normal?) >If some one can help I would appreciate it. Windows 3.11 does a poor job of memory management. Always has, always will...there's no cure. Win3.11 is a layer built on top of DOS and DOS wasn't designed to run resource hungry programs like Lightwave. With a high end system, such as yours, I suggest you upgrade your operating system to WindowsNT. Lightwave will run better, faster, and your memory allocation problems will go away. Lee From studer@ens.ascom.ch Sat Apr 29 10:18:35 PDT 1995 Article: 5288 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5288 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!ix.netcom.com!howland.reston.ans.net!Germany.EU.net!EU.net!chsun!hslrswi!news From: studer@ens.ascom.ch (Studer Andreas 3132) Subject: Re: The Return of the Amiga! X-Nntp-Posting-Host: stva99.ens.ascom.ch Message-ID: <1995Apr26.145320.27376@hasler.ascom.ch> Sender: news@hasler.ascom.ch Reply-To: studer@ens.ascom.ch Organization: ascom Business Systems AG, CH-4503 Solothurn References: <3ni0qc$60e@shell.globalone.net> Date: Wed, 26 Apr 1995 14:53:20 GMT Lines: 62 Hello, In article 60e@shell.globalone.net, davewarner@globalone.net writes: > Dude, if there's only one thing you should have learned from the events of > the past year, it's that NOTHING in this liquidation fiasco is going > smoothly! Granted, some very important steps were finally taken last week, > but this thing is far from finished and it's gonna be a long time before we > see brand new Amigas selling again! (VERY optimistically = 2 months) An official statement (last monday) from Escom says, that they'll selling new Amigas in 2 months. (This is not here from the net, this is from a newspaper called Der Bund, which has nothing to do with computer... (on the business-side) :-) > And if the Amiga somehow recaptures a fraction of it's former glory, do you > really think that developers are gonna be scrambling to port their software > to it? I mean, how many developers have dumped the Amiga in the past year? > Do you think they're gonna be that anxious to come back to the Amiga?? They has not dropped simply their Sources in the trashcan. Why they should not continue supporting in a easy way? E.g. Elastic Reality, with her open interface can easy port her (new) loaders and savers to the Amiga. Possibly it will give nothing absolute new from them, but i'm sure, they'll continue the support. The same with Lightwave (i think Stuart Ferguson can confirm this... :-). Nothing special new, but continue support, bugfixes e.c.t... > Yes, I'm pleased that my 3 Amigas may have just been granted a reprieve from > doorstop status, or at least got their lives extended a bit further, but > honestly, I'm still shopping for a nice Pentium system to sit next to them > and I'm definitely getting LightWave 4.0 for the PC. Aaahh, hell. Drop the Amiga, do it. Buy a PC and do LW on it. Do it now. And cry in a moth when the first PowerPC-upgrades for your PC comes, which are, with the 604, as twice as fast... and has Win NT on it and has the same price (No, i don't talk about Power-Mac's). I think NewTek will support this PowerPC cause they has NT-versions from LW. So why should they not support the cheap PowerPC's? No, man, i can wait. Too many things will happen in the next few moths. (possibly not on the Amiga, but enough on the PC/PowerPC-site... :-) > > I know what you're going through though...I felt really happy this past > weekend when I read that there were some real developments in the buyout, > but try to keep your perspective on this...the Amiga will NEVER reach the > status that the IBM or Mac currently has and the people that left the Amiga > for other platforms did not make mistakes, they simply chose to follow safer > paths. Safe is Nice. Erm... Do you think, the Mac with his some million in using units, is a safe way? It is possible that the Mac will drop as fast as the Amiga will drop. Win 95 (if it comes in a better version than the beta :-) will take alot from the mac-goodies to the PC (plug- and play, similar user-interface e.c.t.). Many users now wish the same interface for NT and i'm sure, they'll do that as fast as possible. But the point is: we are here in a LW-newsgroup and Mac has no LW on it. So we better don't talk about this machines here... :-) (Well, it would be nice to see LW on a PowerMac... :-) bye Andrew From dingebre@xmission.xmission.com Sat Apr 29 10:18:37 PDT 1995 Article: 5289 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5289 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!hookup!newshost.marcam.com!charnel.ecst.csuchico.edu!news.xmission.com!xmission!dingebre From: dingebre@xmission.xmission.com (David Ingebretsen) Newsgroups: comp.graphics.packages.lightwave Subject: Re: The Return of the Amiga! Date: 27 Apr 1995 14:13:16 GMT Organization: XMission Public Access Internet (801 539 0900) Lines: 19 Distribution: world Message-ID: <3no8ps$fcj@news.xmission.com> NNTP-Posting-Host: xmission.xmission.com X-Newsreader: TIN [version 1.2 PL2] Fred Tepper (fwtep@ix.netcom.com) wrote: : : David, : I think the original post was much more bitter. But anyway, I'm : just having fun. By the way, at work I still use an Amiga. : : : -=Fred=- I found the original posting "interesting", I'll leave it there :) I thought you guys were among the "chosen", beta testing LW on PC's and/or Alphas. -- David David M. Ingebretsen *** Binary Illusions / 3D Physics *** dingebre@xmission.xmission.com *** Animation and more *** From aonsen@acs.ryerson.ca Sat Apr 29 10:24:08 PDT 1995 Article: 5290 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5290 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!torn!hermes.acs.ryerson.ca!hopper.acs.ryerson.ca!aonsen From: aonsen@acs.ryerson.ca (Adrian Onsen - ASNG/F94) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Harddrives for PAR Date: 27 Apr 1995 13:04:40 GMT Organization: Ryerson Polytechnic University Lines: 28 Message-ID: <3no4p8$rd0@hermes.acs.ryerson.ca> References: NNTP-Posting-Host: hopper.acs.ryerson.ca X-Newsreader: TIN [version 1.2 PL2] Jonas Lindqvist (jonas@ddata.tripnet.se) wrote: : Hello. : This may not be the right newsgroup for this topic, but there has been alot : of PAR discussions before. : I'd like to get some information about which harddrives that works together : with the "Personal Animation Recorder" : Thank you : -Jonas -- It should tell you in the manual, in one of the appendixes.... If youhave an older manual, give DPS a call, and ask for the new software, and manual, and they'll send it to you... . .:........ . . . : _ __ ___ . _ . . : /_\ | \ |___)| /_\ |\ | ................................. : / \|___/| \|/ \| \| .... aonsen@hermes.acs.ryerson.ca .... . ___ . __, ___. . .......... Aerospace Engineering ..... . / \|\ |(__ |_ |\ | ................. at R.P.U. ......... \___/| \|,__)|___| \| ............. tel:(416)+928+3573 ..... 'Life's a journey, .................................. not a destination' -Aerosmith From sean@PROBLEM_WITH_INEWS_DOMAIN_FILE Sat Apr 29 10:24:15 PDT 1995 Article: 5291 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5291 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!torn!news.unb.ca!coranto.ucs.mun.ca!mirror.det.mun.ca!sean From: sean@PROBLEM_WITH_INEWS_DOMAIN_FILE (Sean Huxter) Newsgroups: comp.graphics.packages.lightwave Subject: Animation Packages for MAC? Date: 27 Apr 1995 13:43:27 GMT Organization: Memorial University of Newfoundland Lines: 29 Message-ID: <3no71v$6uo@coranto.ucs.mun.ca> NNTP-Posting-Host: mirror.det.mun.ca X-Newsreader: TIN [version 1.2 PL2] Sorry for having to post this here, but I know the readers of this newsgroup are very knowledgeable about 3D animation. I am a Lightwave Animator myself and have been since version 2.0 came out. However, a decision has been made by my company over which I have no control, and that is that we will probably be moving all of our video production to the MAC system. I need to know what the best (and most usable!) 3D animation packages are avaiable for the MAC. From reading this group it seems obvious that NewTek aren't planning an adaptation of Lightwave for the MAC in the very near future, so I need to look elsewhere. Any help you can give would be greatly appreciated. And if NewTek is planning an EVENTUAL release of Lightwave for the MAC, that info would be of help as well since the move we'll be making probably won't happen for up to a year. (Please, no "My system is better than yours! Nyah Nyah!" responses... I would like informed, educated opinions backed by solid information.) Feel free to E-mail me your recommendations, or suggest another Newsgroup if one is approriate. Sean Huxter. sean@mirror.det.mun.ca From camcollect@aol.com Sat Apr 29 10:19:08 PDT 1995 Article: 5292 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5292 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!newsjunkie.ans.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: camcollect@aol.com (CamCollect) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Lightwave hates my machine. Date: 27 Apr 1995 10:45:33 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 13 Sender: root@newsbf02.news.aol.com Message-ID: <3noamd$8j4@newsbf02.news.aol.com> References: Reply-To: camcollect@aol.com (CamCollect) NNTP-Posting-Host: newsbf02.mail.aol.com It sounds like you forgot to move your dongle from your work computer to your home computer. Greg Milneck, Jr. The Video Company Baton Rouge, LA, USA camcollect@aol.com From djr@infinet.com Sat Apr 29 10:19:52 PDT 1995 Article: 5293 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5293 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!malgudi.oar.net!infinet!djr From: djr@infinet.com (Dan J. Rockwell) Newsgroups: comp.graphics.packages.lightwave Subject: Re: NewTek unveils Windows Toaster box at NAB Date: 27 Apr 1995 15:47:04 GMT Organization: InfiNet Lines: 54 Message-ID: <3noe9o$jhi@horus.infinet.com> References: <3nnc7v$5m4@newsbf02.news.aol.com> NNTP-Posting-Host: rigel.infinet.com X-Newsreader: TIN [version 1.2 PL2] SarahConnr (sarahconnr@aol.com) wrote: : Am I missing something here? Why is it essential that the CEO know the : technology inside and out. His job is to manage the personnel of the : compnay and make sure things run smoothly. I don't believe he's going to : be doing tech support or deciding tech issues. Yes but he should have an idea or at least share in some of the passion the essence that drives the company. : Yes, your missing that Dwight came in and scared off the employees who : were more interested in sucking off the company for their own gain, and : that the company is a much happier and less dysfunctional place without : them. That was the old NewTek, a lot of blowing steam and a great product : that could go so much farther, without the monday morning quarterbacks and : sealed off walls of traz members who some never were seen working. The : days of all play and a little work are gone, and the people there all have : jobs and responsibilities. Not to mention, they are more interested in : the company's success than blowing it's money on unecessary plane trips, : rental cars, dinners on the company credit card in the most expensive : restaurants because they felt they were entitled. I'd have to disagree it was those passionate crazy people that made NewTek what it is today. It was that underdog company that created this whole desktop industry. Sure in the process so of them let it go to their heads but in general you got to have that passion if you want to change an entire industry's focus. You want employees interested in you're company, give them a part of it, they'll work harder and better. And when the crunch comes down to problems, their butts on the line as well that makes them work harder too. All that wasting of money did get out of control at times, thats for sure, and those days may be over for they were a bit essecesive, but that was part of their magic. And they haven't had magic in quite awhile. : Dwight came into run the business and cut off the useless paper weights : that were taking advantage of Tim's generosity. NewTek employees, the : ones who work and actually burn the midnight oil respect him for what he's : done, and are more productive as a result of the absence of sniveling, : medling, untalented children who wonder why the recess bell never rings : any more. Well that may be true, Dwight may help in that respect, but what he needs now is to get in the customers shoes and take a good look at NewTek, and then he needs to know where the industry will be in 5 years, see where NewTek fits in, and most of all where his customers fit in. If he doesnt know that, or cant do that, Newtek is simply a neat R&D gizmo company. They may never have the pioneering - IN YER FACE - magic they once had. Can they change it all again? I dont think so. Not without the passion & the magic. : Dwight took the candy from the babies, and the babies are crying. No they went to other companies. They'll change the industry on their own. Sure they may or may not succeed, but did they try? dan From zeltzer@primenet.com Sat Apr 29 10:24:43 PDT 1995 Article: 5294 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5294 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.primenet.com!ip132.tus.primenet.com!zeltzer From: zeltzer@primenet.com (Nicholas Zeltzer) Newsgroups: comp.graphics.packages.lightwave Subject: Where can I find PC PAR? Date: Thu, 27 Apr 1995 09:15:53 MST Organization: Primenet Lines: 7 Message-ID: NNTP-Posting-Host: ip132.tus.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] Does anyone know of where I can find a decently priced PAR PC reseller? The few I've found in magazines seem to be charging twice of what I've heard rumours of a PAR going for. TIA -Ki From rememwhen@aol.com Sat Apr 29 10:24:33 PDT 1995 Article: 5295 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5295 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!newsjunkie.ans.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: rememwhen@aol.com (RememWhen) Newsgroups: comp.graphics.packages.lightwave Subject: Latest question from a new LightWave animator... Date: 27 Apr 1995 12:00:29 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 18 Sender: root@newsbf02.news.aol.com Message-ID: <3nof2t$9c5@newsbf02.news.aol.com> Reply-To: rememwhen@aol.com (RememWhen) NNTP-Posting-Host: newsbf02.mail.aol.com Hello, Well, here goes the latest: I have a diamond floating above some chairs. It's simply an 8-sided cone with modifications to its base end so it looks like a gem-stone. I set some nice attributes for reflection, refraction, and color. My problem is this: I have to put words on each of the 8 facets that encircle (or en-octagon would be more precise) the top octagon face. However, to take an image I've generated in CG as white text over black and incorporate it as a Planar Texture Map only seems to work on x, y, or z axes. I try each axis and "slide" the image around on the face to center it but it is always tilted and strewn off at some odd angle. How do I tell Lightwave's Planar Texture Map axis requestor that I want to stick the image to a surface's NORMAL and not a generic X, Y, or Z axis? Help? Paul From jwalkup@crl.com Sat Apr 29 10:20:46 PDT 1995 Article: 5296 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5296 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!nntp.crl.com!crl!jwalkup From: jwalkup@crl.com (Jeff Walkup) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Additional info on PC Toaster/Flyer Date: 27 Apr 1995 16:50:05 GMT Organization: WalkupNet Lines: 20 Distribution: world Message-ID: <3nohvt$pt3@nntp.crl.com> References: <3nb37n$dlk@ixnews4.ix.netcom.com> <137603@cup.portal.com> <3nm1lb$t1i@newsbf02.news.aol.com> <3nnkai$red@news.service.uci.edu> NNTP-Posting-Host: crl3.crl.com X-Newsreader: TIN [version 1.2 PL3] Chad Jenison (cjenison@uci.edu) wrote: : Uhh, what about the millions of laptops in operation across the world? : Am I mistaken or are they both hard drive based and running on : batteries? True, but laptops usually have tiny little drives (100-200 megs), 1 or 2.5 inches, that are designed to use minimal power (they'll even shut down after 10 minutes of inactivity, etc.) Not at all like the 9-gigabyte Monster hyper-speed scsi-2 drives (drive_s_, plural) that a NLE needs. Those, I'm pretty sure, use a lot more juice! ;) Anyway, the new Toaster (which in fact, even looks a bit like a toaster!) sounds great, even if you don't take it out in the field. After all, you can hook it up to your PC! I imagine you can even take the Flyer out of your Amiga, put it in the new Toaster, and use your old Toaster as a down- stream keyer / extra fx box, etc... -- Jeff Walkup . jwalkup@crl.com . http://www.crl.com/~jwalkup/ From djr@infinet.com Sat Apr 29 10:24:45 PDT 1995 Article: 5297 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5297 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!malgudi.oar.net!infinet!djr From: djr@infinet.com (Dan J. Rockwell) Newsgroups: comp.graphics.packages.lightwave Subject: Quick Statement Date: 27 Apr 1995 17:06:01 GMT Organization: InfiNet Lines: 22 Message-ID: <3noitp$kcp@horus.infinet.com> NNTP-Posting-Host: rigel.infinet.com X-Newsreader: TIN [version 1.2 PL2] Seems i've gotten into a little hot water lately, so I'll simply make this statement. Though I am affilated with a NewTek Partners Plus Dealer, what I say on this newsgroup along with every other group/list I visit are purely MY feelings and my feelins alone. I do not represent anyone when I post up here. I represent me, what I think and feel alone. Ok. It's simple. When i post something, its from me and no one else. I hope this is clear. I'm entitled to my opinions and they're just that: my opinions. i am not out to tarnish any one comapny's name or position in the market. I'm simply expressing my right to freedom of speech. Dan now with that over (I hope) can someone tell me if light rom 2 has shipped yet? From adamchry@cats.ucsc.edu Sat Apr 29 10:24:48 PDT 1995 Article: 5298 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5298 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!spool.mu.edu!olivea!hal.COM!darkstar.UCSC.EDU!cats.ucsc.edu!adamchry From: adamchry@cats.ucsc.edu (Adam Ives Chrystie) Newsgroups: comp.graphics.packages.lightwave Subject: Toaster system $2000 Date: 27 Apr 1995 17:34:31 GMT Organization: University of California, Santa Cruz Lines: 33 Message-ID: <3nokj7$bui@darkstar.UCSC.EDU> NNTP-Posting-Host: ese.ucsc.edu X-Newsreader: NN version 6.5.0 #1 (NOV) Amiga 3000 25 mhz OS 3.1 ROM -manuals included 18 megs RAM picasso ][ 2 meg video toaster 4000 1084 like new 3.5 lightwave, 3.1 toaster system image fx asim cd file system magic lantern tv-paint senior morph plus all for $2000.00..california residents only..prefer that the person picks up system and tries it out first. **** The keyboard has had slight problems..occasionally..very occasionally..it prints weird characters when you type..the cure..pick up thekeyboard and place it down again...this has not happened to me withinthe past month..perhaps a miracle!!! it has been cured!!! ;)..but i've used the computer with no hassle for a year like this...doesn;t cause crashes... -- ------------------------------------------------------- I'm just following my GROOVE and spreading happiness :) ------------------------------------------------------- University Of California at Santa Cruz - UCSC Adam Chrystie adamchry@cats.ucsc.edu ------------------------------------------------------- From djr@infinet.com Sat Apr 29 10:20:29 PDT 1995 Article: 5299 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5299 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!malgudi.oar.net!infinet!djr From: djr@infinet.com (Dan J. Rockwell) Newsgroups: comp.graphics.packages.lightwave Subject: Re: PC LW Copy Protection Date: 27 Apr 1995 18:12:45 GMT Organization: InfiNet Lines: 14 Message-ID: <3nomqt$l1q@horus.infinet.com> References: <3nlfa0$6au@ixnews2.ix.netcom.com> <3nlm6h$2dk@usenet.INS.CWRU.Edu> <3nn6tg$fuu@news.primenet.com> NNTP-Posting-Host: rigel.infinet.com X-Newsreader: TIN [version 1.2 PL2] Glenn Saunders (krishna@primenet.com) wrote: : The mortal Michael B. Comet wrote: : : : : Drat...this sounds annoying. I have heard the Amiga version : : has a dongle. Can you explain what this is? I mean how does it relate : : to the parallel port? I assume I won't have to disconnect my printer : : every time I want to run LW.... : Theoretically the dongle is a passthrough, but printers are about ALL it : will passthrough. Digitizers? Forget it. Hmmm both my Snappy and my printer pass fine and dandy! Dan From shf@netcom.com Sat Apr 29 10:23:23 PDT 1995 Article: 5300 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5300 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!shf From: shf@netcom.com (Stuart Ferguson) Subject: Re: LW4 BUG Message-ID: Organization: The Blue Planet References: <3nmvj7$1vf@newsbf02.news.aol.com> Date: Thu, 27 Apr 1995 19:50:35 GMT Lines: 16 Sender: shf@netcom9.netcom.com +-- kabaa@aol.com (KABAA) writes: | When loading up several scence files, the memory indicator doesn't | restart, it keeps shrinking. New Tek had no clue( they better work on | their tech sup). Nobody has any clue, least of all the people at Microsoft. I have a 16 meg system and the more objects I load into LightWave the more free memory the system has. Go figure. We can only conclude that memory management on Windows is confused, to put it nicely. (The more apt analogy would be to a patient with a flat EEG.) I think we're going to take out the memory readout in the final just because it seems to be adding negative value. -- Stuart Ferguson (shf@netcom.com) "How do you compute that? Where on the graph do `must' and `cannot' meet?" From ar409@FreeNet.Carleton.CA Sat Apr 29 10:24:51 PDT 1995 Article: 5301 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5301 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!dptspd!news.tamu.edu!news.utdallas.edu!corpgate!bnr.co.uk!bcarh8ac.bnr.ca!bcarh189.bnr.ca!nott!cunews!freenet.carleton.ca!FreeNet.Carleton.CA!ar409 From: ar409@FreeNet.Carleton.CA (Saiyad Abdul) Subject: LW 4.0 Problem Message-ID: Sender: ar409@freenet3.carleton.ca (Saiyad Abdul) Reply-To: ar409@FreeNet.Carleton.CA (Saiyad Abdul) Organization: The National Capital FreeNet Date: Thu, 27 Apr 1995 18:10:43 GMT Lines: 21 I tried posting this query a few days ago but I don't think it got through as my usenet feed has been mis-behaving(down) over the last few days. Anyways my problem is as follows; I keep having to reinstall 4.0(Intel) after a few uses....I am using it under Win 3.11 and the supplied win32 dlls...It works fine for a few launches and then it just won't load, it'll start to load but just conk out halfway through. It also manages to bring Windows to a grinding halt as well(ooooh thats pretty tough isn't it :) )....I have to reboot and install just the program itself again and the cycle just repeats itself after a few launches.....Is anyone else having similar problems or is anyone aware of a possible solution????..Please help it's getting reallllllly annoying(guess this is the price one pays for getting it sooner) System description: P90(intel Plato MB with Neptune), 16megs of RAM, Wacom GFX tablet, ATI GFX Pro Turbo Video Card, Quantum E-ide drive, Mitsumi 4X spin drive, GUS sound card, Win3.11 DOS 6.22........ Sai From jgross@netcom.com Sat Apr 29 10:23:41 PDT 1995 Article: 5302 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5302 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!jgross From: jgross@netcom.com (John Gross) Subject: Re: LW4 BUG Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: <3nmvj7$1vf@newsbf02.news.aol.com> Date: Thu, 27 Apr 1995 20:31:26 GMT Lines: 12 Sender: jgross@netcom2.netcom.com KABAA (kabaa@aol.com) wrote: : When loading up several scence files, the memory indicator doesn't : restart, it keeps shrinking. New Tek had no clue( they better work on : their tech sup). : If anybody knows what I'm talking about please let me know. : I'm running windows 3.1, with 32meg of ram. It's the way Windows handles memory. NT is more efficient, but with the virtual memory systems, the free memory info is not all that useful. It doesn't really give you true feedback such as an Amiga. JG From jmacleod@unixg.ubc.ca Sat Apr 29 10:24:55 PDT 1995 Article: 5304 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5304 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!news.mathworks.com!uunet!vanbc.wimsey.com!unixg.ubc.ca!jmacleod From: jmacleod@unixg.ubc.ca (James Douglas MacLeod) Newsgroups: comp.graphics.packages.lightwave Subject: Did the toaster kill itself? Date: 27 Apr 1995 20:49:40 GMT Organization: University of British Columbia, Vancouver, B.C., Canada Lines: 16 Message-ID: <3np014$1j9@nnrp.ucs.ubc.ca> NNTP-Posting-Host: interchg.ubc.ca X-Newsreader: TIN [version 1.2 PL2] I do not know how many Toasters were sold, but I do know that many of them were used in places where people were learning about video. I can not imagine what the ratio would be but for every toaster sold I bet it was used to educate quite a few people. The toaster really did give access to tools that many people would not have had access to. however, in teaching people do you think the Toaster was kind of a double edged sword in that it educated people it also taught them not to use it. Dont get me wrong the toaster is great. I know many peopel that learned on the toaster and are now working on much better equipment. I dont know, just a thought. From scc6969@netcom.com Sat Apr 29 10:24:18 PDT 1995 Article: 5305 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5305 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!scc6969 From: scc6969@netcom.com (Stephen Chan) Subject: Re: Animation Packages for MAC? Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: <3no71v$6uo@coranto.ucs.mun.ca> Date: Thu, 27 Apr 1995 22:10:13 GMT Lines: 41 Sender: scc6969@netcom12.netcom.com Sean Huxter (sean@PROBLEM_WITH_INEWS_DOMAIN_FILE) wrote: : Sorry for having to post this here, but I know the readers of this : newsgroup are very knowledgeable about 3D animation. : I am a Lightwave Animator myself and have been since version 2.0 came out. : However, a decision has been made by my company over which I have no : control, and that is that we will probably be moving all of our video : production to the MAC system. : I need to know what the best (and most usable!) 3D animation packages are : avaiable for the MAC. From reading this group it seems obvious that : NewTek aren't planning an adaptation of Lightwave for the MAC in the very : near future, so I need to look elsewhere. : Any help you can give would be greatly appreciated. : And if NewTek is planning an EVENTUAL release of Lightwave for the MAC, : that info would be of help as well since the move we'll be making : probably won't happen for up to a year. : (Please, no "My system is better than yours! Nyah Nyah!" responses... I : would like informed, educated opinions backed by solid information.) : Feel free to E-mail me your recommendations, or suggest another Newsgroup : if one is approriate. : Sean Huxter. : sean@mirror.det.mun.ca Take a look at Animation Master, it runs on PCs, Macs PowerMacs, Windows NT, and SGIs. 360-750-0042. It's a spline based modeler and has excellent animation features. The new version 3 due out in June for the Mac will support Quickdraw3D and with hardware acceleration will allow for realtime shaded motion capture as well. Screen redraws will obviously be close to SGI speeds with hardware acceleration (something like $600 projected card prices). Hope that helps :) -Steve C. From stranahan@aol.com Sat Apr 29 10:19:47 PDT 1995 Article: 5306 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5306 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!newsjunkie.ans.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.packages.lightwave Subject: Re: NewTek unveils Windows Toaster box at NAB Date: 27 Apr 1995 17:29:23 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 13 Sender: root@newsbf02.news.aol.com Message-ID: <3np2bj$40i@newsbf02.news.aol.com> References: <3nlhep$9a5@Mercury.mcs.com> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com Lee, did you get a chance to look at the new JVC Digital-S systems? Those look like an excellent choice, too, especially since they have some backwards compatibility with standard S-VHS, too. ------------------------------ No, not really - working at the DPS booth most of the time, and only got to see part of the stuff I wanted to...(not complaining, of course, trade-off of working) - any more specs? _____________________________________________ Lee Stranahan From jmcdan1969@aol.com Sat Apr 29 10:24:57 PDT 1995 Article: 5307 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5307 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!gatech!newsjunkie.ans.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: jmcdan1969@aol.com (JMcdan1969) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Lightwave performance: Win95 vs. Win/NT??? Date: 27 Apr 1995 19:01:12 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 13 Sender: root@newsbf02.news.aol.com Message-ID: <3np7no$5k8@newsbf02.news.aol.com> References: Reply-To: jmcdan1969@aol.com (JMcdan1969) NNTP-Posting-Host: newsbf02.mail.aol.com Hello, but is Win 95 a TRUE 32 bit operating system? I've heard so many things for both sides... since you're using it... is it REALLY a true 32bit system and I heard that if you ask for it's version it says it has DOS 7.0 running...??? Thanks, J.J. From m-video@ix.netcom.com Sat Apr 29 10:25:07 PDT 1995 Article: 5308 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5308 Path: netcom.com!ix.netcom.com!netnews From: m-video@ix.netcom.com (Michael Mitchell) Newsgroups: comp.graphics.packages.lightwave Subject: FS: LW Instructinal tapes! Date: 28 Apr 1995 00:21:19 GMT Organization: Netcom Lines: 17 Distribution: world Message-ID: <3npcdv$b2v@ixnews4.ix.netcom.com> NNTP-Posting-Host: ix-wc6-13.ix.netcom.com I have for sale! 1. Video Toaster Essentials 4000 2. Light Wave 3D Camera & lighting Techniques 4000 3. Light Wave 3D Surfaces & Textures 4000 4. Light Wave 3D Camera & Lighting tech. 4000 5. Light Wave 3D Modeler part 1. 4000 6. Pro flying Logo tech (Great tape!) 7. Video Toaster Secrets (awesome tape!) -------------------------------------------------------- all for $225 thanks From bdupras@bert.eecs.uic.edu Sat Apr 29 10:24:36 PDT 1995 Article: 5309 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5309 Path: netcom.com!ix.netcom.com!noc.netcom.net!news.sprintlink.net!cs.utexas.edu!news.unt.edu!bert From: bdupras@bert.eecs.uic.edu (TheTruth) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Latest question from a new LightWave animator... Date: Thu, 27 Apr 95 23:06:09 GMT Organization: The.Truth.Com Lines: 37 Distribution: inet Message-ID: <3npbip$ejh@hermes.unt.edu> References: <3nof2t$9c5@newsbf02.news.aol.com> NNTP-Posting-Host: jove.acs.unt.edu X-Newsreader: News Xpress Version 1.0 Beta #3 In article <3nof2t$9c5@newsbf02.news.aol.com>, rememwhen@aol.com (RememWhen) wrote: >Hello, >Well, here goes the latest: > >I have a diamond floating above some chairs. It's simply an 8-sided cone >with modifications to its base end so it looks like a gem-stone. I set >some nice attributes for reflection, refraction, and color. My problem is >this: I have to put words on each of the 8 facets that encircle (or >en-octagon would be more precise) the top octagon face. However, to take >an image I've generated in CG as white text over black and incorporate it >as a Planar Texture Map only seems to work on x, y, or z axes. I try each >axis and "slide" the image around on the face to center it but it is >always tilted and strewn off at some odd angle. How do I tell Lightwave's >Planar Texture Map axis requestor that I want to stick the image to a >surface's NORMAL and not a generic X, Y, or Z axis? > >Help? >Paul > You don't. It would be nice - *very* nice. But, if the effect you want is simply to have letters appear on the surfaces, you could always model them there. Take some text in Modeler, extrude it a little. Now, on a different layer, line up this text with your surface so that the fronts of the letters are on the outside of the diamond and the backs are inside. Now, you can use the Stencil function to "trace" the letters onto the surface, and give the resulting polygons a new surface name. I'm not so good at explaining these things, so play with it a bit. Stencil is a really neat feature. But, if you're looking to put more than text onto your polygon, I'm at a loss right now. Brian From hcichris@aol.com Sat Apr 29 10:22:00 PDT 1995 Article: 5310 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5310 Path: netcom.com!ix.netcom.com!noc.netcom.net!news.sprintlink.net!hookup!newshost.marcam.com!news.mathworks.com!gatech!newsjunkie.ans.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: hcichris@aol.com (HCI CHRIS) Newsgroups: comp.graphics.packages.lightwave Subject: Re: LW 4.0 PC window size ?? Date: 27 Apr 1995 19:50:40 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 4 Sender: root@newsbf02.news.aol.com Message-ID: <3npakg$6eu@newsbf02.news.aol.com> References: <3nk8q0$hmo@newsbf02.news.aol.com> Reply-To: hcichris@aol.com (HCI CHRIS) NNTP-Posting-Host: newsbf02.mail.aol.com Rendering window will be full screen in release version. Chris Minshall LW Beta Tester From hcichris@aol.com Sat Apr 29 10:20:33 PDT 1995 Article: 5311 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5311 Path: netcom.com!ix.netcom.com!noc.netcom.net!news.sprintlink.net!hookup!newshost.marcam.com!news.mathworks.com!gatech!newsjunkie.ans.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: hcichris@aol.com (HCI CHRIS) Newsgroups: comp.graphics.packages.lightwave Subject: Re: PC LW Copy Protection Date: 27 Apr 1995 19:50:41 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 5 Sender: root@newsbf02.news.aol.com Message-ID: <3npakh$6ev@newsbf02.news.aol.com> References: <3nlfa0$6au@ixnews2.ix.netcom.com> Reply-To: hcichris@aol.com (HCI CHRIS) NNTP-Posting-Host: newsbf02.mail.aol.com Why is that???? 3D Studio is dongle protected as is ALL SGI software (although they use the ability to pull out the serial number from an SGI box as copy protection). Chris From siepiau@nntpserver Sat Apr 29 10:25:11 PDT 1995 Article: 5312 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5312 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!ix.netcom.com!howland.reston.ans.net!europa.chnt.gtegsc.com!news.mathworks.com!news.alpha.net!uwm.edu!msunews!harbinger.cc.monash.edu.au!bunyip.cc.uq.oz.au!minbne.mincom.oz.au!siepiau From: siepiau@nntpserver (Siepiau Pang) Subject: Virtual Warriors - more info. Message-ID: Sender: news@minbne.mincom.oz.au (News Administrator) Organization: Mincom Pty Ltd X-Newsreader: TIN [version 1.2 PL0] Date: Fri, 28 Apr 1995 00:50:40 GMT Lines: 42 As virtual reality style 3D games become more widespread with the advent of more powerful PCs and "next-generation" game systems, many game programmers are jumping in the bandwagon to create 3D games involving 3D actors... To aid in the task of building 3D characters, I present - Virtual Warriors Design Kit This is a collection of 3D models sculpted in the image of popular 3D fighting games such as Virtua Fighter, Tekken...etc. These models are specially designed to have a low polygon count for use in 3D game engines, yet look good enough to be used for 3D rendering purposes. There are currently 8 male and 7 female models available, covering a range of typical fighter archetypes from various existing 2D and 3D fighting games. The Design Kit's aim is to provide the basic 3D datasets (which are good enough for commercial use, but not original) that can be build upon to create new and original 3D figures for your own VR game. The average polygon count for each model is about 1500 triangles, or 800-900 if you reduce some of the triangles to 4-sided polys. They look good under flat rendering or gouraud shading, and even better with texture mapping. Currently, no texture maps are supplied, since this is highly specific to whatever final design you come up with. Facial texture maps may be available at a later date. Each model has articulate limbs which can be animated and combined to form over 2000 different new characters. Body parts such as heads and hair and accessories such as clothing can also be manipulated. The models are in Imagine (TDDD) format. As there is no program to run, the data is platform independent as long as you have a converter for the Imagine format. However, to edit the objects you do need a 3D modeller such as Imagine or 3D Studio. The Virtual Warrior models are shareware distributed via email. For more information on ordering, send email to: siepiau@mincom.oz.au Welcome to the exciting world of 3D warrior design! -tomwoof (28.4.95) From cevanim@aol.com Sat Apr 29 10:21:23 PDT 1995 Article: 5313 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5313 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!gatech!newsjunkie.ans.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: cevanim@aol.com (CEVAnim) Newsgroups: comp.graphics.packages.lightwave Subject: Re: LightWave Animation Contest Date: 27 Apr 1995 22:06:48 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 8 Sender: root@newsbf02.news.aol.com Message-ID: <3npijo$91j@newsbf02.news.aol.com> References: <3nm108$sta@newsbf02.news.aol.com> Reply-To: cevanim@aol.com (CEVAnim) NNTP-Posting-Host: newsbf02.mail.aol.com Lee, We're in the 3D Animation business. While your accurate in that the magazine can best show the individual frame....If VTU will compile and sell (at a reasonable price) the tape, and/or include as part of our entrance fee....we can all see full motion video.... Then again, why not do both ? Ed CEVAnim@aol.com From camcollect@aol.com Sat Apr 29 10:21:52 PDT 1995 Article: 5314 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5314 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!gatech!newsjunkie.ans.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: camcollect@aol.com (CamCollect) Newsgroups: comp.graphics.packages.lightwave Subject: Re: LW 4.0 PC window size ?? Date: 27 Apr 1995 23:45:37 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 18 Sender: root@newsbf02.news.aol.com Message-ID: <3npod1$atq@newsbf02.news.aol.com> References: Reply-To: camcollect@aol.com (CamCollect) NNTP-Posting-Host: newsbf02.mail.aol.com >>It's funny since this window is exactly the same resolution as the >>render preview on the Amiga. The final version does have a full-size >>display of the completed render. Thanks for the reply, its actually NOT the resolution thats a problem, just the size of the image, way too small to preview a frame....really strains the eyes. Thanks, Greg Milneck Greg Milneck, Jr. The Video Company Baton Rouge, LA, USA camcollect@aol.com From scratch@holly.ACNS.ColoState.EDU Sat Apr 29 10:25:14 PDT 1995 Article: 5315 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5315 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!gatech!purdue!yuma!holly.ACNS.ColoState.EDU!scratch From: scratch@holly.ACNS.ColoState.EDU (Adrian Corral) Newsgroups: comp.graphics.packages.lightwave Subject: Chromatic Laser effect ala Gate to Mind's EYE? Date: 28 Apr 1995 07:32:12 GMT Organization: Colorado State University, Fort Collins, CO 80523 Lines: 16 Message-ID: <3nq5ls$4dcs@yuma.ACNS.ColoState.EDU> NNTP-Posting-Host: holly.acns.colostate.edu X-Newsreader: TIN [version 1.2 PL2] Ok all you LIghtWave gurus.. What I want to do is get a very nice laser effect (ala Gate to Mind's Eye). I would like for some kind soul to tell me what good setting to put on a (tube I guess) would be to have a pulsing laser. Seems like It would be easy enough to do, but I want some of your suggestions. right now I am still busy designing space ships for the game that these gfx are going into, but soon it will have some nice cut- sequences to do... Thanks in advance.. Later, Adrian From Jeric@cup.portal.com Sat Apr 29 10:24:38 PDT 1995 Article: 5316 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5316 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!nntp.crl.com!decwrl!svc.portal.com!portal.com!cup.portal.com!Jeric From: Jeric@cup.portal.com (J Eric Chard) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Latest question from a new LightWave animator... Date: 28 Apr 1995 01:40:08 -0700 Organization: The Portal System (TM) Lines: 29 Sender: pccop@unix.portal.com Message-ID: <137792@cup.portal.com> References: <3nof2t$9c5@newsbf02.news.aol.com> NNTP-Posting-Host: news1.unix.portal.com Paul writes: > I try each >axis and "slide" the image around on the face to center it but it is >always tilted and strewn off at some odd angle. How do I tell Lightwave's >Planar Texture Map axis requestor that I want to stick the image to a >surface's NORMAL and not a generic X, Y, or Z axis? > >Help? >Paul > You can't, directly. Your best bet here is to >model< the words you need and position them by hand. You're lucky: if you needed to do an image rather than text, you'd REALLY be out of luck. Otherwise, you'll have to model the facets perpendicular to the various axes, map 'em, and assemble the diamond in Layout. If you want to change software, I believe that TrueSpace will do arbitrary axis ( "UV" ) mapping. **************************************************************************** * (OOOOO) Jeric@cup.portal.com | Synergy Graphix & Animation * * (OOOOOOO) Welcome to Seattle! | Film and Video Productions * * /////// Have a latte'! |Technical Subjects Our Specialty! * * /////// Or else! | * * **************************************************************************** From or@dcp.de Sat Apr 29 10:25:18 PDT 1995 Article: 5317 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5317 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!xlink.net!news.ppp.de!motion.dcp.DE!or From: or@dcp.de (Ottmar Roehrig) Newsgroups: comp.graphics.packages.lightwave Subject: LightWave 3D in Germany Date: 28 Apr 1995 07:50:04 GMT Organization: dcp, design+commercial partner GmbH Lines: 17 Message-ID: <3nq6nc$33r@motion.dcp.DE> NNTP-Posting-Host: motion.dcp.de X-Newsreader: TIN [version 1.2 PL2] Concerning the massive interest in LightWave 3D 4.0 for Amiga, Intel, DEC-Alpha and SGI I'd like to announce that we are selling all of those versions in Germany. As I consider this as an informational rather than a commercial posting, I am asking everybody who is interested to get in contact with us via e-mail. So no posting of prices is necessary. Thanks for your attention :-) -- Ottmar Roehrig dcp, design+commercial partner GmbH | Internet: or@dcp.DE Snail: Alfredstr. 1, D-22087 Hamburg | CIS: 100333,1354 | WWW: --------------------------------------------------------------- The view expressed herein are not necessarily those of dcp GmbH ...but if you think they should, please tell us. From gilles@leland.stanford.edu Sat Apr 29 10:24:20 PDT 1995 Article: 5318 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5318 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!swrinde!sgiblab!rpal.rockwell.com!news.Stanford.EDU!jenkins-94-301d.stanford.edu!gilles From: William Melick Newsgroups: comp.graphics.packages.lightwave Subject: Re: Animation Packages for MAC? Date: 28 Apr 1995 09:36:39 GMT Organization: Stanford University Lines: 2 Distribution: world Message-ID: <3nqcv7$7mj@nntp.Stanford.EDU> References: <3no71v$6uo@coranto.ucs.mun.ca> NNTP-Posting-Host: jenkins-94-301d.stanford.edu Mime-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit X-Newsreader: Nuntius 2.0.3_PPC X-XXMessage-ID: X-XXDate: Fri, 28 Apr 1995 10:37:11 GMT Where can one get Animation Master? What does it go for ($$$) in the SGI version? From mbc@po.cwru.edu Sat Apr 29 10:21:54 PDT 1995 Article: 5319 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5319 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!gatech!usenet.ins.cwru.edu!po.cwru.edu!mbc From: mbc@po.cwru.edu (Michael B. Comet) Newsgroups: comp.graphics.packages.lightwave Subject: Re: LW 4.0 PC window size ?? Date: 28 Apr 1995 13:02:33 GMT Organization: Case Western Reserve University Lines: 18 Message-ID: <3nqp19$ppq@usenet.INS.CWRU.Edu> References: <3npod1$atq@newsbf02.news.aol.com> NNTP-Posting-Host: sushi.ins.cwru.edu X-Newsreader: CWRU GnomeNews for Windows In a previous article camcollect@aol.com (CamCollect) said: > Thanks for the reply, its actually NOT the resolution thats a problem, > just the size of the image, way too small to preview a frame....really > strains the eyes. Yes. For I just got my copy yesterday....I end up rendering a frame to a file, and then swapping to photo[styler|shop] to view it. It would be interesting to have it render right to the par...then I could keep that as a preview.... mbc -- | Michael B. Comet - mbc@po.cwru.edu | http://www.cwru.edu/0/cwrunet/homes/comet/index.html | Graphics & Animation! From Thealy@nesbbx.rain.COM Sat Apr 29 10:25:16 PDT 1995 Article: 5320 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5320 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!gatech!newsfeed.pitt.edu!ctc.com!info.ucla.edu!library.ucla.edu!psgrain!agora!nesbbx!Thealy Subject: Re: LIghtwave 3D under Windows 95 References: <9504201309.AA31245@Madcat> Newsgroups: comp.graphics.packages.lightwave X-NewsSoftware: BBX-UMB 1.06l (February 20, 1995) From: Thealy@nesbbx.rain.COM (Thomas Healy) Message-ID: Date: Thu, 27 Apr 95 23:46:19 PST Organization: NESBBX Bulletin Board System Lines: 29 In <9504201309.AA31245@Madcat>, loyd@ipower.nsc.com (Loyd Case) writes: > > BTW, if you get it, ignore the instructions on installing the dongle >driver. > You still need the dongle, but apparently the routines to recognize the >dongle > are now automatically installed. > > Loyd Case > My understanding is that this is true for Windows95 but NT still needs the driver... Thomas \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Address: ** LIVE CONCERTS FOR TRADE ** Thealy@nesbbx.rain.com REM, U2, PEARL JAM, THE DOORS + MANY MORE send e-mail if interested, your list gets mine ////////////////////////////////////////////////////////////////////////////// From mbc@po.cwru.edu Sat Apr 29 10:22:51 PDT 1995 Article: 5321 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5321 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!math.ohio-state.edu!magnus.acs.ohio-state.edu!usenet.ins.cwru.edu!po.cwru.edu!mbc From: mbc@po.cwru.edu (Michael B. Comet) Newsgroups: comp.graphics.packages.lightwave Subject: Re: LW4 CONTENTS Date: 28 Apr 1995 13:10:35 GMT Organization: Case Western Reserve University Lines: 17 Message-ID: <3nqpgb$ppq@usenet.INS.CWRU.Edu> References: <3nmviu$1v8@newsbf02.news.aol.com> NNTP-Posting-Host: sushi.ins.cwru.edu X-Newsreader: CWRU GnomeNews for Windows In a previous article kabaa@aol.com (KABAA) said: > DID ANY ONE GET A TUTORIAL BOOK WITH LW4? I ONLY GOT A MODELER & LAYOUT > REF. No...and it's very annoying...I have however managed to learn from that. I hope the release version has tutorials. mbc PS: Inverse Kinematics is WAY cool! -- | Michael B. Comet - mbc@po.cwru.edu | http://www.cwru.edu/0/cwrunet/homes/comet/index.html | Graphics & Animation! From mbc@po.cwru.edu Sat Apr 29 10:25:23 PDT 1995 Article: 5322 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5322 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!vixen.cso.uiuc.edu!uwm.edu!math.ohio-state.edu!magnus.acs.ohio-state.edu!usenet.ins.cwru.edu!po.cwru.edu!mbc From: mbc@po.cwru.edu (Michael B. Comet) Newsgroups: comp.graphics.packages.lightwave Subject: Undo in Layout? Date: 28 Apr 1995 13:12:25 GMT Organization: Case Western Reserve University Lines: 11 Message-ID: <3nqpjp$ppq@usenet.INS.CWRU.Edu> NNTP-Posting-Host: sushi.ins.cwru.edu X-Newsreader: CWRU GnomeNews for Windows Question, is there any way to undo things in layout? Such as camera moves etc..etc... I couldn't find any undo button! mbc -- | Michael B. Comet - mbc@po.cwru.edu | http://www.cwru.edu/0/cwrunet/homes/comet/index.html | Graphics & Animation! From lensman@ix.netcom.com Sat Apr 29 10:25:26 PDT 1995 Article: 5323 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5323 Path: netcom.com!ix.netcom.com!netnews From: lensman@ix.netcom.com (Thomas Meyers) Newsgroups: comp.graphics.packages.lightwave Subject: 4.0 Import File Formats Date: 28 Apr 1995 14:17:07 GMT Organization: Netcom Lines: 3 Distribution: world Message-ID: <3nqtd3$rb1@ixnews2.ix.netcom.com> NNTP-Posting-Host: ix-den6-08.ix.netcom.com Question. If Vista Pro saves files as .tga, .pcx, .bmp or .dxf, will LW 4.0 import one of these and use it as a backround and will I see a mesh or the complete image of clouds, trees, ect? From srosas@cs.tamu.edu Sat Apr 29 10:25:28 PDT 1995 Article: 5324 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5324 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!pipex!bnr.co.uk!bcarh8ac.bnr.ca!corpgate!news.utdallas.edu!news.tamu.edu!srosas From: srosas@cs.tamu.edu (Sergio E Rosas) Newsgroups: comp.graphics.packages.lightwave Subject: Thunder Vision- capture board? Date: 28 Apr 1995 15:19:20 GMT Organization: Texas A&M Computer Science Department, College Station, TX Lines: 19 Message-ID: <3nr11o$6io@news.tamu.edu> NNTP-Posting-Host: neuron.cs.tamu.edu Has Anyone heard anything good or bad about the THUNDER VISION Video Capture Board? The Preorder price is $1399, It is supposed to: * capture 640 x 480 @ 60 fields/sec * pci * Composite n Svideo inputs * Support for thrd party Audio hardware * Output- Svideo and composite This sounds like a good replacement for a PAR? Maybe If anyone has any more info I would appreciate it. Sergio From rosswood@cix.compulink.co.uk Sat Apr 29 10:25:35 PDT 1995 Article: 5325 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5325 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!ix.netcom.com!howland.reston.ans.net!pipex!uknet!cix.compulink.co.uk!usenet From: rosswood@cix.compulink.co.uk ("Rosswood Computer") Subject: Re: Lightwave questions Message-ID: Organization: ROSSWOOD SERVICES References: <3n9fai$332@shell.globalone.net> Date: Fri, 28 Apr 1995 15:25:46 GMT X-News-Software: Ameol Lines: 21 > ren_hoek@ids.net wrote: > > : 3) How should I get started learning Lightwave? (i.e. any suggestions > for > : reading books or mags, video tape tutorials, etc...) > > Subscribe to LightWavePro and buy as many back issues as you can get > your > hands on! Buy all of Lee Stranahan's videotapes, too... Do you have a contact address/phone number to subscribe? Terry Lee rosswood@cix.compulink.co.uk Rosswood Graphics Aylesbury, England From Jeff_Holinski@mindlink.bc.ca Sat Apr 29 10:23:39 PDT 1995 Article: 5326 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5326 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!agate!news.mindlink.net!mindlink.bc.ca!a4482 From: Jeff_Holinski@mindlink.bc.ca (Jeff Holinski) Newsgroups: comp.graphics.packages.lightwave Subject: Re: LW4 BUG Date: Fri, 28 Apr 95 08:34:20 -0800 Organization: MIND LINK! - British Columbia, Canada Lines: 42 Distribution: world Message-ID: <69719-799083260@mindlink.bc.ca> NNTP-Posting-Host: mindlink.net In article , shf@netcom.com (Stuart Ferguson) writes: > > Msg-ID: > References: <3nmvj7$1vf@newsbf02.news.aol.com> > Posted: Thu, 27 Apr 1995 19:50:35 GMT > > Org. : The Blue Planet > > +-- kabaa@aol.com (KABAA) writes: > | When loading up several scence files, the memory indicator doesn't > | restart, it keeps shrinking. New Tek had no clue( they better work on > | their tech sup). > > Nobody has any clue, least of all the people at Microsoft. I have a > 16 meg system and the more objects I load into LightWave the more > free memory the system has. Go figure. We can only conclude that > memory management on Windows is confused, to put it nicely. (The > more apt analogy would be to a patient with a flat EEG.) I think > we're going to take out the memory readout in the final just because > it seems to be adding negative value. > -- > Stuart Ferguson (shf@netcom.com) > "How do you compute that? Where on the > graph do `must' and `cannot' meet?" Since I've heard that NT handles memory much better than 3.1 how about making the memory readout switchable in the config file? You could set the default to off and put a note in the readme file telling NT users how to activate it. This would allow people to tailor their scenes to avoid virtual memory paging with less trial and error. With simm sockets on the average Pentium motherboard in such short supply I lot of people I've talked to tend buy in 32 meg increments. (kind of expensive so it doesn't happen very often) On another note, is it possible to set a target for an object on 4.0? Or at least parent it to a 0 intensity light to get the same effect. It would make it MUCH easier to make a persons head track a moving object. (or guns on a space destroyer, or a camera in a movie set, ect, ect, ect...) Jeff H... From sylvestc@ERE.UMontreal.CA Sat Apr 29 10:25:21 PDT 1995 Article: 5327 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5327 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!ix.netcom.com!howland.reston.ans.net!vixen.cso.uiuc.edu!uwm.edu!newsspool.doit.wisc.edu!decwrl!tribune.usask.ca!canopus.cc.umanitoba.ca!newsflash.concordia.ca!CC.UMontreal.CA!sylvestc From: sylvestc@ERE.UMontreal.CA (Sylvestre Christian) Subject: Where can I buy Lightwave in Canada Message-ID: Sender: news@cc.umontreal.ca (Administration de Cnews) Organization: Universite de Montreal Date: Fri, 28 Apr 1995 13:08:19 GMT Lines: 20 Hi! I'm currently using 3D-studio for my animation on a Pentium 90Mhz. I looking foward to buy a Dec Alpha @166MHz so I have the following questions: Is Lightwave available right now for NT 3.5? Is Lightwave available for Win95? Is there's a Lightwave Reseller in eastern Canada (preferably Montreal)? And about PC-Toaster, is it available for NT? Thanks! Christian ------------------------------ Christian Sylvestre Sylvestc@mistral.ere.umontreal.ca Ecole de Design Industriel Universite de Montreal From Jeff_Holinski@mindlink.bc.ca Sat Apr 29 10:21:56 PDT 1995 Article: 5328 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5328 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!agate!news.mindlink.net!mindlink.bc.ca!a4482 From: Jeff_Holinski@mindlink.bc.ca (Jeff Holinski) Newsgroups: comp.graphics.packages.lightwave Subject: Re: LW 4.0 PC window size ?? Date: Fri, 28 Apr 95 08:43:32 -0800 Organization: MIND LINK! - British Columbia, Canada Lines: 40 Distribution: world Message-ID: <69720-799083812@mindlink.bc.ca> NNTP-Posting-Host: mindlink.net In article <3npod1$atq@newsbf02.news.aol.com>, camcollect@aol.com (CamCollect) writes: > > Msg-ID: <3npod1$atq@newsbf02.news.aol.com> > References: > Posted: 27 Apr 1995 23:45:37 -0400 > > Org. : America Online, Inc. (1-800-827-6364) > > >>It's funny since this window is exactly the same resolution as the > >>render preview on the Amiga. The final version does have a full-size > >>display of the completed render. > > Thanks for the reply, its actually NOT the resolution thats a problem, > just the size of the image, way too small to preview a frame....really > strains the eyes. > > Thanks, Greg Milneck > > Greg Milneck, Jr. > > The Video Company > > Baton Rouge, LA, USA > > > camcollect@aol.com A little trick I used to use with Imagine on my Amiga was to render to a file and use a separate image viewer. This was before Imagine had direct support for DCTV. Render to a file at whatever res you want and then jump over to your image viewer to look at it. Graphic Workshop will even zoom a low res image to full screen so you can save on render time for your previews. Not the best solution, but it should work till the full release version of LW is available. ;^) Jeff H... From all Sat Apr 29 10:25:48 PDT 1995 Article: 5329 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5329 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!gatech!newsfeed.pitt.edu!ctc.com!info.ucla.edu!library.ucla.edu!galaxy.ucr.edu!usenet From: bhoffman@valverde.edu (Brian Hoffman) Newsgroups: comp.graphics.packages.lightwave Subject: Point-and-Click Object Selection in 4.0? Date: 28 Apr 1995 16:15:07 GMT Organization: University of California, Riverside Lines: 7 Distribution: world Message-ID: <3nr4ab$hsd@galaxy.ucr.edu> Reply-To: all NNTP-Posting-Host: 157.233.11.70 No one has yet mentioned whether or not pre-release Lightwave 4.0 has point-and-click object selection in Layout. Several months ago Allen H. mentioned that he had this feature working and that it would be in 4.0. So, pre-release/beta 4.0 users, is point-and-click object selection implemented yet or not? Thanks. -Brian Hoffman (bhoffman@valverde.edu) From all Sat Apr 29 10:25:25 PDT 1995 Article: 5330 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5330 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!gatech!newsfeed.pitt.edu!ctc.com!info.ucla.edu!library.ucla.edu!galaxy.ucr.edu!usenet From: bhoffman@valverde.edu (Brian Hoffman) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Undo in Layout? Date: 28 Apr 1995 16:39:39 GMT Organization: University of California, Riverside Lines: 24 Distribution: world Message-ID: <3nr5ob$i4q@galaxy.ucr.edu> References: <3nqpjp$ppq@usenet.INS.CWRU.Edu> Reply-To: all NNTP-Posting-Host: 157.233.11.70 In article <3nqpjp$ppq@usenet.INS.CWRU.Edu> mbc@po.cwru.edu (Michael B. Comet) writes: > > Question, is there any way to undo things in layout? > Such as camera moves etc..etc... > I couldn't find any undo button! > Sorry, there's no explicit UNDO in Layout. However Layout has less need for an UNDO function since changes in position/rotation/ scale/etc. do not become permanent until you actually keyframe those changes. (Unless you have "Auto Key Adjust" enabled. This is usually NOT desireable.) Also, deleting a newly created keyframe has the effect of an UNDO. If you keyframe changes to a pre-existing keyframe though, you're out of luck. If you frequently find yourself needing to UNDO after you have already keyframed your changes then the only thing I can suggest is, SAVE FREQUENTLY. -Brian Hoffman (bhoffman@valverde.edu) -Brian Hoffman (bhoffman@valverde.edu) From virtualbri@aol.com Sat Apr 29 10:25:53 PDT 1995 Article: 5331 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5331 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!cs.utexas.edu!swrinde!gatech!udel!news.mathworks.com!uunet!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: virtualbri@aol.com (VirtualBri) Newsgroups: comp.graphics.packages.lightwave Subject: Re: AD: 3.5 Stand-alone $400obo Date: 28 Apr 1995 13:01:29 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 4 Sender: root@newsbf02.news.aol.com Message-ID: <3nr719$ifr@newsbf02.news.aol.com> References: <3nk68s$d8c@rover.ucs.ualberta.ca> Reply-To: virtualbri@aol.com (VirtualBri) NNTP-Posting-Host: newsbf02.mail.aol.com Guess, to clear that all up about the upgrade path: Nope. I used it to upgrade to 4.0 on the PC myself, so that quick money-saving route is not available...from me at least. Sorry folks. --Brian From DonH@cup.portal.com Sat Apr 29 10:26:55 PDT 1995 Article: 5332 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5332 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!vixen.cso.uiuc.edu!uwm.edu!lll-winken.llnl.gov!decwrl!svc.portal.com!portal.com!cup.portal.com!DonH From: DonH@cup.portal.com (Don - Hirschfeld) Newsgroups: comp.graphics.packages.lightwave Subject: A Chat witht the Newtek LW Product Manager Date: 28 Apr 1995 11:00:08 -0700 Organization: The Portal System (TM) Lines: 33 Sender: pccop@unix.portal.com Message-ID: <137803@cup.portal.com> NNTP-Posting-Host: news1.unix.portal.com Yesterday afternoon, I finally received the LW PC upgrade in the mail(I ordered it on the morning of April 17). Since I planned to attend a local LW meeting in 2hrs, I just installed it and looked through the menus. When I showed up at the meeting place, I found out it was cancelled due to the leader's illness. However, a couple of people were standing there and I asked about LW 4.0. By chance, one of the people was Newtek's LW product manager! He was in the area to demo LW 4 to various meetings and groups in the area. For the next two hours, we stood outside the closed building talking about Newtek, LW 4, etc. Since I had not enough time to thoughly check out the new LW, I could only ask him about features I noticed immediately. What comes with the pre-release is just reprints of the amiga manuals plus a few pages describing some new features. He said that LW 4.0 final will be shipping in 4-6 weeks with four completely new manuals (Layout, Modeler, Tutors, and Reference). Support for about 20 read/write formats for objects, images, and anims will be included. Now only IFF/TGA/LW images can be loaded or saved.Some plug-ins will be includ before final release. The Xaos plug-in for SGI may also be available for the Intel platform at no charge. They said they may mirror the Newtek BBS to Tomahawk. They will monitor the LW use group and mailing list frequently. At present, you can not import/export directly from Layout to Modeler (they are working on the problem). There is no moving preview in Modeler as in the amiga version (because of lack of Bitter?). The prelease has references to amiga which will disappear in the final. The Amiga will still be supported as long as there is a market.He said Newtek has sold "tens of thousands" of Toasters. The company currently employs about 45 people. That's about all I can remember about LW issues. Others there ask about Toasters/Flyers, but I only half listened. I hope this news in encouraging. Don From meniscus@ripco.com Sat Apr 29 10:25:55 PDT 1995 Article: 5333 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5333 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!gatech!news.mathworks.com!uunet!gail.ripco.com!meniscus From: meniscus@ripco.com (Nerk the Schmaltzer K.S.C.) Subject: FS: GVP 040@40 16MB HiSpeed Ser/Par $1250 X-Nntp-Posting-Host: golden.ripco.com Message-ID: Sender: usenet@rci.ripco.com (Net News Admin) Organization: Ripco Internet BBS, Chicago X-Newsreader: TIN [version 1.2 PL2] Date: Fri, 28 Apr 1995 17:50:38 GMT Lines: 36 For sale: GVP COMBO 68040 @ 40MHz 16MB RAM (32bit) High Speed Serial and Parallel SCSI Controller with Internal and External Connectors Manual and Installation Disk asking $1250/best offer, plus shipping (UPS/COD) Note: Compatible with Amiga 2000 only. Please reply by e-mail to: --- Isaac Csandl meniscus@ripco.com http://rci.ripco.com:8080/~meniscus/meniscus.html -- --- Isaac Csandl meniscus@ripco.com http://rci.ripco.com:8080/~meniscus/meniscus.html -- --- Isaac Csandl meniscus@ripco.com http://rci.ripco.com:8080/~meniscus/meniscus.html -- --- Isaac Csandl meniscus@ripco.com http://rci.ripco.com:8080/~meniscus/meniscus.html From studer@ens.ascom.ch Sat Apr 29 10:24:03 PDT 1995 Article: 5334 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5334 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!gatech!udel!news.mathworks.com!uunet!EU.net!chsun!hslrswi!news From: studer@ens.ascom.ch (Studer Andreas 3132) Subject: Re: Amiga, Mi Amigo X-Nntp-Posting-Host: stva08.ens.ascom.ch Message-ID: <1995Apr27.090248.20239@hasler.ascom.ch> Sender: news@hasler.ascom.ch Reply-To: studer@ens.ascom.ch Organization: ascom Business Systems AG, CH-4503 Solothurn References: <950425082318334@caddy.uu.silcom.com> Date: Thu, 27 Apr 1995 09:02:48 GMT Lines: 13 In article 950425082318334@caddy.uu.silcom.com, mike.vandersommen@caddy.uu.silcom.com (Mike Vandersommen) writes: > While the Amiga's are/were great fun, they are afterall only a tool. You don't say! And the PC is for you NOT only a tool to work? :-) bye Andrew From studer@ens.ascom.ch Sat Apr 29 10:18:26 PDT 1995 Article: 5335 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5335 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!ix.netcom.com!howland.reston.ans.net!EU.net!chsun!hslrswi!news From: studer@ens.ascom.ch (Studer Andreas 3132) Subject: Re: The Return of the Amiga! X-Nntp-Posting-Host: stva08.ens.ascom.ch Message-ID: <1995Apr27.090847.20386@hasler.ascom.ch> Sender: news@hasler.ascom.ch Reply-To: studer@ens.ascom.ch Organization: ascom Business Systems AG, CH-4503 Solothurn References: <3nkb71$64f@ixnews4.ix.netcom.com> Date: Thu, 27 Apr 1995 09:08:47 GMT Lines: 17 In article 64f@ixnews4.ix.netcom.com, fwtep@ix.netcom.com (Fred Tepper) writes: > >The Amy was/is an excellent implementation of computer technology. > >Brian > > Yeah, > IDE, 256 colors, that's really excellent computer technology. 256'000 colors out of 16.8 million... But you're right. If Escom will push again in the professional area, they MUST update the complete system... not only the processor or the graphics... bye Andrew From jeremy@ecst.csuchico.edu Sat Apr 29 10:24:31 PDT 1995 Article: 5336 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5336 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!news.mathworks.com!newshost.marcam.com!charnel.ecst.csuchico.edu!jeremy From: jeremy@ecst.csuchico.edu (Jeremy Alan Oddo) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Why LightWave? Date: 28 Apr 1995 18:46:10 GMT Organization: California State University, Chico Lines: 36 Message-ID: <3nrd5i$e6u@charnel.ecst.CSUChico.EDU> References: <3neg3q$tl@aristotle.algonet.se> NNTP-Posting-Host: pirate.ecst.csuchico.edu >Runs on an Amiga (as well as NT). Amiga has a cult following but if you think they are better machines than Intel (ie: Pentium) you are so wrong it hurts. Amiga's OS interface is also poor at best. They need to pull in an artist with some kind of knowledge of graphic layout. >Actually Raytraces! Too true. This is one DAMN strong selling point! And for the low price tag--you can't beat it. Autodesk--read the writting on the wall. >Lower sticker price. Again. Yumm. >Better name. Debatable. But I think 3DS might win this one. >Surprisingly capable without plugins.(Not based on my knowledge or experience >- pure hearsay that 3DS can't do much without plug-ins). This is true. I spent long hours trying to do complex animations. The more work I did, the more I found out that everything cool is done with plug-ins. This is pretty crappy--I'm tired of hearing "Yeah, you can do that in 3DS... but you need a plug in that will cost you $500". Sad, very sad. >Metaform, MetaForm, Metaform. >Has cool LightWave Pro Magazine written by cool writers that give cool tips. >I heard that owls like it (even when they aren't what they seem). >LightWave programmers (OK - programmer) actually posts in LightWave usenet >group. >Its all done with them LASERS!!! (<--- Actual fib.) I noticed that the post was becoming sillier and sillier as it went on. The Letterman reference was the icing on the cake. :-) Jer From jeremy@ecst.csuchico.edu Sat Apr 29 10:27:03 PDT 1995 Article: 5337 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5337 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!news.mathworks.com!news.kei.com!newshost.marcam.com!charnel.ecst.csuchico.edu!jeremy From: jeremy@ecst.csuchico.edu (Jeremy Alan Oddo) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Which Lightwave to use with Windows 95? Date: 28 Apr 1995 18:47:47 GMT Organization: California State University, Chico Lines: 12 Message-ID: <3nrd8j$e7o@charnel.ecst.CSUChico.EDU> References: <3n6ke9$h2j@news.ais.net> <5577.760.uupcb@mercopus.com> NNTP-Posting-Host: pirate.ecst.csuchico.edu In article <5577.760.uupcb@mercopus.com>, Dan Bloomfield wrote: >-> I thought WFW 3.11 is supposed to be 32 bit as well, Am I wrong? >Yes. > Yes, and no. You can get wins32.zip that will let you run 32-bit apps. This is however, a patch so it won't run 32-bit apps as well. Jer From jeremy@ecst.csuchico.edu Sat Apr 29 10:25:40 PDT 1995 Article: 5338 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5338 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!news.mathworks.com!newshost.marcam.com!charnel.ecst.csuchico.edu!jeremy From: jeremy@ecst.csuchico.edu (Jeremy Alan Oddo) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Lightwave questions Date: 28 Apr 1995 18:52:43 GMT Organization: California State University, Chico Lines: 25 Message-ID: <3nrdhr$eak@charnel.ecst.CSUChico.EDU> References: <1995Apr21.140930.1@ids> NNTP-Posting-Host: pirate.ecst.csuchico.edu >> 1) Amiga vs. PC Lightwave- Which is better. Many people have told me that >>the >> PC version can't possibly touch the Amiga one, but I have recently read an >> article in one of the PC mags that states just the opposite. >As of now...Speed wise, the PC is faster than a stock Amiga. I have not seen >LW 4.0 on the PC yet but it is my understanding that they should be very >close to eachother as far as the actual program. Yeah, I saw a post were a guy rendered an image on his amiga then on his PC. He said the amiga took 300 seconds and his PC (a 486-66) took 23 seconds. He said his friends P-90 was about 3 times as fast. Sorry amiga, you have the speed of a mac :-( >> 2) Is the NT version out yet? If so, how is it? If not, when will it be out? > >I believe it is shipping now...check the list for better info. Yeah, it's out and it's pretty stable (from what I've heard). The next version to come out will incorperate the win95 GUI becasue the winNT GUI is horrid. I think the new NT will be out with the next 1/2 year. Jer From studer@ens.ascom.ch Sat Apr 29 10:20:07 PDT 1995 Article: 5339 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5339 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!ix.netcom.com!howland.reston.ans.net!EU.net!chsun!hslrswi!news From: studer@ens.ascom.ch (Studer Andreas 3132) Subject: Re: Vlab Motion for Sale Sorry for wasting some X-Nntp-Posting-Host: stva08.ens.ascom.ch Message-ID: <1995Apr27.091324.20566@hasler.ascom.ch> Sender: news@hasler.ascom.ch Reply-To: studer@ens.ascom.ch Organization: ascom Business Systems AG, CH-4503 Solothurn References: <3nl285$h1t@lion.inmos.co.uk> Date: Thu, 27 Apr 1995 09:13:24 GMT Lines: 17 In article h1t@lion.inmos.co.uk, gareth@aragorn.inmos.co.uk (Gareth Collins) writes: > Vlab Motion card for Amiga, brand new with latest V2.1 software > for non linear editing and playback of LW anims. 800 uk pounds > > As the card is PAL only, it is probably only of interest to uk/europe > users. It has proved its worth in a couple of projects but we are > selling the Amiga system so it has to go...... > > Replies via email to gareth@inmos.co.uk Any VLAB-Motion is also NTSC-compatible. bye Andrew From jonas.karlsson@atb.ct.se Sat Apr 29 10:24:22 PDT 1995 Article: 5340 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5340 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!pipex!sunic!sunic.sunet.se!seunet!cindy!cindy.ct.se!atb!jonas.karlsson From: jonas.karlsson@atb.ct.se (Jonas Karlsson) Newsgroups: comp.graphics.packages.lightwave Subject: Why LightWave? Message-ID: Date: Thu, 27 Apr 95 14:59:00 +0100 Sender: news@ct.se Reply-To: jonas.karlsson@atb.ct.se In-Reply-To: Walter (Jay's message References: Mime-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit X-Newsreader: Spot 1.3a Unregistered X-Mailer: uugate 0.40 (SunOS 4.1.3) (Fidonet Gateway) Organization: Guess where Bill Gates got *Microsoft* from! Lines: 11 In a message of 23 Apr 95 Walter (Jay wrote to All: WJ> LightWave programmers (OK - programmer) actually posts in LightWave WJ> usenet group. so is there more areas on the net regarding lightwave, i would be more than happy to know. ( UUCP Dialup connection ) From engr2@aol.com Sat Apr 29 10:22:58 PDT 1995 Article: 5341 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5341 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!news.mathworks.com!uunet!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: engr2@aol.com (ENGR2) Newsgroups: comp.graphics.packages.lightwave Subject: Re: LW4 CONTENTS Date: 28 Apr 1995 15:38:46 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 4 Sender: root@newsbf02.news.aol.com Message-ID: <3nrg86$kaa@newsbf02.news.aol.com> References: <3nmviu$1v8@newsbf02.news.aol.com> Reply-To: engr2@aol.com (ENGR2) NNTP-Posting-Host: newsbf02.mail.aol.com That's a little bit different than what I got. My box contained two copies of the layout manual and one copy of the modeler manual. Sounds like NewTek is having some quality control problems. Does anyone know if a tutorial book was supposed to be included ? From tbtoxic@aol.com Sat Apr 29 10:24:10 PDT 1995 Article: 5342 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5342 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!newsjunkie.ans.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: tbtoxic@aol.com (TBToxic) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Harddrives for PAR Date: 28 Apr 1995 15:33:57 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 6 Sender: root@newsbf02.news.aol.com Message-ID: <3nrfv5$k77@newsbf02.news.aol.com> References: Reply-To: tbtoxic@aol.com (TBToxic) NNTP-Posting-Host: newsbf02.mail.aol.com DPS suggests you use the Conner CFA 1275A. This is an enhanced IDE type drive with a capacity of 1.2 GB. According to DPS tech support, this drive gives as good as if not better performance than the Micropolis 2217 IDE drives which are no longer manufactured. From engr2@aol.com Sat Apr 29 10:22:38 PDT 1995 Article: 5343 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5343 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!gatech!news.mathworks.com!uunet!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: engr2@aol.com (ENGR2) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Totally confused...sorry Date: 28 Apr 1995 15:43:58 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 6 Sender: root@newsbf02.news.aol.com Message-ID: <3nrghu$kbl@newsbf02.news.aol.com> References: <3nmm5u$t55@hermes.unt.edu> Reply-To: engr2@aol.com (ENGR2) NNTP-Posting-Host: newsbf02.mail.aol.com LightWave runs fine under Windows for WorkGroups. All you have to do is install the Win32s libraries (you are prompted for this during installation). However, the program supposedly renders faster under NT. By the way, my box contained two copies of the layout manual and one copy of the modeller manual. Was there supposed to be a tutorial anyone ? From kdthomas@netcom.com Sat Apr 29 10:27:07 PDT 1995 Article: 5344 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5344 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!kdthomas From: kdthomas@netcom.com (Kim Thomas) Subject: Upgrading from Amiga Stand Alone Version Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] Date: Fri, 28 Apr 1995 20:12:35 GMT Lines: 8 Sender: kdthomas@netcom16.netcom.com So, what is required to upgrade from Lightwave 3.5 SA to the PC version? Do you have to return the dongle, or are you allowed to keep the old version? Anyone who's already upgraded, let me know. -- Dave Thomas Moving Pixels "I haven't actually read your script, but I have some questions about it" - Actual client quote kdthomas@netcom.com From jamesb@clark.net Sat Apr 29 10:27:05 PDT 1995 Article: 5345 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5345 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.clark.net!clark.net!jamesb From: James Brooks Newsgroups: comp.graphics.packages.lightwave Subject: Image FX Mailing List? Date: Fri, 28 Apr 1995 16:10:02 -0400 Organization: Clark Internet Services, Inc. Lines: 20 Message-ID: NNTP-Posting-Host: clark.net Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII I was just wondering if there is an ImageFX Mailing List, if so how to subscribe or what its address so I can get the directions on how to subscribe. Thanks for your time. P.S. Sorry for the NON-Lightwave post but I have been trying to find the info for over a week. Alex --------------------------------------------------------------- James "Alex" Brooks Amiga 4000/040/28MHz 20MB RAM Lightwave 3.5 / Imagine 3.0 VideoToaster 4000 3.1 Syquest 3.5" 270MB Bernoulli 90Pro NEC 3xp Triple Speed CDROM Warp Engine 4028 Epson ES-600C Scanner E-Mail: jamesb@clark.net -------------------------------------------------------------- From mcpeepers@aol.com Sat Apr 29 10:18:40 PDT 1995 Article: 5346 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5346 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!newsjunkie.ans.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: mcpeepers@aol.com (MCPEEPERS) Newsgroups: comp.graphics.packages.lightwave Subject: Re: The Return of the Amiga! Date: 28 Apr 1995 16:02:15 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 23 Sender: root@newsbf02.news.aol.com Message-ID: <3nrhk7$khi@newsbf02.news.aol.com> References: <3no8ps$fcj@news.xmission.com> Reply-To: mcpeepers@aol.com (MCPEEPERS) NNTP-Posting-Host: newsbf02.mail.aol.com Fred Tepper (fwtep@ix.netcom.com) wrote: : : David, : I think the original post was much more bitter. But anyway, I'm : just having fun. By the way, at work I still use an Amiga. : : : -=Fred=- :I found the original posting "interesting", I'll leave it there :) The original post was a joke. I love the Amiga and I'll 'entertain' the idea of using a PC as an additive. I was actually commenting on the anger and whining I read on the net about those people who were 'tech jumping' (Hmmm, nice name for a book. What??? Tek wars???? Never mind.). However, as Indiana Jones said in Temple of Doom: "If I offended, then I am sorry." Nuff said. From glewis@pcocd2.intel.com Sat Apr 29 10:27:00 PDT 1995 Article: 5347 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5347 comp.sys.amiga.graphics:38527 alt.3d:14357 comp.infosystems.www.announce:3323 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!vixen.cso.uiuc.edu!uwm.edu!lll-winken.llnl.gov!osi-east2.es.net!oracle.pnl.gov!netnews1.nwnet.net!alfa02.medio.net!alfa02.medio.net!not-for-mail From: glewis@pcocd2.intel.com (Glenn M. Lewis - MPG DA ~) Newsgroups: comp.graphics.packages.lightwave,comp.sys.amiga.graphics,alt.3d,comp.infosystems.www.announce Subject: COMMERCIAL: Algorithmic 3D object manipulation/creation Followup-To: comp.infosystems.www.misc Date: 28 Apr 1995 11:10:12 -0700 Organization: Intel Corporation, Folsom, CA Lines: 20 Sender: grant2@alfa02.medio.net Approved: www-announce@medio.com Message-ID: <3nrb24$hpc@alfa02.Medio.Net> Reply-To: glewis@pcocd2.intel.com Keywords: 3DS LightWave Imagine SoftF/X morph If you use LightWave, SoftF/X, 3D Studio, or Imagine, you might want to check out some utilities I've written at: I know that the ftp access to Netcom can often be very difficult, so if you can't get through, please try again a little later. If you take offense at my commercial-natured posting, I apologize. I hope that these utilities will prove to be useful to those involved in computer graphics and animation. -- Glenn Lewis -- Glenn Lewis | glewis@pcocd2.intel.com | These are my opinions...not Intel's GCS/E:d,H,s++:++,!g,p?,au+,a28,w,v-,C++,UL++++,UV++,P+++,L++,N+,E++,!W,M-, V-,po+,!t,!5,!j,!R,G?,tv--,b+,D--,B,e+++,u+,h----,f+,r+++,!n,y++++ From fusion@netcom.com Sat Apr 29 10:25:30 PDT 1995 Article: 5348 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5348 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!fusion From: fusion@netcom.com (Fusion Films) Subject: Re: Thunder Vision- capture board? Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: <3nr11o$6io@news.tamu.edu> Date: Fri, 28 Apr 1995 22:25:12 GMT Lines: 27 Sender: fusion@netcom19.netcom.com : Has Anyone heard anything good or bad about the THUNDER VISION : Video Capture Board? : The Preorder price is $1399, It is supposed to: : * capture 640 x 480 @ 60 fields/sec : * pci : * Composite n Svideo inputs : * Support for thrd party Audio hardware : * Output- Svideo and composite : This sounds like a good replacement for a PAR? : Maybe Definitly not! Find the FAQ on the Perception from DPS. It is a slight bit more, but offers component in and out (with the add on daughtercard) and can be used as a non-linear system using Adobe Premier or Razor Pro. Paul -- 35mm Prod. #### # # #### ### ## # # #### ### # # # #### D1 Compositing # # # # # # # ## # # # # ## ## # Music Videos ## # # #### # # # # ## ### # # # # # #### Special FX # # # # # # # # ## # # # # # # Avid Editing # ## #### ### ## # # # ### #### # # #### From studer@ens.ascom.ch Sat Apr 29 10:24:12 PDT 1995 Article: 5349 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5349 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!ix.netcom.com!howland.reston.ans.net!EU.net!chsun!hslrswi!news From: studer@ens.ascom.ch (Studer Andreas 3132) Subject: Re: A4000 wanted in SF bay area X-Nntp-Posting-Host: stva99.ens.ascom.ch Message-ID: <1995Apr27.132723.26844@hasler.ascom.ch> Sender: news@hasler.ascom.ch Reply-To: studer@ens.ascom.ch Organization: ascom Business Systems AG, CH-4503 Solothurn References: <3njehi$8cf@ixnews3.ix.netcom.com> Date: Thu, 27 Apr 1995 13:27:23 GMT Lines: 18 In article 8cf@ixnews3.ix.netcom.com, m-video@ix.netcom.com (Michael Mitchell) writes: > Is there any place that still sells A4000s? I would like to buy in the > SF bay area if possible. All I need is a 4000 to stick my toaster 4000 > in! thanks.... mike > > Also Is their any shops that can upgrade a NONsocketed rev 9 buster in > the sf bay area? thanks Here in Switzerland, the shop called Promigos has two A4000 to sale (the last one in the world? :-). But they'll sale them only as a full system which will cost more than 10000 bucks. So it is better to wait 3 months and then buy one from Escom... :-) bye Andrew From stranahan@aol.com Sat Apr 29 10:19:56 PDT 1995 Article: 5350 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5350 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!newsjunkie.ans.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.packages.lightwave Subject: Re: NewTek unveils Windows Toaster box at NAB Date: 28 Apr 1995 18:06:13 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 15 Sender: root@newsbf02.news.aol.com Message-ID: <3nrosl$m75@newsbf02.news.aol.com> References: <3noe9o$jhi@horus.infinet.com> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com Well, the post from 'Sarahconnr' is an interesting one, in that I'm guessing it was posted by someone very close to NewTek, or even a NewTek employee. Has anyone ever seen this person post before? Does the name Sarah Conner ring a bell? Who is this really and how do they know or care about Dwight? Somebody is trying to lie to people on this newsgroup, and they don't have the decency to show their true faces....given the amount of sucking up to Tim in the post (poor generous Tim, getting ripped off by untalented snivelers....gee, why did he HIRE them...and why didn't he fire them? They quit remember...) I'd say Sarah Conner lives in Topeka... _____________________________________________ Lee Stranahan From axis3d@aol.com Sat Apr 29 10:23:46 PDT 1995 Article: 5351 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5351 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!newsjunkie.ans.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: axis3d@aol.com (Axis3D) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Rendering to PAR Date: 28 Apr 1995 18:18:34 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 4 Sender: root@newsbf02.news.aol.com Message-ID: <3nrpjq$mf5@newsbf02.news.aol.com> References: Reply-To: axis3d@aol.com (Axis3D) NNTP-Posting-Host: newsbf02.mail.aol.com As of right now, you can't render lightwave running under Windows NT to the PAR because the PAR does not run under Windows NT, it's an MS-DOS program. You must render to the hard drive until DPS gets a PAR NT driver. From geoff@lrc.edu Sat Apr 29 10:25:42 PDT 1995 Article: 5352 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5352 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!concert!ecsgate!lrc!geoff From: geoff@lrc.edu Newsgroups: comp.graphics.packages.lightwave Subject: Version of WinodwsNT for Lightwave PC? Message-ID: <1995Apr28.113732.221@lrc> Date: 28 Apr 95 11:37:32 EDT Organization: Lenoir-Rhyne College, Hickory, NC Lines: 16 I am trying to prep a new PC to run the standalone version of Lightwave and have read that Windows NT is the favored choice. My problem is which version of Windows NT do I need to order. Our college's compter store says there are many versions available and I need to be more specific. If I don't necessarily need Windows NT, what other preperations should I consider. I'm basically a user and not schooled in specific hardware requirements and such. Any response is appreciated. Geoff Bickel Lenoir-Rhyne College Geoff@mike.lrc.edu From cjenison@uci.edu Sat Apr 29 10:20:49 PDT 1995 Article: 5353 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5353 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!cs.utexas.edu!news.cs.utah.edu!dog.ee.lbl.gov!ihnp4.ucsd.edu!news.service.uci.edu!dialin33561.slip.nts.uci.edu!cjenison From: Chad Jenison Newsgroups: comp.graphics.packages.lightwave Subject: Re: Additional info on PC Toaster/Flyer Date: 28 Apr 1995 23:53:56 GMT Organization: University of California Irvine Lines: 26 Distribution: world Message-ID: <3nrv6k$qk7@news.service.uci.edu> References: <3nb37n$dlk@ixnews4.ix.netcom.com> <3nm1lb$t1i@newsbf02.news.aol.com> <3nnkai$red@news.service.uci.edu> <3nohvt$pt3@nntp.crl.com> NNTP-Posting-Host: dialin33561.slip.nts.uci.edu Mime-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit X-Newsreader: Nuntius 2.0.3_68K X-XXMessage-ID: X-XXDate: Fri, 28 Apr 1995 23:53:57 GMT In article <3nohvt$pt3@nntp.crl.com> Jeff Walkup, jwalkup@crl.com writes: >Chad Jenison (cjenison@uci.edu) wrote: >: Uhh, what about the millions of laptops in operation across the world? > >: Am I mistaken or are they both hard drive based and running on >: batteries? > >True, but laptops usually have tiny little drives (100-200 megs), 1 or 2.5 >inches, that are designed to use minimal power (they'll even shut down >after 10 minutes of inactivity, etc.) Not at all like the 9-gigabyte >Monster hyper-speed scsi-2 drives (drive_s_, plural) that a NLE needs. >Those, I'm pretty sure, use a lot more juice! ;) But laptops in general are tiny, versus the more liberal weight and space requirements of electronic news gathering equipment. When people use a laptop, they generally do not bring along a tripod, etc. Point of all this: a BIGGER BATTERY!!! could be used for the Video Toaster NLE. ------------------------------------------------------------------------- "By the time you get to the Christian Heaven, you'll be wishing to GOD you'd made it to SubGenius Hell!!" - Janor Hypercleats in "Revelation X" My Home Page-UCI access only> PGP Fingerprint: 0C AC BE 08 EF 19 A4 9F 11 65 5D E8 35 75 80 EC finger eaig091@ea.oac.uci.edu for my pub key if at UCI or mail me From ajc126@psu.edu Sat Apr 29 10:23:48 PDT 1995 Article: 5354 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5354 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.cac.psu.edu!usenet From: Anthony Cingle Newsgroups: comp.graphics.packages.lightwave Subject: Re: Rendering to PAR Date: 29 Apr 1995 00:20:31 GMT Organization: Penn State University, Center for Academic Computing Lines: 11 Message-ID: <3ns0of$126f@hearst.cac.psu.edu> References: <3nrpjq$mf5@newsbf02.news.aol.com> NNTP-Posting-Host: ppp104.cac.psu.edu Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.1b3 (Windows; I; 16bit) To: axis3d@aol.com axis3d@aol.com (Axis3D) wrote: >As of right now, you can't render lightwave running under Windows NT to >the PAR because the PAR does not run under Windows NT, it's an MS-DOS >program. You must render to the hard drive until DPS gets a PAR NT >driver. I'm running under regular windows and I still can render to the PAR. There's a conflict between the PAR software and LW concerning the naming of files. I'm going to give DPS a hollar Monday. If I find out anything, I'll post it. From sjg@world.std.com Sat Apr 29 10:33:36 PDT 1995 Article: 5355 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5355 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!news.mathworks.com!news.kei.com!world!sjg From: sjg@world.std.com (Stephen J Gaudet) Subject: Congratulations Deskstation on Raptor 3 Message-ID: Organization: The World Public Access UNIX, Brookline, MA Date: Sat, 29 Apr 1995 00:28:53 GMT Lines: 24 Just want to extend a congratulations to Deskstation for getting the "Best of Byte" award at Comdex for the Raptor 3. We had a chance to run the Raptor 3, 21164, 266 & 300 MHz and were very impressed, so much so we decided to sign up to resell their product. Deskstation can be reached at 800-793-3375. Once again, high five! Cheers Steve +01-603-926-0300 ___________________________________________________________________ | Stephen Gaudet | Manufacture of Digital Alpha based | | NekoTech / Inco | systems w/ PCI running NT, OSF/1 & VMS | | 102 Tide Mill Rd Suite 6 | speeds ranging from 166 to 289MHz. | | Hampton, NH 03842-2705 |----------------------------------------| | ph:800-635-6895 fax:603-926-0301 e-mail:sjg@world.std.com | ------------------------------------------------------------------- From Norman@eisner.decus.org Sat Apr 29 10:24:41 PDT 1995 Article: 5356 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5356 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!cs.utexas.edu!bcm!news.msfc.nasa.gov!red_knight.msfc.nasa.gov!not-for-mail From: Norman@eisner.decus.org (Richard) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Latest question from a new LightWave animator... Followup-To: comp.graphics.packages.lightwave Date: 29 Apr 1995 01:19:32 GMT Organization: Entropy Lines: 20 Message-ID: References: <3nof2t$9c5@newsbf02.news.aol.com> <137792@cup.portal.com> NNTP-Posting-Host: red_knight.msfc.nasa.gov In article <137792@cup.portal.com>, Jeric@cup.portal.com (J Eric Chard) wrote: > > Otherwise, you'll have to model the facets perpendicular to the > various axes, map 'em, and assemble the diamond in Layout. > What about morphing the flat version to the diamond version? or does that distort the image? I'm thinking of the rings of Saturn trick, but I've never messed with it, so I can't say how or if it works for this. <<<<======================================================================= Richard Norman norman@eisner.decus.org AMIGA --- Amazing Multitasking Interactive Graphics & Animation Amiga Networking FAQ /pub/aminet/docs/help/anetfaq.lzh Inputs appreciated! =======================================================================>>>> From Norman@eisner.decus.org Sat Apr 29 10:25:44 PDT 1995 Article: 5357 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5357 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!gatech!darwin.sura.net!news.larc.nasa.gov!news.msfc.nasa.gov!red_knight.msfc.nasa.gov!not-for-mail From: Norman@eisner.decus.org (Richard) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Version of WinodwsNT for Lightwave PC? Followup-To: comp.graphics.packages.lightwave Date: 29 Apr 1995 01:43:23 GMT Organization: Entropy Lines: 38 Message-ID: References: <1995Apr28.113732.221@lrc> NNTP-Posting-Host: red_knight.msfc.nasa.gov In article <1995Apr28.113732.221@lrc>, geoff@lrc.edu wrote: > I am trying to prep a new PC to run the standalone version > of Lightwave and have read that Windows NT is the favored > choice. My problem is which version of Windows NT do I need > to order. Our college's compter store says there are many versions > available and I need to be more specific. > Most likely they meant what type of cpu you were running. You might ask them if they could be more specific about what versions of NT are available. They were not very helpful _sales_ people. NT is available for Intel, Alpha, and Mips. If you have a PC clone running regular Windows 3.11 , then you most certainly have an Intel cpu. > If I don't necessarily need Windows NT, what other preperations > should I consider. You could run LW under regular windows using the win32s option which I think is included in the LW PC install kit. The more ram memory the better. I forget what the absolute minimum is. > I'm basically a user and not schooled in > specific hardware requirements and such. > You might a local user group quite helpful. <<<<======================================================================= Richard Norman norman@eisner.decus.org AMIGA --- Amazing Multitasking Interactive Graphics & Animation Amiga Networking FAQ /pub/aminet/docs/help/anetfaq.lzh Inputs appreciated! =======================================================================>>>> From bitlord@delphi.com Sat Apr 29 10:24:53 PDT 1995 Article: 5358 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5358 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!uunet!news.delphi.com!usenet From: Alexis Delgado Newsgroups: comp.graphics.packages.lightwave Subject: Re: LW 4.0 Problem Date: Fri, 28 Apr 95 22:54:56 -0500 Organization: Delphi (info@delphi.com email, 800-695-4005 voice) Lines: 13 Message-ID: References: NNTP-Posting-Host: bos1d.delphi.com X-To: Saiyad Abdul Make sure you EXIT windows when you are done, and not just POWER DOWN or reboot from windows. It is not recomended to do that. Windows works dynaincally, and updates things, here and there, and then fixes everything all nice and neat BEFORE you exit. If you power down, things get soet of... stuck.. This is just one possiblity. Another is that it may just have a BUG. :( hope It help a little. BITLORD@delphi.com --- sig under consruction . . . From srosas@cs.tamu.edu Sat Apr 29 10:25:33 PDT 1995 Article: 5359 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5359 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!cs.utexas.edu!news.tamu.edu!srosas From: srosas@cs.tamu.edu (Sergio E Rosas) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Thunder Vision- capture board? Date: 29 Apr 1995 02:58:22 GMT Organization: Texas A&M Computer Science Department, College Station, TX Lines: 37 Message-ID: <3nsa0e$34h@news.tamu.edu> References: <3nr11o$6io@news.tamu.edu> NNTP-Posting-Host: neuron.cs.tamu.edu In article , Fusion Films wrote: >: Has Anyone heard anything good or bad about the THUNDER VISION >: Video Capture Board? > >: The Preorder price is $1399, It is supposed to: > >Definitly not! Find the FAQ on the Perception from DPS. > >It is a slight bit more, but offers component in and out (with the add on >daughtercard) and can be used as a non-linear system using Adobe Premier >or Razor Pro. > >Paul >-- Yes, but I am used to an Amiga PAR, the PC PAR/ TBC IV combo will set me back $2800 (w/ drive) the Perception, although Much better, $3000+ This thing Claims to sell for $1400 or something plus it allready captures full motion video, plus it allready comes with some kind of non-linear editing software, and it works with AVI, and FLC formats. (So you can also use razo r and Premeire) Since I am definately on a budget, this sounds like my solution IF and only IF, the quality of animation playback is as good as Amiga PAR. So the question Remains... Does anyone know if this Board is as good as the Amiga PAR? Did anyone see it at NAB, or something? Sergio From rp3488@pegasus.cc.ucf.edu Sat Apr 29 10:34:01 PDT 1995 Article: 5360 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5360 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!gatech!darwin.sura.net!news.cc.ucf.edu!pegasus!rp3488 From: rp3488@pegasus.cc.ucf.edu (Rebekah B. Patterson) Newsgroups: comp.graphics.packages.lightwave Subject: Video capture for lightwave Date: 29 Apr 1995 03:39:32 GMT Organization: University of Central Florida Lines: 14 Message-ID: <3nscdk$chf@news.cc.ucf.edu> NNTP-Posting-Host: pegasus.cc.ucf.edu X-Newsreader: TIN [version 1.2 PL2] The majority of my work is for cable :30 second spots with very little video footage, but a lot of lightwave work (output via the PAR). Since our output format is generally 3/4", I was wondering is the video capture quality with the PAR/TBC4 combo was adequate for broadcast work. Generally we run less than 10 seconds of live action in a spot that is shot on 3/4" so we'd be sourcing off of that as well. In the past, all the 3/4 footage was dropped in in the edit stage, but I'd like to remove the edit suite time from the loop ;) How is the video capture quality of say the VLAB-M system compared to the PAR/TBC4 system? Are either of them usable for 3/4 mastered broadcast? I'd rather not have to put together a full linear suite just to drop in 10 seconds of footage per spot :) From jgross@netcom.com Sat Apr 29 10:20:00 PDT 1995 Article: 5361 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5361 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!jgross From: jgross@netcom.com (John Gross) Subject: Re: NewTek unveils Windows Toaster box at NAB Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: <3noe9o$jhi@horus.infinet.com> <3nrosl$m75@newsbf02.news.aol.com> Date: Sat, 29 Apr 1995 03:56:55 GMT Lines: 5 Sender: jgross@netcom10.netcom.com RE: SarahConner Wasn't Sara Conner from Terminator? JG From jgross@netcom.com Sat Apr 29 10:25:37 PDT 1995 Article: 5362 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5362 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!jgross From: jgross@netcom.com (John Gross) Subject: Re: Lightwave questions Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: <3n9fai$332@shell.globalone.net> Date: Sat, 29 Apr 1995 03:58:45 GMT Lines: 13 Sender: jgross@netcom10.netcom.com : > Subscribe to LightWavePro and buy as many back issues as you can get : Do you have a contact address/phone number to subscribe? Avid Media Group 273 North Mathilda Sunnyvale, CA 94086 800-322-2843 408-774-6770 JGross editor, LWPRO From jgross@netcom.com Sat Apr 29 10:23:16 PDT 1995 Article: 5363 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5363 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!jgross From: jgross@netcom.com (John Gross) Subject: Re: LW4 CONTENTS Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: <3nmviu$1v8@newsbf02.news.aol.com> <3nrg86$kaa@newsbf02.news.aol.com> Date: Sat, 29 Apr 1995 04:04:46 GMT Lines: 14 Sender: jgross@netcom10.netcom.com ENGR2 (engr2@aol.com) wrote: : That's a little bit different than what I got. My box contained two : copies of the layout manual and one copy of the modeler manual. Sounds : like NewTek is having some quality control problems. Does anyone know if : a tutorial book was supposed to be included ? As far as I know, you should have gotten a Modeler reference (not final) and a Layout reference (also not final) and that is all. The final shipping version will have two reference manuals, two user's guide (hopefully) and a tutorial manual. Contents may settle during shipping JG From jgross@netcom.com Sat Apr 29 10:25:51 PDT 1995 Article: 5364 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5364 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!jgross From: jgross@netcom.com (John Gross) Subject: Re: Point-and-Click Object Selection in 4.0? Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: <3nr4ab$hsd@galaxy.ucr.edu> Date: Sat, 29 Apr 1995 04:12:20 GMT Lines: 11 Sender: jgross@netcom10.netcom.com : No one has yet mentioned whether or not pre-release Lightwave 4.0 has : point-and-click object selection in Layout. Several months ago Allen : H. mentioned that he had this feature working and that it would be in : 4.0. So, pre-release/beta 4.0 users, is point-and-click object : selection implemented yet or not? Thanks. Yes it is, but I believe that you had to hold the shift key down and click vvery close to the pivot point of an item. The shipping version will implement this a bit easier... JG From jduncan@osuunx.ucc.okstate.edu Sat Apr 29 10:25:47 PDT 1995 Article: 5365 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5365 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!vixen.cso.uiuc.edu!news.ksu.ksu.edu!bubba.ucc.okstate.edu!news From: jduncan@osuunx.ucc.okstate.edu (James Duncan Davidson) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Version of WinodwsNT for Lightwave PC? Date: Sat, 29 Apr 1995 06:02:07 GMT Organization: Oklahoma State University / School of Architecture Lines: 17 Message-ID: <3nskpi$ch5@bubba.ucc.okstate.edu> References: <1995Apr28.113732.221@lrc> NNTP-Posting-Host: dialin16.stdrem.okstate.edu X-Newsreader: Forte Free Agent v0.46 Norman@eisner.decus.org (Richard) wrote: >NT is available for Intel, Alpha, and Mips. If you have a PC clone >running regular Windows 3.11 , then you most certainly have an >Intel cpu. Also -- there are Workstation and Server versions. Definitly go with the Workstation, as it's optimized for single user use (and cheaper too...) HTH James Duncan Davidson jduncan@osuunx.ucc.okstate.edu Alpha Rho Chi Fraternity - Architecture and the Allied Arts http://www.okstate.edu/gopher-data/Student_Services/APX From krishna@primenet.com Sat Apr 29 10:23:56 PDT 1995 Article: 5366 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5366 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.primenet.com!krishna From: krishna@primenet.com (Glenn Saunders) Newsgroups: comp.graphics.packages.lightwave Subject: Re: smooth/round Date: 29 Apr 1995 06:47:01 GMT Organization: Primenet Lines: 26 Message-ID: <3nsnd5$bak@news4.primenet.com> References: <3nn8dq$fuu@news.primenet.com> <3nnc7i$35u@nntp.crl.com> NNTP-Posting-Host: usr3.primenet.com X-Newsreader: TIN [version 1.2 PL2] The mortal Jeff Walkup wrote: : Glenn Saunders (krishna@primenet.com) wrote: : : What I'd like to be able to do is just build a blocky object and then use : : some function to smooth it out. : This is _exactly_ what metaform does. Check it out, under "subdivide". Not exactly. If I take a cube and metaform it with a fractal of 0 I get what looks like a faceted gem, kinda. If I triple the polygons and then metaform it, it comes out looking a little better, but now I have way too many polygons when I just wanted to smoothen the edges. I've got a web of polygons covering flat space unnecessarily just so that metaform only affects the edges. Metaform warps the entire object. If you rough out a triangle and extrude it and try metaform you suddenly have a cubish center, it all gets messed up. What I'd like is some kind of bevel that does more than one bevel but several that smoothens all selected edges. I'd imagine some kind of Arexx macro might be able to do this... From edgore@netcom.com Sat Apr 29 10:34:04 PDT 1995 Article: 5367 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5367 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!edgore From: edgore@netcom.com (Edwin Gore) Subject: Lightwave Still won't run! Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] Date: Sat, 29 Apr 1995 09:13:00 GMT Lines: 36 Sender: edgore@netcom.netcom.com I am still very sad. I've upgraded my machine to Windows For Workgroups 3.11 (from WFW 3.1), double/triple/quintuple/UMPTEENBILLION checked that my dongle is securely seated, and Lightwave STILL WON"T RUN ON MY MACHINE. I've got a Pentium (AMI Bios) with Diamond Stealth 64VRAM (2mb) video card (1.13 driver), 24MB RAM, and lightwave won't work... Usually I get either error 212 when starting Modeler (indicating that the dongle isn't there), or a GPF "Unhandled Exception Error Code "0XC000001D Modeler.exe.6B728). One time out of 20 or so modeler will start then crash, exiting with no message, error or otherwise. One time out of maybe 60 modeler will start up and I can actually use it. Layout either gives me the error "Layout Initialization Failed!" (80%), starts, then crashes with a GPF when I try to load a model or scene (18%), or (2%) starts up and works fine until I quit. I've tried using the standard VGA video driver (just in case), but it hasn;t made any difference. It works just fine on the stock compaq deskpro 5/66 at work, it's just really slow, so I'd rather use it at home (90mhz). Anyone have any ideas, or similar experiance? Anyone from Newtek listening? (just in case I can get help before Monday...) And Yes, I brought the dongle home, and it's seated. Edwin Gore Visa International "God I hate Copy Protection" -- --------------------------------------------------------------------- ! edgore@netcom.com ! Subscribe the Strata Mailing list! ! ! Opinions are mine, ! Email "subscribe strata-list" ! ! unless you want 'em ! to listserv@netcom.com...or don't... ! --------------------------------------------------------------------- From wturber@primenet.com Sat Apr 29 10:24:26 PDT 1995 Article: 5368 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5368 Path: netcom.com!ix.netcom.com!noc.netcom.net!news.sprintlink.net!news.primenet.com!ip104.phx.primenet.com!wturber From: wturber@primenet.com (Walter J. Turberville (III)) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Why LightWave? Date: Sat, 29 Apr 1995 02:17:03 LOCAL Organization: Primenet Lines: 41 Message-ID: References: NNTP-Posting-Host: ip104.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article jonas.karlsson@atb.ct.se (Jonas Karlsson) writes: >Path: news.primenet.com!news.sprintlink.net!howland.reston.ans.net!pipex!sunic!sunic.sunet.se!seunet!cindy!cindy.ct.se!atb!jonas.karlsson >From: jonas.karlsson@atb.ct.se (Jonas Karlsson) >Newsgroups: comp.graphics.packages.lightwave >Subject: Why LightWave? >Message-ID: >Date: Thu, 27 Apr 95 14:59:00 +0100 >Sender: news@ct.se >Reply-To: jonas.karlsson@atb.ct.se >In-Reply-To: Walter (Jay's message >References: >Mime-Version: 1.0 >Content-Type: text/plain; charset=ISO-8859-1 >Content-Transfer-Encoding: 8bit >X-Newsreader: Spot 1.3a Unregistered >X-Mailer: uugate 0.40 (SunOS 4.1.3) (Fidonet Gateway) >Organization: Guess where Bill Gates got *Microsoft* from! >Lines: 11 >In a message of 23 Apr 95 Walter (Jay wrote to All: > WJ> LightWave programmers (OK - programmer) actually posts in LightWave > WJ> usenet group. >so is there more areas on the net regarding lightwave, i would be more than >happy to know. Not to my knowledge. As far as I know only one of the programmers posts in this single group. I made the above list kinda as a joke, but it is really nice to get the straight scoop on bugs etc. at times. I think Stuart just posted info on two bugs a couple days ago. Always nice to see. _________________________________________________________________ Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Phoenix, AZ |http://www.primenet.com/~wturber ...........................|ftp.primenet.com/users/w/wturber From wturber@primenet.com Sat Apr 29 10:23:59 PDT 1995 Article: 5369 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5369 Path: netcom.com!ix.netcom.com!noc.netcom.net!news.sprintlink.net!news.primenet.com!ip104.phx.primenet.com!wturber From: wturber@primenet.com (Walter J. Turberville (III)) Newsgroups: comp.graphics.packages.lightwave Subject: Re: smooth/round Date: Sat, 29 Apr 1995 03:11:21 LOCAL Organization: Primenet Lines: 55 Message-ID: References: <3nn8dq$fuu@news.primenet.com> <3nnc7i$35u@nntp.crl.com> <3nsnd5$bak@news4.primenet.com> NNTP-Posting-Host: ip104.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <3nsnd5$bak@news4.primenet.com> krishna@primenet.com (Glenn Saunders) writes: >Path: news.primenet.com!krishna >From: krishna@primenet.com (Glenn Saunders) >Newsgroups: comp.graphics.packages.lightwave >Subject: Re: smooth/round >Date: 29 Apr 1995 06:47:01 GMT >Organization: Primenet >Lines: 26 >Message-ID: <3nsnd5$bak@news4.primenet.com> >References: <3nn8dq$fuu@news.primenet.com> <3nnc7i$35u@nntp.crl.com> >NNTP-Posting-Host: usr3.primenet.com >X-Newsreader: TIN [version 1.2 PL2] >The mortal Jeff Walkup wrote: >: Glenn Saunders (krishna@primenet.com) wrote: >: : What I'd like to be able to do is just build a blocky object and then use >: : some function to smooth it out. >: This is _exactly_ what metaform does. Check it out, under "subdivide". >Not exactly. If I take a cube and metaform it with a fractal of 0 I get >what looks like a faceted gem, kinda. >If I triple the polygons and then metaform it, it comes out looking a >little better, but now I have way too many polygons when I just wanted to >smoothen the edges. I've got a web of polygons covering flat space >unnecessarily just so that metaform only affects the edges. >Metaform warps the entire object. If you rough out a triangle and >extrude it and try metaform you suddenly have a cubish center, it all >gets messed up. >What I'd like is some kind of bevel that does more than one bevel but >several that smoothens all selected edges. Persnickety Mode On: Well - yes exactly. Your initial post did not request a way to "smooth all selected edges", it requested the ability to "build a blocky object and then use some function to smooth it out." You may not have gotten the info you wanted, but you did get the info you asked for. Persnickety Mode Off: Give us a clue about what it is that you are trying to make. Details help in these matters. _________________________________________________________________ Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Phoenix, AZ |http://www.primenet.com/~wturber ...........................|ftp.primenet.com/users/w/wturber From stranahan@aol.com Sat Apr 29 10:21:30 PDT 1995 Article: 5370 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5370 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!newsjunkie.ans.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.packages.lightwave Subject: Re: LightWave Animation Contest Date: 29 Apr 1995 04:44:23 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 36 Sender: root@newsbf02.news.aol.com Message-ID: <3nsu97$20g@newsbf02.news.aol.com> References: <3npijo$91j@newsbf02.news.aol.com> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com ++++++++++++++++++++++++++ We're in the 3D Animation business. While your accurate in that the magazine can best show the individual frame....If VTU will compile and sell (at a reasonable price) the tape, and/or include as part of our entrance fee....we can all see full motion video.... Then again, why not do both ? ++++++++++++++++++++++++++ The problem is that while you are in the animation business, many aren't - but they are still talented animators. For a contest, a single frame is a nice EVEN playing field - this image versus that image. In fact one idea was to give everyone a theme or even a specific situation, so you're comparing apples to apples - David Hopkins "Do a Waterfall' contest was an example, although I would go broader 'Do a frame about freedom' or something...just another idea. They could do both - it's an issue of bandwidth I guess...but it's not MY bandwidth, so que sera sera. I just like the idea of a nice, clean and SIMPLE contest - esp. for a first swing at it. It could end up being a REAL nightmare otherwise...since I used to run a magazine (and I had it a MILLION times easier then my old friend Jim Plant does!) I think about do-ability. I like easy. The contest idea has been around for a long time - since I was publishing Bread Box, in fact...but the do-ability has always kept it from happening. As for a tape - I think a tape is a great idea. In fact Mark Randall, the former director of marketing at NewTek who is now with Play, had an idea a while ago to do a 'Mind's Eye' style tape, all with LightWave stuff and just sell it to the general public as a 'Mind Eyes', while it serves the sneaky purpose of REALLY being the ulitimate LightWave demo reel! I thought it was a great idea, and still would like to see it happen... ------------------------------------ Lee Stranahan "My opinions are my own - which you can tell, since I sign my own name to them." From sathin@maine.mainelink.net Sat Apr 29 10:34:06 PDT 1995 Article: 5371 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5371 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!mainelink.net!maine!sathin From: sathin@maine.mainelink.net (Richard DeCosta) Newsgroups: comp.graphics.packages.lightwave Subject: Professional Comp. Animator Needed! Date: 29 Apr 1995 13:51:34 GMT Organization: Internet Maine Inc. Lines: 18 Message-ID: <3ntg96$pdh@maine.mainelink.net> NNTP-Posting-Host: maine.mainelink.net X-Newsreader: TIN [version 1.2 PL2] Very serious orchestral composer is seeking a professional computer animator for a collaboration on a short film. This is a very well thought-out project, with powerful artistic and musical content; I just need the right person to create the images I already have musically. If you are serious about your creativity, and know what you're doing, email me for more information. sathin@mainelink.net Richard DeCosta From tim@kaiwan009.kaiwan.com Sat Apr 29 10:34:10 PDT 1995 Article: 5372 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5372 Path: netcom.com!csus.edu!csulb.edu!nic-nac.CSU.net!newsserver.sdsc.edu!acsc.com!kaiwan.kaiwan.com!not-for-mail From: tim@kaiwan009.kaiwan.com (Tim Donley) Newsgroups: comp.graphics.packages.lightwave Subject: Amiga FTP Sites Date: 29 Apr 1995 08:57:42 -0700 Organization: KAIWAN Internet (310-527-4279,818-756-0180,909-785-9712,714-638-4133,805-294-9338) Lines: 9 Message-ID: <3ntnlm$l2j@kaiwan009.kaiwan.com> NNTP-Posting-Host: kaiwan009.kaiwan.com X-Newsreader: TIN [version 1.2 PL2] Sorry this may not be the MOST correct forum but could some kind soul e-mail me the location of the main Amiga FTP site(s). Thank you. e-mail tim@kaiwan.com From edgore@netcom.com Sat Apr 29 10:34:14 PDT 1995 Article: 5373 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5373 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!edgore From: edgore@netcom.com (Edwin Gore) Subject: Re: Lightwave Still won't run! Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: Date: Sat, 29 Apr 1995 17:30:52 GMT Lines: 16 Sender: edgore@netcom.netcom.com Edwin Gore (edgore@netcom.com) wrote: : I am still very sad. I've upgraded my machine to Windows For Workgroups 3.11 : (from WFW 3.1), double/triple/quintuple/UMPTEENBILLION checked that my dongle : is securely seated, and Lightwave STILL WON"T RUN ON MY MACHINE. I also just noticed that my Proaudio 3D soundcard is sharing IRQ7 with the parallel port....wonder if that could have anything to do with the problem? When I installed the card I tested it at every other IRQ, and couldn't get 16bit sound, so I'm reluctant to change it. Sigh. Guess I'll be calling NewTek on Monday and welcomimg them to the wonderful world of supporting the Wintel platform... -- --------------------------------------------------------------------- ! edgore@netcom.com ! Subscribe the Strata Mailing list! ! ! Opinions are mine, ! Email "subscribe strata-list" ! ! unless you want 'em ! to listserv@netcom.com...or don't... ! --------------------------------------------------------------------- From mrgloop@aol.com Sun Apr 30 10:24:13 PDT 1995 Article: 5374 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5374 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!Germany.EU.net!EU.net!uunet!in1.uu.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: mrgloop@aol.com (Mr gloop) Newsgroups: comp.graphics.packages.lightwave Subject: Invisible Wireframe Previews Date: 29 Apr 1995 13:17:21 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 10 Sender: root@newsbf02.news.aol.com Message-ID: <3ntsb1$65n@newsbf02.news.aol.com> Reply-To: mrgloop@aol.com (Mr gloop) NNTP-Posting-Host: newsbf02.mail.aol.com Just got LWPC, working fine, except for wireframe previews. It calculates the preview, but doesn't display anything. It will show lights, but that's about it. I checked the scene menu and indicated show everything...... Any thoughts? Thanks... Mike Berglund Minnefex, Inc From jhilem41@maine.maine.edu Sun Apr 30 10:24:54 PDT 1995 Article: 5375 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5375 Path: netcom.com!csus.edu!csulb.edu!nic-nac.CSU.net!usc!cs.utexas.edu!uwm.edu!lll-winken.llnl.gov!noc.near.net!news3.near.net!saturn.caps.maine.edu!slip26.ts-caps.caps.maine.edu!jhilem41 From: jhilem41@maine.maine.edu (John Hileman) Newsgroups: comp.graphics.packages.lightwave Subject: lightning with marble... Date: Sun, 30 Apr 1995 02:05:47 Organization: The Pyrite Design Group Lines: 6 Message-ID: NNTP-Posting-Host: slip26.ts-caps.caps.maine.edu X-Newsreader: Trumpet for Windows [Version 1.0 Rev A] Just curious... has anyone ever tried to create lighning ... using the marble texture... and if so ... what were the results? Jhilem41@maine.maine.edu From idynamic@mcs.com Sun Apr 30 10:24:29 PDT 1995 Article: 5376 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5376 Path: netcom.com!csus.edu!csulb.edu!info.ucla.edu!library.ucla.edu!agate!howland.reston.ans.net!swrinde!gatech!newsfeed.pitt.edu!godot.cc.duq.edu!ddsw1!usenet From: Stephen Bailey Newsgroups: comp.graphics.packages.lightwave Subject: Re: Chromatic Laser effect ala Gate to Mind's EYE? Date: 29 Apr 1995 19:57:49 GMT Organization: MCSNet Services Lines: 47 Message-ID: <3nu5nt$fji@News1.mcs.com> References: <3nq5ls$4dcs@yuma.ACNS.ColoState.EDU> NNTP-Posting-Host: idynamic.pr.mcs.net Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.1b3 (Windows; I; 16bit) scratch@holly.ACNS.ColoState.EDU (Adrian Corral) wrote: > Ok all you LIghtWave gurus.. What I want to do is get a very nice > laser effect (ala Gate to Mind's Eye). I would like for some > kind soul to tell me what good setting to put on a (tube I guess) > would be to have a pulsing laser. Seems like It would be easy > enough to do, but I want some of your suggestions. > > right now I am still busy designing space ships for the game that > these gfx are going into, but soon it will have some nice cut- > sequences to do... > > > Thanks in advance.. > > Later, > > Adrian Try using a dual-tube model, with an inner and outer tube comprising the entire beam. Both tubes should have edge transparency set to on, with the outer tube being more transparent than the inner. The outer tube should also be less luminous, so that it serves to give the beam a characteristic soft-glow edge and falloff. You might also Planar-Y transparency map a greyscale glow image that is white hot at bottom center and goes to black on the sides and top. Adjust the size to fit the beam as necessary. Another addition would be to use some fractal diffusion set to World Coordinates in order to simulate the atmosphere through which the beam passes as it moves. All of these ingredients will require some tweaking, I'm sure, but I've gotten great results. If you don't get it working, I have a beam object I could EMail as an attachment, if you need it... Good luck. -- ------------------------------------------------------------------- Stephen Bailey Director of CGI Image Dynamics, Inc. ------------------------------------------------------------------- From mcoats@qnet.com Sun Apr 30 10:24:31 PDT 1995 Article: 5377 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5377 Path: netcom.com!csus.edu!news.starnet.net!wupost!howland.reston.ans.net!gatech!news.mathworks.com!uunet!qnet.com!cello!mcoats From: Manuel Coats Newsgroups: comp.graphics.packages.lightwave Subject: Re: LW4 CONTENTS Date: Sat, 29 Apr 1995 14:26:24 -0700 Organization: Quantum Networking Solutions, Inc. - (805) 538-2030 Lines: 15 Message-ID: References: <3nmviu$1v8@newsbf02.news.aol.com> <3nrg86$kaa@newsbf02.news.aol.com> NNTP-Posting-Host: cello.qnet.com Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII X-Sender: mcoats@cello In-Reply-To: <3nrg86$kaa@newsbf02.news.aol.com> On 28 Apr 1995, ENGR2 wrote: > That's a little bit different than what I got. My box contained two > copies of the layout manual and one copy of the modeler manual. Sounds > like NewTek is having some quality control problems. Does anyone know if > a tutorial book was supposed to be included ? I just got a layout reference book with mine. I would be interested to know if newtek will be including a FONT book, much like the toaster came with. I used that book daily it seemed. Manny From tim@kaiwan009.kaiwan.com Sun Apr 30 10:24:36 PDT 1995 Article: 5378 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5378 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.cac.psu.edu!news.tc.cornell.edu!newsserver.sdsc.edu!acsc.com!kaiwan.kaiwan.com!not-for-mail From: tim@kaiwan009.kaiwan.com (Tim Donley) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Amiga FTP Sites Date: 29 Apr 1995 15:05:13 -0700 Organization: KAIWAN Internet (310-527-4279,818-756-0180,909-785-9712,714-638-4133,805-294-9338) Lines: 6 Message-ID: <3nud6p$q1u@kaiwan009.kaiwan.com> References: <3ntnlm$l2j@kaiwan009.kaiwan.com> NNTP-Posting-Host: kaiwan009.kaiwan.com X-Newsreader: TIN [version 1.2 PL2] Thanks to those that responeded. Tim From dingebre@xmission.xmission.com Sun Apr 30 10:24:02 PDT 1995 Article: 5379 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5379 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!news.mathworks.com!newshost.marcam.com!charnel.ecst.csuchico.edu!news.xmission.com!xmission!dingebre From: dingebre@xmission.xmission.com (David Ingebretsen) Newsgroups: comp.graphics.packages.lightwave Subject: Re: PC LW Copy Protection Date: 28 Apr 1995 05:08:39 GMT Organization: XMission Public Access Internet (801 539 0900) Lines: 16 Distribution: world Message-ID: <3npt8n$736@news.xmission.com> References: <3nlfa0$6au@ixnews2.ix.netcom.com> <3nlm4u$m5m@news.xmission.com> <3nnv3t$mhg@ixnews4.ix.netcom.com> NNTP-Posting-Host: xmission.xmission.com X-Newsreader: TIN [version 1.2 PL2] Douglas Nakakihara (djn@ix.netcom.com) wrote: : David: : I was just kidding. Don't you know what ;-) means? I think all sw : developers have a right to protect their software. N:)o:) p:)l:)e:)a:)s:)e:) e:)x:)p:)l:)a:)i:)n:) i:)t:) t:)o:) m:)e:):):):) I understood the "kidding" context of your message. I merely chose to make a serious reply to a sarcastic message. -- David David M. Ingebretsen *** Binary Illusions / 3D Physics *** dingebre@xmission.xmission.com *** Animation and more *** From dingebre@xmission.xmission.com Sun Apr 30 10:24:04 PDT 1995 Article: 5380 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5380 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!news.mathworks.com!newshost.marcam.com!charnel.ecst.csuchico.edu!news.xmission.com!xmission!dingebre From: dingebre@xmission.xmission.com (David Ingebretsen) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Video capture for lightwave Date: 29 Apr 1995 05:05:27 GMT Organization: XMission Public Access Internet (801 539 0900) Lines: 27 Message-ID: <3nshen$sd0@news.xmission.com> References: <3nscdk$chf@news.cc.ucf.edu> NNTP-Posting-Host: xmission.xmission.com X-Newsreader: TIN [version 1.2 PL2] Rebekah B. Patterson (rp3488@pegasus.cc.ucf.edu) wrote: : The majority of my work is for cable :30 second spots with very little : video footage, but a lot of lightwave work (output via the PAR). Since : our output format is generally 3/4", I was wondering is the video capture : quality with the PAR/TBC4 combo was adequate for broadcast work. : Generally we run less than 10 seconds of live action in a spot that is : shot on 3/4" so we'd be sourcing off of that as well. In the past, all : the 3/4 footage was dropped in in the edit stage, but I'd like to remove : the edit suite time from the loop ;) : : How is the video capture quality of say the VLAB-M system compared to : the PAR/TBC4 system? Are either of them usable for 3/4 mastered : broadcast? I'd rather not have to put together a full linear suite just : to drop in 10 seconds of footage per spot :) There will be those who will argue (aren't there always?) but with the newer drives, especially the Micropolis AV series, the quality of the video capture is excellent and should be close to many of the non-linear systems out there. I think that you will notice verly little loss with the 3/4" equipment that you use. -- David David M. Ingebretsen *** Binary Illusions / 3D Physics *** dingebre@xmission.xmission.com *** Animation and more *** From dbullard@xmission.com Sun Apr 30 10:24:38 PDT 1995 Article: 5381 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5381 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!news.mathworks.com!newshost.marcam.com!charnel.ecst.csuchico.edu!news.xmission.com!slc22 From: dbullard@xmission.com (Douglas Bullard) Newsgroups: comp.graphics.packages.lightwave Subject: Lightwave 4.0 PC Blues Date: Sat, 29 Apr 95 22:15:12 GMT Organization: XMission Public Access Internet (801 539 0900) Lines: 16 Distribution: world Message-ID: <3nudr8$gan@news.xmission.com> NNTP-Posting-Host: slc22.xmission.com X-Newsreader: News Xpress Version 1.0 Beta #2 Just got 4.0 for my PC Friday....I have Windows 95, so I tried to install that version.... install worked fine, everything seemed OK. The install never asked for any disk other disk 1. When I run LW, everything seems to work, except when I try to load a scene, I get a nasty little message from Windows (the equivalent to a GPF). When pressed for details, the machine will say that I got a invalid page fault in moudle kernel32.dll at 0137:bff8dcb0. This is the message for the regular Win32 version. When I tried to reinstall with the NT version, same results. Since the install program never asked for disks 2 and 3, I presume the routines to read the damned dongle weren't loaded. Since Newtek has closed their BBS (no answer), I'm shut down until Monday afternoon. Modler works, and if I import objects into LW and make my own scene, it renders fine. Any questions?? From Thealy@nesbbx.rain.COM Sun Apr 30 10:24:19 PDT 1995 Article: 5382 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5382 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!gatech!bloom-beacon.mit.edu!news.kei.com!simtel!news1.oakland.edu!synthcom.com!agora!nesbbx!Thealy Subject: Looping Anim brush effect? Newsgroups: comp.graphics.packages.lightwave X-NewsSoftware: BBX-UMB 1.06l (February 20, 1995) From: Thealy@nesbbx.rain.COM (Thomas Healy) Message-ID: Date: Sat, 29 Apr 95 11:19:40 PST Organization: NESBBX Bulletin Board System Lines: 22 Hey all: I'm trying to figure out how to do a "Looping Anim-Brush" effect in LW like you can do in Dpaint. I.E.: I have a 60 frame loop of a walking figure and I want to incorperate it into a longer Animation where the figure walks through a room and out. What I'm looking to do is like what you can do in Dpaint. Take a "Anim-Brush" and loop it within the Animation. Is there a way to do this in LW? The closest thing I can figure is to manipulate the motion path of the walking figure. Anyone have any Sugestions?? Thomas \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Address: ** LIVE CONCERTS FOR TRADE ** Thealy@nesbbx.rain.com REM, U2, PEARL JAM, THE DOORS + MANY MORE send e-mail if interested, your list gets mine ////////////////////////////////////////////////////////////////////////////// From krishna@primenet.com Sun Apr 30 10:24:41 PDT 1995 Article: 5383 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5383 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.primenet.com!krishna From: krishna@primenet.com (Glenn Saunders) Newsgroups: comp.graphics.packages.lightwave Subject: Re: smooth/round Date: 30 Apr 1995 00:24:59 GMT Organization: Primenet Lines: 56 Message-ID: <3nulcr$h9h@news.primenet.com> References: <3nn8dq$fuu@news.primenet.com> <3nnc7i$35u@nntp.crl.com> <3nsnd5$bak@news4.primenet.com> NNTP-Posting-Host: usr2.primenet.com X-Newsreader: TIN [version 1.2 PL2] Well, I figured out a way to do it, which should work out okay for for this particular project. I built a plane fuselage that starts out like a half-cone and somewhat flat and then gets taller and more circular farther towards the rear, and then flattens out to almost a rectangle, with rounded sides on it. It's unfortunate that the patch command can't take a grid of curves as input, as then I would have been able to do this in one step, but what I wound up doing is building a set of points that gave me the layout of one half of the fuselage, the left half. I then made some more points in the center to define the height of the 1/4 circle curves. I connected the dots into several curves, which first appear as if lines because they are only 2 points a piece. But I used the smooth curve option so that what I had was essentially many curves which look like 1 curve. I need this because patch will not let me use part of a larger curve as a side. So I have the "stencil" curve to the left showing where the fuselage is going to connect to the wing (it's a spaceshuttle type thing so the fuselage comes down flat rather than curve around underneath). And I have the tip, and 3 1/2 arch curves spaced out, and the curves that track the height on the Z axis where X=0, again, like the other outline, smoothed as if it were one curve. I then decide how detailed I want the patches to be, and pick 10 length x 10 length. I go through and patch the each area, first the triangle around the tip, then the next area back, until I've got it all patched. Since I use 10x10 on the entire fuselage, and since the curves on the north wall become a curve on the south wall of the patch to the south, ALL THE LINES AND POINTS MATCH UP! I then mirror it and merge poings and I have what looks to be a seamless mega-patch of interconnected squares. This works okay, but I can see how this would be pretty laborious with more complex objects. However, it seems SOO much easier to build an object out of curves than to start with essentially a ball of clay like a cone or a sphere and smoosh it around with tapers and stretch and shear and so on. If you know what it should look like it seems best to "sketch it out" with some curve outlines and then build a cage of polygons around it (patch). I had previously sketched the fighter object so I had a cear idea of the way I wanted it to look... Another technique which I will try to use is rail extrude to get the curved edge of the wing, following the wing curve, then try to get the curve to merge seamlessly with the main blocky wing. I've already tried it and it seems to work, it's just that when you have two objects that were created from curves, they don't necessarily form shapes that merge together perfectly. One might form points at position x, and another might form one offset by x+.2, and one might make a polygon out of the curve with 10 sides, another function of the curve might make one with 100 distinct approximations (like rail extrude) such that when you try to attack the objects, you have to contend with little bits of the more angular polygons jutting through or leaving gaps, which I am going to try to avoid... From krishna@primenet.com Sun Apr 30 10:24:43 PDT 1995 Article: 5384 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5384 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.primenet.com!krishna From: krishna@primenet.com (Glenn Saunders) Newsgroups: comp.graphics.packages.lightwave Subject: B5 scan wireframe effect Date: 30 Apr 1995 00:31:09 GMT Organization: Primenet Lines: 12 Message-ID: <3nulod$h9h@news.primenet.com> NNTP-Posting-Host: usr2.primenet.com X-Newsreader: TIN [version 1.2 PL2] I just noticed something which is probably obvious to most of you. But this may raise an interesting topic, i.e. 2D graphic displays via Lightwave. Star Fury cockpits have a radar that gives them, apparenly, wirefram renditions of objects they discover. I was thinking that perhaps this was generated in LW by rendering the actual visual out the cockpit as a wireframe, then converting to 2 color (yellow and black) and using as an image sequence as the animation is rerendered perhaps with the prerendered 24-bit iffs as a backdrop as well and just rendering the new cockpit (most of the cockpit might be a foreground image? If someone could confirm or deny my suspicions, I am curious. From jgross@netcom.com Sun Apr 30 10:24:15 PDT 1995 Article: 5385 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5385 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!jgross From: jgross@netcom.com (John Gross) Subject: Re: Invisible Wireframe Previews Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: <3ntsb1$65n@newsbf02.news.aol.com> Date: Sun, 30 Apr 1995 02:10:11 GMT Lines: 10 Sender: jgross@netcom3.netcom.com Mr gloop (mrgloop@aol.com) wrote: : Just got LWPC, working fine, except for wireframe previews. : It calculates the preview, but doesn't display anything. It will show : lights, but that's about it. I checked the scene menu and indicated : show everything...... I haven't seen this problem. Are you running NT or normal windows? It could be something with your display driver. JG From j1432@aol.com Sun Apr 30 10:24:59 PDT 1995 Article: 5386 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5386 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!newsjunkie.ans.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: j1432@aol.com (J1432) Newsgroups: comp.graphics.packages.lightwave Subject: Alpha? Date: 29 Apr 1995 21:31:11 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 3 Sender: root@newsbf02.news.aol.com Message-ID: <3nup8v$ctc@newsbf02.news.aol.com> Reply-To: j1432@aol.com (J1432) NNTP-Posting-Host: newsbf02.mail.aol.com Does anyone know if Lightwave will run on an Alpha AXP, or the Alpine workstations made by Aspen Systems? i am concidering this to run Light wave on. From edgore@netcom.com Sun Apr 30 10:27:14 PDT 1995 Article: 5387 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5387 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!edgore From: edgore@netcom.com (Edwin Gore) Subject: Lightwave Loves My Machine!!!!!! Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] Date: Sun, 30 Apr 1995 04:50:33 GMT Lines: 12 Sender: edgore@netcom.netcom.com When all else fails, by hardware. I just picked up a parallel I/O card that supports hi-IRQ, plugged it into my machine, set it to IRQ 15, and now lightwave works!!!! I'm so happy, and it only cost $40.00. So this means that I can start using it, and formulate replies to the several people who have asked me how I like it...I will be e-mailing you as soon as I know. -- --------------------------------------------------------------------- ! edgore@netcom.com ! Subscribe the Strata Mailing list! ! ! Opinions are mine, ! Email "subscribe strata-list" ! ! unless you want 'em ! to listserv@netcom.com...or don't... ! --------------------------------------------------------------------- From hardin@ee.ualberta.ca Sun Apr 30 10:27:54 PDT 1995 Article: 5388 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5388 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!usc!nic-nac.CSU.net!csulb.edu!info.ucla.edu!unixg.ubc.ca!news.bc.net!rover.ucs.ualberta.ca!hardin From: hardin@ee.ualberta.ca (Hardin Brett Arvid) Newsgroups: comp.graphics.packages.lightwave Subject: Re: NewTek unveils Windows Toaster box at NAB Date: 30 Apr 1995 05:50:27 GMT Organization: University of Alberta Electrical Engineering Department Lines: 21 Message-ID: <3nv8f3$n1c@rover.ucs.ualberta.ca> References: <3noe9o$jhi@horus.infinet.com> <3nrosl$m75@newsbf02.news.aol.com> NNTP-Posting-Host: eigen.ee.ualberta.ca X-Newsreader: TIN [version 1.2 PL2] Stranahan (stranahan@aol.com) wrote: | Well, the post from 'Sarahconnr' is an interesting one, in that I'm | guessing it was posted by someone very close to NewTek, or even a NewTek | employee. Has anyone ever seen this person post before? Does the name | Sarah Conner ring a bell? Who is this really and how do they know or care | about Dwight? Somebody is trying to lie to people on this newsgroup, and | they don't have the decency to show their true faces....given the amount | of sucking up to Tim in the post (poor generous Tim, getting ripped off by | untalented snivelers....gee, why did he HIRE them...and why didn't he fire | them? They quit remember...) I'd say Sarah Conner lives in Topeka... Lee - just because your visions of grandeur didn't get fulfiled, don't take it out on Sarah (if that is her real name - just kidding Sarah). wasnt it you just a little while ago telling people to shut up with all of the babble, and get to the point here - LightWave? sheese, is Lee a little bitter here or what? Chris Alexander - Editor LightSmith Magazine From mdmmds@netcom.com Sun Apr 30 10:24:34 PDT 1995 Article: 5389 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5389 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!mdmmds From: mdmmds@netcom.com (Matthew Sorrels) Subject: Re: LW4 CONTENTS Message-ID: Organization: Netcom Online Communications Services (408-241-9760 login: guest) References: <3nmviu$1v8@newsbf02.news.aol.com> <3nrg86$kaa@newsbf02.news.aol.com> Date: Sun, 30 Apr 1995 08:34:28 GMT Lines: 27 Sender: mdmmds@netcom18.netcom.com In article Manuel Coats writes: > >I just got a layout reference book with mine. I would be interested to I too just got one manual(layout) and a short add on phamplet. I called NewTek and asked about the missing Modeler manual. After some run around they admited that a bunch of the early boxes didn't have a modeler manual. They claimed to have FedEx'ed the modeler manual to all the dealers and that I should have gotten it from them. I called the dealer I bought it from, but since he got it from a distributor not direct(claimed it was slower to get it direct?) he didn't have the manual. But he would make sure I was mailed mine. Friday I got a FedEx package from CEI(you know Alex Armor) with a shrinkwrapped modeler and layout manual. So now I have two copies of the layout manual. Well three actually since there is so little difference between it and the 3.5 SA version. If you didn't get a modeler manual I recommend you call your dealer and see about getting it. NewTek seemed very unhelpful and never returned my phone calls. I wonder if I can sue them for treating me like dirt. Yeah, thats the ticket. 8-> Mathew Sorrels | And thats when I decided to microwave the Diet Coke mdmmds@netcom.com | Std. Disclaimers Apply. YMMV. Member FDIC. From pilot@primenet.com Sun Apr 30 10:27:10 PDT 1995 Article: 5390 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5390 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.primenet.com!ip181.phx.primenet.com!pilot From: pilot@primenet.com Newsgroups: comp.graphics.packages.lightwave Subject: RAZOR PRO 4-sale Date: Sun, 30 Apr 1995 01:58:50 LOCAL Organization: primenet Lines: 7 Message-ID: NNTP-Posting-Host: ip181.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] Love the program but we are going SGI for editing. This is a must have for any serious LW etc. animators who want to edit anims with video and music. Asking $800.00 for both the sw and the special DSP chip which allows direct access to your PAR.ANI files from RAZOR. The sw runs around $800.00 and the chip is $125.00. I am asking $750.00 for both. From justin.barrett@tenforwd.bbs.net Sun Apr 30 10:27:59 PDT 1995 Article: 5391 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5391 Path: netcom.com!ix.netcom.com!noc.netcom.net!news.sprintlink.net!holonet!colossus.holonet.net!tenforwd!justin.barrett From: justin.barrett@tenforwd.bbs.net (Justin Barrett) Newsgroups: comp.graphics.packages.lightwave Subject: PAR and Alphas? Date: Sun, 30 Apr 1995 08:02:00 GMT Message-ID: <9504300309071416@tenforwd.bbs.net> Organization: Ten Forward BBS Distribution: world Lines: 14 I don't know if these have been addressed before, and if so, please no flames. Will the PAR work in an Alpha-based system? I've been assuming all along that it will. I've got no previous experience with the PAR on Amiga or PC, hence my question. I plan to buy one as part of my new Alpha system for Lightwave use....that is, if the Alpha will accept it. Also, I think I heard recently that although the LW 4.0 prerelease for the PC is out, the Alpha version isn't yet. Is this true? If so, when will it be available? Justin * Q-Blue 1.0 * From djr@infinet.com Sun Apr 30 10:27:30 PDT 1995 Article: 5392 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5392 Path: netcom.com!ix.netcom.com!noc.netcom.net!news.sprintlink.net!malgudi.oar.net!infinet!djr From: djr@infinet.com (Dan J. Rockwell) Newsgroups: comp.graphics.packages.lightwave Subject: Re: NewTek unveils Windows Toaster box at NAB Date: 30 Apr 1995 11:02:18 GMT Organization: InfiNet Lines: 11 Message-ID: <3nvqnq$1al@horus.infinet.com> References: <3noe9o$jhi@horus.infinet.com> <3nrosl$m75@newsbf02.news.aol.com> NNTP-Posting-Host: rigel.infinet.com X-Newsreader: TIN [version 1.2 PL2] John Gross (jgross@netcom.com) wrote: : RE: SarahConner : Wasn't Sara Conner from Terminator? : JG Yeah she was the one getting attacked, though I cant really say for sure, but hey the CG was great....! :) Dan From dma@mcs.com Sun Apr 30 10:24:56 PDT 1995 Article: 5393 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5393 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!willis.cis.uab.edu!ddsw1!usenet From: Dan Ablan Newsgroups: comp.graphics.packages.lightwave Subject: Re: lightning with marble... Date: 30 Apr 1995 05:57:04 GMT Organization: MCSNet Services Lines: 22 Message-ID: <3nv8rg$n9r@News1.mcs.com> References: NNTP-Posting-Host: dma.pr.mcs.net ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ >jhilem41@maine.maine.edu (John Hileman) wrote: >Just curious... has anyone ever tried to create lighning ... using the > marble texture... and if so ... what were the results? ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Yes... With the proper settings, usually very large on either the X or Y axis, and a velocity setting, you can get some pretty random looking lightning. Once you've got the settings the way you like, render out the image sequence, and then transparency map them onto the a lighting type object... works great. Or, you could model a couple of bolts of lighting, and set a fast object dissolve envelope on it. -Dan Ablan From dma@mcs.com Sun Apr 30 10:24:22 PDT 1995 Article: 5394 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5394 Path: netcom.com!ix.netcom.com!noc.netcom.net!news.sprintlink.net!howland.reston.ans.net!gatech!willis.cis.uab.edu!ddsw1!usenet From: Dan Ablan Newsgroups: comp.graphics.packages.lightwave Subject: Re: Looping Anim brush effect? Date: 30 Apr 1995 06:03:39 GMT Organization: MCSNet Services Lines: 14 Message-ID: <3nv97r$n9r@News1.mcs.com> References: NNTP-Posting-Host: dma.pr.mcs.net > Thealy@nesbbx.rain.COM (Thomas Healy) wrote: > What I'm looking to do is like what you can do in > Dpaint. Take a "Anim-Brush" and loop it within the Animation. Is there a > way to do this in LW? The closest thing I can figure is to manipulate the > motion path of the walking figure. Anyone have any Sugestions?? Make sure that your last frame is the same as your first. Under MOTION GRAPH, click the REPEAT button. That should do the trick. -Dan From dma@mcs.com Sun Apr 30 10:27:57 PDT 1995 Article: 5395 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5395 Path: netcom.com!ix.netcom.com!noc.netcom.net!news.sprintlink.net!howland.reston.ans.net!gatech!willis.cis.uab.edu!ddsw1!usenet From: Dan Ablan Newsgroups: comp.graphics.packages.lightwave Subject: Re: NewTek unveils Windows Toaster box at NAB Date: 30 Apr 1995 06:11:58 GMT Organization: MCSNet Services Lines: 26 Message-ID: <3nv9ne$n9r@News1.mcs.com> References: <3noe9o$jhi@horus.infinet.com> <3nrosl$m75@newsbf02.news.aol.com> <3nv8f3$n1c@rover.ucs.ualberta.ca> NNTP-Posting-Host: dma.pr.mcs.net >>Stranahan (stranahan@aol.com) wrote: > | Well, the post from 'Sarahconnr' is an interesting one, in that I'm > | guessing it was posted by someone very close to NewTek, or even a NewTek > | employee. Has anyone ever seen this person post before? Does the name > | Sarah Conner ring a bell? Who is this really and how do they know or care > | about Dwight? Somebody is trying to lie to people on this newsgroup, and > | they don't have the decency to show their true faces....given the amount > | of sucking up to Tim in the post (poor generous Tim, getting ripped off by > | untalented snivelers....gee, why did he HIRE them...and why didn't he fire > | them? They quit remember...) I'd say Sarah Conner lives in Topeka... What's the matter with you guys? Sarah Conner was the girl that the Terminator (you know, the movie) was instructed to destroy. Remember? Some people... you can dress 'em up, but you can't take them out. Geesh. -DA From Redmanm@cris.com Sun Apr 30 10:28:06 PDT 1995 Article: 5396 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5396 Path: netcom.com!ix.netcom.com!noc.netcom.net!news.sprintlink.net!warp.cris.com!viking.cris.com!Redmanm From: Redmanm@cris.com (Christina Rogers) Newsgroups: comp.graphics.packages.lightwave Subject: FS:Warped Toaster System Date: 30 Apr 1995 13:17:07 GMT Organization: Concentric Research Corporation Lines: 25 Message-ID: <3o02kj$h6g@warp.cris.com> NNTP-Posting-Host: viking-fddi.cris.com X-Newsreader: TIN [version 1.2 PL2] Toaster System For Sale Includes: Amiga 2000 in Tower Case 2mb Chip GVP GForce 030/50Mhz with 16mb 32 bit Ram Installed 2 - Quantum 120mb SCSI Internal Hard Disks 1 - CMS 550mb SCSI External Hard Disk Toaster Board with 3.5 Software One Stop Music Shop w/ SuperJam Personal TBC 1084 monitor / Keyboard / Mouse This has been a production animation system and is in great shape. The system includes Tons of software including objects, scenes, images, etc. The Only reason we are parting with this system is that we are moving to SGI. Reply to this post or E-Mail to redmanm@deathstar.cris.com Christina, The Visual Arts Group. From goodmanr@ix.netcom.com Sun Apr 30 10:28:10 PDT 1995 Article: 5397 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5397 Path: netcom.com!ix.netcom.com!netnews From: goodmanr@ix.netcom.com (Richard Goodman) Newsgroups: comp.graphics.packages.lightwave Subject: Distributive Rendering Date: 30 Apr 1995 13:31:19 GMT Organization: Netcom Lines: 8 Distribution: world Message-ID: <3o03f7$i0h@ixnews2.ix.netcom.com> NNTP-Posting-Host: ix-chi7-07.ix.netcom.com Does anyone know if LW4.0 PC is capable of distributive rendering across a peer to peer pentium network - ala ScreamerNet. If so, what is the node limit, I know 3DStudio is 999 and ScreamerNet is 8. RichG "One missed photographic opportunity creates a desire to purchase two additional pieces of equipment." From jalberty@aardvark.ucs.uoknor.edu Sun Apr 30 10:27:42 PDT 1995 Article: 5398 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5398 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!paladin.american.edu!news.ecn.uoknor.edu!news.uoknor.edu!ucsvax!jalberty From: jalberty@aardvark.ucs.uoknor.edu Newsgroups: comp.graphics.packages.lightwave Subject: Re: NewTek unveils Windows Toaster box at NAB Date: 30 Apr 95 09:40:13 CDT Organization: University of Oklahoma. (USA) Lines: 11 Message-ID: <1995Apr30.094013.1@ucsvax> References: <3noe9o$jhi@horus.infinet.com> <3nrosl$m75@newsbf02.news.aol.com> NNTP-Posting-Host: aardvark.ucs.uoknor.edu In article , jgross@netcom.com (John Gross) writes: > RE: SarahConner > > Wasn't Sara Conner from Terminator? > > JG I thought her address was from aol. Can't someone finger her? (I mean, uh,..) AC From wturber@primenet.com Sun Apr 30 10:28:02 PDT 1995 Article: 5399 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5399 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.primenet.com!ip116.phx.primenet.com!wturber From: wturber@primenet.com (Walter J. Turberville (III)) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Version of WinodwsNT for Lightwave PC? Date: Sun, 30 Apr 1995 08:36:35 LOCAL Organization: Primenet Lines: 38 Message-ID: References: <1995Apr28.113732.221@lrc> NNTP-Posting-Host: ip116.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article Norman@eisner.decus.org (Richard) writes: >Path: news.primenet.com!news.asu.edu!asuvax!gatech!darwin.sura.net!news.larc.nasa.gov!news.msfc.nasa.gov!red_knight.msfc.nasa.gov!not-for-mail >From: Norman@eisner.decus.org (Richard) >Newsgroups: comp.graphics.packages.lightwave >Subject: Re: Version of WinodwsNT for Lightwave PC? >Followup-To: comp.graphics.packages.lightwave >Date: 29 Apr 1995 01:43:23 GMT >Organization: Entropy >Lines: 38 >Message-ID: >References: <1995Apr28.113732.221@lrc> >NNTP-Posting-Host: red_knight.msfc.nasa.gov >In article <1995Apr28.113732.221@lrc>, geoff@lrc.edu wrote: >> I am trying to prep a new PC to run the standalone version >> of Lightwave and have read that Windows NT is the favored >> choice. My problem is which version of Windows NT do I need >> to order. Our college's compter store says there are many versions >> available and I need to be more specific. >> >Most likely they meant what type of cpu you were running. You might >ask them if they could be more specific about what versions of NT >are available. They were not very helpful _sales_ people. >NT is available for Intel, Alpha, and Mips. If you have a PC clone >running regular Windows 3.11 , then you most certainly have an >Intel cpu. If you have an Intel CPU, then you almost surely want Windows NT Workstation (as opposed to Server). _________________________________________________________________ Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Phoenix, AZ |http://www.primenet.com/~wturber ...........................|ftp.primenet.com/users/w/wturber From wturber@primenet.com Sun Apr 30 10:24:08 PDT 1995 Article: 5400 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5400 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.primenet.com!ip116.phx.primenet.com!wturber From: wturber@primenet.com (Walter J. Turberville (III)) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Video capture for lightwave Date: Sun, 30 Apr 1995 08:47:19 LOCAL Organization: Primenet Lines: 46 Message-ID: References: <3nscdk$chf@news.cc.ucf.edu> <3nshen$sd0@news.xmission.com> NNTP-Posting-Host: ip116.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <3nshen$sd0@news.xmission.com> dingebre@xmission.xmission.com (David Ingebretsen) writes: >Path: news.primenet.com!news.sprintlink.net!howland.reston.ans.net!gatech!news.mathworks.com!newshost.marcam.com!charnel.ecst.csuchico.edu!news.xmission.com!xmission!dingebre >From: dingebre@xmission.xmission.com (David Ingebretsen) >Newsgroups: comp.graphics.packages.lightwave >Subject: Re: Video capture for lightwave >Date: 29 Apr 1995 05:05:27 GMT >Organization: XMission Public Access Internet (801 539 0900) >Lines: 27 >Message-ID: <3nshen$sd0@news.xmission.com> >References: <3nscdk$chf@news.cc.ucf.edu> >NNTP-Posting-Host: xmission.xmission.com >X-Newsreader: TIN [version 1.2 PL2] >Rebekah B. Patterson (rp3488@pegasus.cc.ucf.edu) wrote: >: The majority of my work is for cable :30 second spots with very little >: video footage, but a lot of lightwave work (output via the PAR). Since >: our output format is generally 3/4", I was wondering is the video capture >: quality with the PAR/TBC4 combo was adequate for broadcast work. >: Generally we run less than 10 seconds of live action in a spot that is >: shot on 3/4" so we'd be sourcing off of that as well. In the past, all >: the 3/4 footage was dropped in in the edit stage, but I'd like to remove >: the edit suite time from the loop ;) >: >: How is the video capture quality of say the VLAB-M system compared to >: the PAR/TBC4 system? Are either of them usable for 3/4 mastered >: broadcast? I'd rather not have to put together a full linear suite just >: to drop in 10 seconds of footage per spot :) >There will be those who will argue (aren't there always?) but with the >newer drives, especially the Micropolis AV series, the quality of the >video capture is excellent and should be close to many of the non-linear >systems out there. I think that you will notice verly little loss with the >3/4" equipment that you use. Someone correct me if I am wrong, but I don't see how the drive used helps you to obtain better TBC-IV/PAR capture. While capturing, you must do a trial and error setting for quality factor. I always assumed the bandwidth bottleneck was the PAR board's ability to coompress the received images in real time. Could it be that the real bottleneck is the ability of the drive to write the data to disk? Do drives take longer to write than to read? I never really considered it. _________________________________________________________________ Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Phoenix, AZ |http://www.primenet.com/~wturber ...........................|ftp.primenet.com/users/w/wturber From ajc126@psu.edu Sun Apr 30 10:24:10 PDT 1995 Article: 5401 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5401 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.cac.psu.edu!usenet From: Anthony Cingle Newsgroups: comp.graphics.packages.lightwave Subject: Re: Video capture for lightwave Date: 30 Apr 1995 16:51:01 GMT Organization: Penn State University, Center for Academic Computing Lines: 56 Message-ID: <3o0f5l$qrh@hearst.cac.psu.edu> References: <3nscdk$chf@news.cc.ucf.edu> <3nshen$sd0@news.xmission.com> NNTP-Posting-Host: ppp109.cac.psu.edu Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.1b3 (Windows; I; 16bit) To: wturber@primenet.com wturber@primenet.com (Walter J. Turberville (III)) wrote: >In article <3nshen$sd0@news.xmission.com> dingebre@xmission.xmission.com (David Ingebretsen) writes: >>Path: news.primenet.com!news.sprintlink.net!howland.reston.ans.net!gatech!news.mathworks.c om!newshost.marcam.com!charnel.ecst.csuchico.edu!news.xmission.com!xmission!dingebre >>From: dingebre@xmission.xmission.com (David Ingebretsen) >>Newsgroups: comp.graphics.packages.lightwave >>Subject: Re: Video capture for lightwave >>Date: 29 Apr 1995 05:05:27 GMT >>Organization: XMission Public Access Internet (801 539 0900) >>Lines: 27 >>Message-ID: <3nshen$sd0@news.xmission.com> >>References: <3nscdk$chf@news.cc.ucf.edu> >>NNTP-Posting-Host: xmission.xmission.com >>X-Newsreader: TIN [version 1.2 PL2] > > >>Rebekah B. Patterson (rp3488@pegasus.cc.ucf.edu) wrote: >>: The majority of my work is for cable :30 second spots with very little >>: video footage, but a lot of lightwave work (output via the PAR). Since >>: our output format is generally 3/4", I was wondering is the video capture >>: quality with the PAR/TBC4 combo was adequate for broadcast work. >>: Generally we run less than 10 seconds of live action in a spot that is >>: shot on 3/4" so we'd be sourcing off of that as well. In the past, all >>: the 3/4 footage was dropped in in the edit stage, but I'd like to remove >>: the edit suite time from the loop ;) >>: >>: How is the video capture quality of say the VLAB-M system compared to >>: the PAR/TBC4 system? Are either of them usable for 3/4 mastered >>: broadcast? I'd rather not have to put together a full linear suite just >>: to drop in 10 seconds of footage per spot :) > >>There will be those who will argue (aren't there always?) but with the >>newer drives, especially the Micropolis AV series, the quality of the >>video capture is excellent and should be close to many of the non-linear >>systems out there. I think that you will notice verly little loss with the >>3/4" equipment that you use. > >Someone correct me if I am wrong, but I don't see how the drive used helps you >to obtain better TBC-IV/PAR capture. While capturing, you must do a trial and >error setting for quality factor. I always assumed the bandwidth >bottleneck was the PAR board's ability to coompress the received images in >real time. Could it be that the real bottleneck is the ability of the drive >to write the data to disk? Do drives take longer to write than to read? I >never really considered it. From what I understand, the faster the drive, the higher you can set the Q-factor and block limit, thus improving the quality of the picture. I have the 1.27GB Conner HD. I think it's currently the fast Drive for the PAR. In the back of the manual they have a listing of compatible HDs for the PAR and the recommened block limits for each. On the low end is the 540Mb Seagate w/ a block limit of 154 and on the high end is the Conner w/ a block limit of 240. From zeltzer@primenet.com Sun Apr 30 10:28:18 PDT 1995 Article: 5402 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5402 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.primenet.com!ip140.tus.primenet.com!zeltzer From: zeltzer@primenet.com (Kiyousuke) Newsgroups: comp.graphics.packages.lightwave Subject: 4.0 and Inverse kinematics Date: Sun, 30 Apr 1995 10:16:36 MST Organization: Primenet Lines: 3 Message-ID: NNTP-Posting-Host: ip140.tus.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] Does Lightwave 4.0 have inverse kinematics as were promised? If so does anyone have any comments on how well they work or if not what happened to them? From Jeff_Holinski@mindlink.bc.ca Tue May 2 21:21:45 PDT 1995 Article: 5403 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5403 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!agate!news.mindlink.net!mindlink.bc.ca!a4482 From: Jeff_Holinski@mindlink.bc.ca (Jeff Holinski) Newsgroups: comp.graphics.packages.lightwave Subject: Re: LW4 CONTENTS Date: Sun, 30 Apr 95 10:10:54 -0800 Organization: MIND LINK! - British Columbia, Canada Lines: 21 Distribution: world Message-ID: <69827-799261854@mindlink.bc.ca> NNTP-Posting-Host: mindlink.net In article , mdmmds@netcom.com (Matthew Sorrels) writes: > > Msg-ID: > returned my phone calls. I wonder if I can sue them for treating > me like dirt. Yeah, thats the ticket. 8-> > > Mathew Sorrels | And thats when I decided to microwave the Diet > Coke > mdmmds@netcom.com | Std. Disclaimers Apply. YMMV. Member FDIC. > > > You could never sue Newtek for treating you like dirt. It would set a dangerous precedent and everybody would sue the government for the same thing. ;^) Jeff H... From jgross@netcom.com Tue May 2 21:21:53 PDT 1995 Article: 5404 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5404 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!jgross From: jgross@netcom.com (John Gross) Subject: Re: Alpha? Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: <3nup8v$ctc@newsbf02.news.aol.com> Date: Sun, 30 Apr 1995 20:08:27 GMT Lines: 8 Sender: jgross@netcom8.netcom.com J1432 (j1432@aol.com) wrote: : Does anyone know if Lightwave will run on an Alpha AXP, or the Alpine : workstations made by Aspen Systems? i am concidering this to run Light : wave on. Yes, you need to purchase the Alpha compiled version of LightWave. If you want to fly, this is the way to go.... JG From toastguy@clubmet.metrobbs.com Tue May 2 21:21:59 PDT 1995 Article: 5405 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5405 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!metroux.metrobbs.com!not-for-mail From: toastguy@clubmet.metrobbs.com (Kurt H) Newsgroups: comp.graphics.packages.lightwave Subject: Penello Question Date: 30 Apr 1995 16:10:29 -0500 Organization: Metropolis BBS Lines: 8 Sender: metrotin@metroux.metrobbs.com Message-ID: <3o0uc5$htg@metroux.metrobbs.com> Reply-To: toastguy@clubmet.metrobbs.com NNTP-Posting-Host: metroux.metrobbs.com X-Newsreader: TIN [version 1.2 PL2] To any of you beta testers...... HAs penello been implemented yet? What kind of effects can be achieved? Do any plug-ins work at this time? Thanks for the info. From srosas@cs.tamu.edu Tue May 2 21:22:04 PDT 1995 Article: 5406 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5406 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!usc!cs.utexas.edu!news.tamu.edu!srosas From: srosas@cs.tamu.edu (Sergio E Rosas) Newsgroups: comp.graphics.packages.lightwave Subject: Play's SNAPPY info Date: 30 Apr 1995 21:23:57 GMT Organization: Texas A&M Computer Science Department, College Station, TX Lines: 13 Message-ID: <3o0v5d$s8n@news.tamu.edu> NNTP-Posting-Host: neuron.cs.tamu.edu I have a question on exactly what the SNAPPY is? Is it some kind of digital cammera? Or some kind of card that will capture an 1 image from a video tape recorder, or videocammera ? (kind of the way a toaster grabs a frame?) If so, does it need a TBC to go with it? What kind of quality will it get? As good as a toaster frame grab? TIA, Sergio From cevanim@aol.com Tue May 2 21:22:14 PDT 1995 Article: 5407 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5407 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!gatech!news.mathworks.com!uunet!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: cevanim@aol.com (CEVAnim) Newsgroups: comp.graphics.packages.lightwave Subject: Re: LightWave Animation Contest Date: 30 Apr 1995 17:45:19 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 11 Sender: root@newsbf02.news.aol.com Message-ID: <3o10df$rsh@newsbf02.news.aol.com> References: <3nsu97$20g@newsbf02.news.aol.com> Reply-To: cevanim@aol.com (CEVAnim) NNTP-Posting-Host: newsbf02.mail.aol.com Lee says I just like the idea of a nice, clean and SIMPLE contest - esp. for a first swing at it. So let's not build something for the contest specifically but use product we've already built...Plus, it gets it back to real world. Let's see how people "are really" using 3D animation in the real world. Ed CEVAnim@aol.com From daga1@aol.com Tue May 2 21:22:19 PDT 1995 Article: 5408 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5408 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!news.mathworks.com!uunet!in1.uu.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: daga1@aol.com (Daga1) Newsgroups: comp.graphics.packages.lightwave Subject: [Q] Philadelphia-area Service Bureaus? Date: 30 Apr 1995 17:58:48 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 9 Sender: root@newsbf02.news.aol.com Message-ID: <3o116o$s1c@newsbf02.news.aol.com> Reply-To: daga1@aol.com (Daga1) NNTP-Posting-Host: newsbf02.mail.aol.com I am looking for service bureaus in the Philadelphia (PA, USA) area that can take my cg animations and output them to VHS. Would be interested in hearing from anyone who knows a good outfit, particularly if you have used them and can offer a recommendation. Can include area extending from Reading, PA; to Wilmigton, DE; and New Jersey. Selecting hardware now for new cg platform and want to talk to service bureaus first. Thanks very much! Andy From shurley@world.std.com Tue May 2 21:22:22 PDT 1995 Article: 5409 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5409 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!news.mathworks.com!newshost.marcam.com!uunet!world!shurley From: shurley@world.std.com (Stephen S Hurley) Subject: FS:Kitchen Sync Dual TBC's Message-ID: Summary: Selling Kitchen Sync Organization: The World Public Access UNIX, Brookline, MA Date: Sun, 30 Apr 1995 22:32:59 GMT Lines: 10 Selling Kitchen Sync Dual TBC's for $800 + shipping Excellent condition with original packaging 2 TBC's for the price of 1 Steve Hurley shurley@world.std.com 617-894-3760(Boston area) From gary@auimag.demon.co.uk Tue May 2 21:22:37 PDT 1995 Article: 5410 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5410 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!pipex!demon!news.demon.co.uk!auimag.demon.co.uk!gary Newsgroups: comp.graphics.packages.lightwave From: gary@auimag.demon.co.uk (Gary Fenton) References: Organization: Amiga User International magazine X-Newsreader: TIN [version 1.2 PL3] Subject: Re: Lightwave Still won't run! X-Posting-Host: auimag.demon.co.uk Date: Mon, 1 May 1995 00:35:27 +0000 Message-ID: <9505010100.AA000p8@auimag.demon.co.uk> Sender: usenet@demon.co.uk Lines: 7 Edwin Gore (edgore@netcom.com) wrote: : I also just noticed that my Proaudio 3D soundcard is sharing IRQ7 with the : parallel port....wonder if that could have anything to do with the problem? Yup. That sounds like the problem. Make the effort to change the IRQ and see if it works. (Do give the parallel port (I/O card) a unique IRQ!) From stranahan@aol.com Tue May 2 21:21:23 PDT 1995 Article: 5411 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5411 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!gatech!news.mathworks.com!uunet!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.packages.lightwave Subject: Re: NewTek unveils Windows Toaster box at NAB Date: 30 Apr 1995 21:01:07 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 14 Sender: root@newsbf02.news.aol.com Message-ID: <3o1bsj$1t4@newsbf02.news.aol.com> References: Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com Wasn't Sara Conner from Terminator? -------------------- Right, so its obviously a fake name. I sent a letter to 'Sarah', but got no response even though I know they read it. This sort of deceptive manipulation is just the LOWEST. Go up under a fake account, throw around some words, and then scamper away. Judge for yourself the state of anyone resorting to such tactics... _____________________________________________ Lee Stranahan From awb@ais.net Tue May 2 21:22:51 PDT 1995 Article: 5412 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5412 Path: netcom.com!csus.edu!csulb.edu!nic-nac.CSU.net!newshub.sdsu.edu!ihnp4.ucsd.edu!swrinde!howland.reston.ans.net!news.sprintlink.net!news.ais.net!adoane From: awb@ais.net Newsgroups: comp.graphics.packages.lightwave Subject: P90 vs. A4000 Date: 1 May 1995 02:11:16 GMT Organization: American Information Systems, Inc. Lines: 46 Message-ID: <3o1g05$gub@news.ais.net> NNTP-Posting-Host: mc-host02.dialup.ais.net X-Newsreader: AIR News 3.X (SPRY, Inc.) I received my PC LW 4.0 and finally did some test renders. My PC is an Acer Pentium 90 with 24 MB of RAM running Windows 3.1 My Amiga is a 4000/040 25MHz with 22 MB of RAM Here's the results: TextureExamples MedRes, Lo AA (8) Amiga: 12m55s (775s) PC: 2m28s (148s) PC 5.24 times as fast. SpaceFighters (Frame 200) MedRes, LoAA (8) Amiga: 4m50s (290s) PC: 1m10s (70s) PC 4.14 times as fast. Windmill Scene (A scene I created, resembling Mark Thompson's Windmill) MedRes, LoAA (8). ShadowMapping, Feild Rendering. Amiga: 46m1s (2761s) PC: 11m0s (660s) PC 4.18 times as fast. Fireplace Scene (My scene as seen in Toaster Gallery) MedRes, LoAA (8), Soft Filter Trace Shadows, Trace Reflections Lots and Lots of BumpMaps! Amiga: 3h17m38s (11858s) PC: 23m22s (1402s) PC 8.46 times as fast! Basically, a P90 is typically 4-5 times as fast as the stock 4000, but when there's alot of number crunching involved, the P90 SCREAMS!!!! Later, -Arn. From awb@ais.net Tue May 2 21:22:55 PDT 1995 Article: 5413 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5413 Path: netcom.com!csus.edu!csulb.edu!nic-nac.CSU.net!newshub.sdsu.edu!ihnp4.ucsd.edu!swrinde!howland.reston.ans.net!news.sprintlink.net!news.ais.net!adoane From: awb@ais.net Newsgroups: comp.graphics.packages.lightwave Subject: IK work? Date: 1 May 1995 02:12:40 GMT Organization: American Information Systems, Inc. Lines: 6 Message-ID: <3o1g2o$gub@news.ais.net> NNTP-Posting-Host: mc-host02.dialup.ais.net X-Newsreader: AIR News 3.X (SPRY, Inc.) Hey, of those who've received LW4.0 for the PC, anyone know how to use IK? I can't seem to make it do anything. Thanx, -Arn From dma@mcs.com Tue May 2 21:21:12 PDT 1995 Article: 5414 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5414 Path: netcom.com!csus.edu!csulb.edu!nic-nac.CSU.net!newshub.sdsu.edu!ihnp4.ucsd.edu!swrinde!cs.utexas.edu!news.sprintlink.net!redstone.interpath.net!ddsw1!usenet From: Dan Ablan Newsgroups: comp.graphics.packages.lightwave Subject: Re: Newbie needs Date: 27 Apr 1995 14:47:05 GMT Organization: MCSNet Services Lines: 23 Message-ID: <3noapa$mb4@News1.mcs.com> References: <3nm67l$jgr@sparc.occ.uky.edu> NNTP-Posting-Host: dma.pr.mcs.net ________________________________________________________________ >crhodes@ndlc.occ.uky.edu (Chris Rhodes) wrote: > I am 3 month infant on LW and have a question about "bones". > I am pretty sure what about what they are supposed to do but am having > difficulty making them work. I will admit that I have not read the > manual extensively, but I have read the manual... ________________________________________________________________ Explaning how to properly use bones via the Internet is not really a good idea... it would take up too much space! But, what you can do is check out Lee Stranahan's tape Displacement Mapping, Morphing, and Bones. I believe in the next LightWave Pro, you'll see a bones article by Arnie Boedecker, and you can read my bones article in the February LightWave Pro. Good Luck, Luke. -Dan Ablan "No Slogan" From CARRERA1@news.delphi.com Tue May 2 21:21:55 PDT 1995 Article: 5415 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5415 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!cs.utexas.edu!uunet!news.delphi.com!news2.delphi.com!not-for-mail From: CARRERA1@news.delphi.com (CARRERA1@DELPHI.COM) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Alpha? Date: 30 Apr 1995 23:17:05 -0400 Organization: Delphi Internet Services Corporation Lines: 16 Message-ID: <3o1jrh$lmi@news2.delphi.com> References: <3nup8v$ctc@newsbf02.news.aol.com> NNTP-Posting-Host: news2.delphi.com j1432@aol.com (J1432) writes: >Does anyone know if Lightwave will run on an Alpha AXP, or the Alpine >workstations made by Aspen Systems? i am concidering this to run Light >wave on. Yes, Lightwave will run on Alpha AXP systems, as in the Aspen system. Carrera also makes Alpha AXP based machines running Lightwave. Send us an email or phone use for pricing. email: Carrera1@delphi.com Phone: 1-800-576-RISC (7472) Thanks!!! From jubei@slip.net Tue May 2 21:23:16 PDT 1995 Article: 5416 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5416 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!hookup!lll-winken.llnl.gov!venus.sun.com!nntp-hub2.barrnet.net!slip.net!sfsp56.slip.net!user From: jubei@slip.net Newsgroups: comp.graphics.packages.lightwave Subject: Well, I got it. Date: 1 May 1995 03:18:32 GMT Organization: Slip.Net Lines: 20 Message-ID: NNTP-Posting-Host: sfsp56.slip.net ...and while I like it*, it raises a few questions. (1) Can you change the screen resolution? I am used to a higher display, from working w/ 3DS. (2) Is there a problem with the DXF and 3DS files? My Layout just drops out of the load window when I try. (3) Is there also a problem with The bones feature? My attempts to follow the manual's instructions on this matter have resulted in the object in question being transformed by the bone's pre-activation manipulations. This is not in accordance with the manual's writing. of course, I read Mr. Hasting's post that the implementation of bones and IK will be different in the actuall release version.....I can't wait. Russ *"All Praise Alan and Stuart!" From edreams@pd.org Tue May 2 21:23:56 PDT 1995 Article: 5417 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5417 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!swrinde!emory!edreams From: edreams@pd.org (Scott Bragg) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Congratulations Deskstation on Raptor 3 Date: 1 May 1995 04:17:06 GMT Organization: Emory University, Dept of Math and CS Lines: 39 Message-ID: <3o1nc3$p1e@emory.mathcs.emory.edu> References: NNTP-Posting-Host: noel.pd.org X-Newsreader: TIN [version 1.2 PL2] Stephen J Gaudet (sjg@world.std.com) wrote: : Just want to extend a congratulations to Deskstation for getting the : "Best of Byte" award at Comdex for the Raptor 3. We had a chance : to run the Raptor 3, 21164, 266 & 300 MHz and were very impressed, : so much so we decided to sign up to resell their product. : Deskstation can be reached at 800-793-3375. : Once again, high five! : Cheers : : Steve : +01-603-926-0300 : ___________________________________________________________________ : | Stephen Gaudet | Manufacture of Digital Alpha based | : | NekoTech / Inco | systems w/ PCI running NT, OSF/1 & VMS | : | 102 Tide Mill Rd Suite 6 | speeds ranging from 166 to 289MHz. | : | Hampton, NH 03842-2705 |----------------------------------------| : | ph:800-635-6895 fax:603-926-0301 e-mail:sjg@world.std.com | : ------------------------------------------------------------------- I want to second the congratulations to the Raptor guys. I was standing at their booth drooling all over their 300MHz Alpha (sorry about the wet keyboard guys...) when the news came down. Things got exciting very quick. -- Scott Bragg Electron Dreams edreams@noel.pd.org an animation house specialties: 3D Animation and Simulation From dingebre@xmission.xmission.com Tue May 2 21:22:29 PDT 1995 Article: 5418 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5418 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!news.mathworks.com!newshost.marcam.com!charnel.ecst.csuchico.edu!news.xmission.com!xmission!dingebre From: dingebre@xmission.xmission.com (David Ingebretsen) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Video capture for lightwave Date: 1 May 1995 04:20:25 GMT Organization: XMission Public Access Internet (801 539 0900) Lines: 24 Message-ID: <3o1ni9$7od@news.xmission.com> References: <3nscdk$chf@news.cc.ucf.edu> <3nshen$sd0@news.xmission.com> NNTP-Posting-Host: xmission.xmission.com X-Newsreader: TIN [version 1.2 PL2] Walter J. Turberville (III) (wturber@primenet.com) wrote: : >There will be those who will argue (aren't there always?) but with the : >newer drives, especially the Micropolis AV series, the quality of the : >video capture is excellent and should be close to many of the non-linear : >systems out there. I think that you will notice verly little loss with the : >3/4" equipment that you use. : Someone correct me if I am wrong, but I don't see how the drive used helps you : to obtain better TBC-IV/PAR capture. While capturing, you must do a trial and : error setting for quality factor. I always assumed the bandwidth : bottleneck was the PAR board's ability to coompress the received images in : real time. Could it be that the real bottleneck is the ability of the drive : to write the data to disk? Do drives take longer to write than to read? I : never really considered it. The speed of the drive plays a significant role in the quality because a faster drive requires less compression and can use higher blocking factors. The less you have ot compress, the better the resulting video. -- David David M. Ingebretsen *** Binary Illusions / 3D Physics *** dingebre@xmission.xmission.com *** Animation and more *** From Jeff_Holinski@mindlink.bc.ca Tue May 2 21:22:07 PDT 1995 Article: 5419 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5419 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!cs.utexas.edu!math.ohio-state.edu!uwm.edu!msunews!agate!news.mindlink.net!mindlink.bc.ca!a4482 From: Jeff_Holinski@mindlink.bc.ca (Jeff Holinski) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Play's SNAPPY info Date: Sun, 30 Apr 95 17:06:11 -0800 Organization: MIND LINK! - British Columbia, Canada Lines: 49 Distribution: world Message-ID: <69839-799286771@mindlink.bc.ca> NNTP-Posting-Host: mindlink.net In article <3o0v5d$s8n@news.tamu.edu>, srosas@cs.tamu.edu (Sergio E Rosas) writes: > > Msg-ID: <3o0v5d$s8n@news.tamu.edu> > Posted: 30 Apr 1995 21:23:57 GMT > > Org. : Texas A&M Computer Science Department, College Station, TX > > I have a question on exactly what the SNAPPY is? > > Is it some kind of digital cammera? Or some kind > of card that will capture an 1 image from a video tape recorder, > or videocammera ? (kind of the way a toaster grabs a frame?) > > If so, does it need a TBC to go with it? > What kind of quality will it get? As good as a toaster frame grab? > > TIA, > > Sergio > The Snappy is an image digitizer that plugs into your parallel port. If you've ever seen a DigiView you've got the general idea. It can grab a still frame from a live video signal and you don't need a TBC. It's packaged with Fauve Matisse (paint program) and Gryphon Morph (morph program). According to the brochure it will also emulate scanners with a Twain interface so you could scan an image directly into a PhotoShop without having to use the Snappy interface and save it to the disk first. The quality looked very good to me when I saw it at the Comdex show in Vancouver. You can grab a field, frame, or multi-frames. (it oversamples the signal, there's no motion) It scans at 320*240, 640*480, or 1500*1125. (you need 8 megs for the last one, 4 megs for the lower resolutions) Play inc had a disk full of images they were giving out at the show that had been done with the Snappy. Perhaps if you phone them they'll send you the disk or tell you where you can download them from. Ph: 916-851-0800 All in all I was very impressed with it. The only reason I don't have one is that I've got a PAR in my Amiga and it's more practical for me to get a TBC4 for motion digitizing. By the way, you DO know that this is a PC product right? Jeff H... From Jeff_Holinski@mindlink.bc.ca Tue May 2 21:22:43 PDT 1995 Article: 5420 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5420 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!cs.utexas.edu!math.ohio-state.edu!uwm.edu!msunews!agate!news.mindlink.net!mindlink.bc.ca!a4482 From: Jeff_Holinski@mindlink.bc.ca (Jeff Holinski) Newsgroups: comp.graphics.packages.lightwave Subject: LW PC & limited region Date: Sun, 30 Apr 95 17:11:26 -0800 Organization: MIND LINK! - British Columbia, Canada Lines: 11 Distribution: world Message-ID: <69840-799287086@mindlink.bc.ca> NNTP-Posting-Host: mindlink.net Is there a problem with the limited region function on the LW 4.0? I know on the Amiga versions of LW you used to hold down the 'L' key and drag a box of the region you wanted to render. On the PC version holding down the key seems to toggle the region display on and off and I haven't been able to figure out how to size the box. Other than that I love this program. I just wish I had some plugins. (or even macros) Jeff H... From crumpms@mail.auburn.edu Tue May 2 21:21:50 PDT 1995 Article: 5421 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5421 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!gatech!darwin.sura.net!news.duc.auburn.edu!mallard!crumpms From: crumpms@mail.auburn.edu (Michael S. Crumpler) Subject: ShaBlamm!, anybody? Message-ID: Sender: usenet@mail.auburn.edu (Usenet Administrator) Nntp-Posting-Host: mallard2.duc.auburn.edu Organization: Auburn University X-Newsreader: TIN [version 1.2 PL2] Date: Sun, 30 Apr 1995 19:37:17 GMT Lines: 1 From ar409@FreeNet.Carleton.CA Tue May 2 21:22:40 PDT 1995 Article: 5422 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5422 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.starnet.net!wupost!news.utdallas.edu!corpgate!bcarh189.bnr.ca!nott!cunews!freenet.carleton.ca!FreeNet.Carleton.CA!ar409 From: ar409@FreeNet.Carleton.CA (Saiyad Abdul) Subject: Re: Lightwave Still won't run! Message-ID: Sender: ar409@freenet3.carleton.ca (Saiyad Abdul) Reply-To: ar409@FreeNet.Carleton.CA (Saiyad Abdul) Organization: The National Capital FreeNet References: Date: Mon, 1 May 1995 05:14:11 GMT Lines: 52 In a previous posting, Edwin Gore (edgore@netcom.com) writes: > I am still very sad. I've upgraded my machine to Windows For Workgroups 3.11 > (from WFW 3.1), double/triple/quintuple/UMPTEENBILLION checked that my dongle > is securely seated, and Lightwave STILL WON"T RUN ON MY MACHINE. > > I've got a Pentium (AMI Bios) with Diamond Stealth 64VRAM (2mb) video card > (1.13 driver), 24MB RAM, and lightwave won't work... > > Usually I get either error 212 when starting Modeler (indicating that the > dongle isn't there), or a GPF "Unhandled Exception Error Code "0XC000001D > Modeler.exe.6B728). One time out of 20 or so modeler will start then crash, > exiting with no message, error or otherwise. One time out of maybe 60 modeler > will start up and I can actually use it. > > Layout either gives me the error "Layout Initialization Failed!" (80%), > starts, then crashes with a GPF when I try to load a model or scene (18%), > or (2%) starts up and works fine until I quit. > > I've tried using the standard VGA video driver (just in case), but it hasn;t > made any difference. > > It works just fine on the stock compaq deskpro 5/66 at work, it's just really > slow, so I'd rather use it at home (90mhz). Anyone have any ideas, or similar > experiance? Anyone from Newtek listening? (just in case I can get help before > Monday...) > > And Yes, I brought the dongle home, and it's seated. > > Edwin Gore > Visa International > > "God I hate Copy Protection" > -- > --------------------------------------------------------------------- > ! edgore@netcom.com ! Subscribe the Strata Mailing list! ! > ! Opinions are mine, ! Email "subscribe strata-list" ! > ! unless you want 'em ! to listserv@netcom.com...or don't... ! > --------------------------------------------------------------------- I feel a little better reading your story now.....You seem to be the only one having even more trouble than me....My LW works most of the time but will just in-explicably not launch sometimes....No error messages or anything, just starts loading and then freezes...When this happens i have to re-install it because it just won't work anymore even on a cold boot. I have noticed if I seem to use it alot during one session(quiting and restarting) then my chances of it locking up seem to be a little greater the next time I use Windows. What bugs me is that I am not getting any error messages or anything, it justs hangs for seemingly no reason....Oh well I guess I should be happy it works at 60-75% of the time which is better than not at all. Sai From wturber@primenet.com Tue May 2 21:22:26 PDT 1995 Article: 5423 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5423 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.primenet.com!ip232.phx.primenet.com!wturber From: wturber@primenet.com (Walter J. Turberville (III)) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Video capture for lightwave Date: Sun, 30 Apr 1995 22:47:33 LOCAL Organization: Primenet Lines: 30 Message-ID: References: <3nscdk$chf@news.cc.ucf.edu> <3nshen$sd0@news.xmission.com> <3o0f5l$qrh@hearst.cac.psu.edu> NNTP-Posting-Host: ip232.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <3o0f5l$qrh@hearst.cac.psu.edu> Anthony Cingle writes: [snip] >> >>Someone correct me if I am wrong, but I don't see how the drive used helps you >>to obtain better TBC-IV/PAR capture. While capturing, you must do a trial and >>error setting for quality factor. I always assumed the bandwidth >>bottleneck was the PAR board's ability to coompress the received images in >>real time. Could it be that the real bottleneck is the ability of the drive >>to write the data to disk? Do drives take longer to write than to read? I >>never really considered it. > > From what I understand, the faster the drive, the higher you can set the >Q-factor and block limit, thus improving the quality of the picture. > I have the 1.27GB Conner HD. I think it's currently the fast Drive for the >PAR. In the back of the manual they have a listing of compatible HDs for the PAR and >the recommened block limits for each. On the low end is the 540Mb Seagate w/ a >block limit of 154 and on the high end is the Conner w/ a block limit of 240. > > That is definitely true for recording stills, but I'm not sure it follows that it is true for capturing live video. For instance the block limit for our Seagate is 220 but when capturing video, we have to set the Q-factor to 9-11 which does not even come close to pushing the block limit. Does anyone know where the bottleneck is? Is it the drive or the video compression? _________________________________________________________________ Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Phoenix, AZ |http://www.primenet.com/~wturber ...........................|ftp.primenet.com/users/w/wturber From bdupras@bert.eecs.uic.edu Tue May 2 21:22:35 PDT 1995 Article: 5424 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5424 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!nntp.crl.com!decwrl!hookup!lll-winken.llnl.gov!uwm.edu!cs.utexas.edu!news.unt.edu!bert From: bdupras@bert.eecs.uic.edu (TheTruth) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Video capture for lightwave Date: Mon, 01 May 95 06:10:19 GMT Organization: The.Truth.Com Lines: 26 Distribution: inet Message-ID: <3o21i8$1co@hermes.unt.edu> References: <3nscdk$chf@news.cc.ucf.edu> <3nshen$sd0@news.xmission.com> NNTP-Posting-Host: jove.acs.unt.edu X-Newsreader: News Xpress Version 1.0 Beta #3 >Someone correct me if I am wrong, but I don't see how the drive used helps you >to obtain better TBC-IV/PAR capture. While capturing, you must do a trial and >error setting for quality factor. I always assumed the bandwidth >bottleneck was the PAR board's ability to coompress the received images in >real time. Could it be that the real bottleneck is the ability of the drive >to write the data to disk? Do drives take longer to write than to read? I >never really considered it. >_________________________________________________________________ >Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com >Phoenix, AZ |http://www.primenet.com/~wturber >............................|ftp.primenet.com/users/w/wturber I have seen this hard drive difference n person. When I first used a PAR, we were using the Seagate (?) that was the only officially supported drive at the time. The quality was pretty good for the price. But, I have also seen the PAR used with the Micropolis (?) AV series as well. It's like the difference between Hi8 and BetaSP. It's just that simple - the better the drive, the better your PAR animation will look. I'm sure there's a logical limit to that, but I recommend looking at the difference if you've got the access to the two types of PAR setups. B_ From animhous@evansville.net Tue May 2 21:25:49 PDT 1995 Article: 5425 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5425 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!Germany.EU.net!EU.net!news.sprintlink.net!info.evansville.net!NewsWatcher!user From: animhous@evansville.net (Gary Davis) Newsgroups: comp.graphics.packages.lightwave Subject: ONYX/Reality Engine Date: 1 May 1995 07:22:16 GMT Organization: Animation House Lines: 8 Message-ID: NNTP-Posting-Host: world.evansville.net Is or will Lightwave be optimized for the Reality Engine on the SGI ONYX? How about OPEN GL? Also does the SGI version have Open Inventor support for use in VR applications. Any information will be greatly appreciated, thank you. -- animhous@evansville.net From bdupras@bert.eecs.uic.edu Tue May 2 21:25:22 PDT 1995 Article: 5426 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5426 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!Germany.EU.net!EU.net!news.sprintlink.net!cs.utexas.edu!news.unt.edu!bert From: bdupras@bert.eecs.uic.edu (TheTruth) Newsgroups: comp.graphics.packages.lightwave Subject: Re: lightning with marble... Date: Mon, 01 May 95 06:22:36 GMT Organization: The.Truth.Com Lines: 19 Distribution: inet Message-ID: <3o2296$1co@hermes.unt.edu> References: NNTP-Posting-Host: jove.acs.unt.edu X-Newsreader: News Xpress Version 1.0 Beta #3 In article , jhilem41@maine.maine.edu (John Hileman) wrote: > Just curious... has anyone ever tried to create lighning ... using the >marble texture... and if so ... what were the results? > > >Jhilem41@maine.maine.edu > Yes - sort of. I was able to use the marble texture for a Jacob's Ladder style spark that climbed up two poles. I had to set the veign sharpness pretty high, and I made the texture luminous. I also mad a "normal" and a "warped" version of my polygon in Modeler so I could map the spark to the warped object and morph it back into place. It created a nice "messed up" effect that was perfect. I'll see if I can dig up the object/scene. Email me for more info. Brian From anime@primenet.com Tue May 2 21:27:53 PDT 1995 Article: 5427 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5427 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.primenet.com!anime From: anime@primenet.com (Jaho Shikaze) Newsgroups: comp.graphics.packages.lightwave Subject: Re: B5 scan wireframe effect Date: 1 May 1995 08:20:02 GMT Organization: Primenet Lines: 25 Message-ID: <3o25ji$634@news.primenet.com> References: <3nulod$h9h@news.primenet.com> NNTP-Posting-Host: usr1.primenet.com X-Newsreader: TIN [version 1.2 PL2] In the name of krishna@primenet.com the following words were written: *I just noticed something which is probably obvious to most of you. But *this may raise an interesting topic, i.e. 2D graphic displays via Lightwave. *Star Fury cockpits have a radar that gives them, apparenly, wirefram *renditions of objects they discover. I was thinking that perhaps this *was generated in LW by rendering the actual visual out the cockpit as a *wireframe, then converting to 2 color (yellow and black) and using as an *image sequence as the animation is rerendered perhaps with the *prerendered 24-bit iffs as a backdrop as well and just rendering the new *cockpit (most of the cockpit might be a foreground image? If someone *could confirm or deny my suspicions, I am curious. I don't work on the show but I would say that they when a wireframe is render its already two colors... when you're inside cockpit look out, the cockpit is real using ultimatte technology to throw in front of the space or action background... using ADO the wirfram animation could be scaled and turned in any form to fit on the radar screen... -- -----------The Power of Jaho------------ I don't give a damn about my children & my grandchildren All I cares about me! And if gangster run this country, then I'm going to be a gangster! From anime@primenet.com Tue May 2 21:27:58 PDT 1995 Article: 5428 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5428 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.primenet.com!anime From: anime@primenet.com (Jaho Shikaze) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Virtual Warriors - more info. Date: 1 May 1995 08:28:00 GMT Organization: Primenet Lines: 51 Message-ID: <3o262g$634@news.primenet.com> References: NNTP-Posting-Host: usr1.primenet.com X-Newsreader: TIN [version 1.2 PL2] This is jaho from the Mech Kit... how this project going? In the name of siepiau@nntpserver the following words were written: *As virtual reality style 3D games become more widespread with the advent of *more powerful PCs and "next-generation" game systems, many game programmers *are jumping in the bandwagon to create 3D games involving 3D actors... *To aid in the task of building 3D characters, I present - *Virtual Warriors Design Kit *This is a collection of 3D models sculpted in the image of popular 3D fighting *games such as Virtua Fighter, Tekken...etc. These models are specially designed *to have a low polygon count for use in 3D game engines, yet look good enough to *be used for 3D rendering purposes. *There are currently 8 male and 7 female models available, covering a range of *typical fighter archetypes from various existing 2D and 3D fighting games. The *Design Kit's aim is to provide the basic 3D datasets (which are good enough for *commercial use, but not original) that can be build upon to create new and *original 3D figures for your own VR game. *The average polygon count for each model is about 1500 triangles, or 800-900 *if you reduce some of the triangles to 4-sided polys. They look good under flat *rendering or gouraud shading, and even better with texture mapping. Currently, *no texture maps are supplied, since this is highly specific to whatever final *design you come up with. Facial texture maps may be available at a later date. *Each model has articulate limbs which can be animated and combined to form over *2000 different new characters. Body parts such as heads and hair and accessories *such as clothing can also be manipulated. *The models are in Imagine (TDDD) format. As there is no program to run, the data *is platform independent as long as you have a converter for the Imagine format. *However, to edit the objects you do need a 3D modeller such as Imagine or 3D *Studio. *The Virtual Warrior models are shareware distributed via email. For more *information on ordering, send email to: siepiau@mincom.oz.au *Welcome to the exciting world of 3D warrior design! *-tomwoof *(28.4.95) -- -----------The Power of Jaho------------ I don't give a damn about my children & my grandchildren All I cares about me! And if gangster run this country, then I'm going to be a gangster! From anime@primenet.com Tue May 2 21:28:04 PDT 1995 Article: 5429 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5429 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.primenet.com!anime From: anime@primenet.com (Jaho Shikaze) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Did the toaster kill itself? Date: 1 May 1995 08:31:23 GMT Organization: Primenet Lines: 30 Message-ID: <3o268r$634@news.primenet.com> References: <3np014$1j9@nnrp.ucs.ubc.ca> NNTP-Posting-Host: usr1.primenet.com X-Newsreader: TIN [version 1.2 PL2] In the name of jmacleod@unixg.ubc.ca the following words were written: *I do not know how many Toasters were sold, but I do know that many of *them were used in places where people were learning about video. I can *not imagine what the ratio would be but for every toaster sold I bet it *was used to educate quite a few people. *The toaster really did give access to tools that many people would not *have had access to. however, in teaching people do you think the Toaster *was kind of a double edged sword in that it educated people it also *taught them not to use it. Dont get me wrong the toaster is great. *I know many peopel that learned on the toaster and are now working on *much better equipment. *I dont know, just a thought. The toaster hardly killed itself... Newtek would not exist today if not for what the toaster did in its hey day... it sold well... you are right however it wows a lot and educates a lot of poeple who are later seen on better equipment... 1. the toaster is simply not up to true broadcast stsandards... most pros wouldn't touch it at the studio I used to work... 2. on the level it on however you cant do better for the price, saving local cable and public broadcasting thousands in equipment cost... -- -----------The Power of Jaho------------ I don't give a damn about my children & my grandchildren All I cares about me! And if gangster run this country, then I'm going to be a gangster! From ZooRopa@mindlink.bc.ca Tue May 2 21:22:10 PDT 1995 Article: 5430 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5430 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!agate!news.mindlink.net!news From: Jim Thompson Newsgroups: comp.graphics.packages.lightwave Subject: Re: Play's SNAPPY info Date: 1 May 1995 09:55:21 GMT Organization: MIND LINK! Communications Corp. Lines: 17 Message-ID: <3o2b69$m31@deep.rsoft.bc.ca> References: <3o0v5d$s8n@news.tamu.edu> NNTP-Posting-Host: line02.nwm.mindlink.net Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.1b3 (Windows; I; 16bit) To: srosas@cs.tamu.edu srosas@cs.tamu.edu (Sergio E Rosas) wrote: > I have a question on exactly what the SNAPPY is? > >Is it some kind of digital cammera? Or some kind >of card that will capture an 1 image from a video tape recorder, >or videocammera ? (kind of the way a toaster grabs a frame?) > > If so, does it need a TBC to go with it? >What kind of quality will it get? As good as a toaster frame grab? > >TIA, > >Sergio > I think it's like a high-end DigiView. From tusp007@uabdpo.dpo.uab.edu Tue May 2 21:27:47 PDT 1995 Article: 5431 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5431 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!gatech!news-feed-1.peachnet.edu!darwin.sura.net!maze.dpo.uab.edu!tty24.maze.ppp.uab.edu!tusp007 From: tusp007@uabdpo.dpo.uab.edu (William Reeder) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Snappy Info Date: Mon, 1 May 1995 07:41:51 UNDEFINED Organization: Birmingham Zoo Lines: 10 Message-ID: NNTP-Posting-Host: tty24.maze.ppp.uab.edu X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #1] Since I have a snappy I thought I would share my opinions. It is more like the framegrabber that was in the DCTV unit. Plug a live source into it and choose the quality of the scan. You can grab off of moving video because it samples the incoming video every couple of seconds and freezes it until you decide whether to use that frame. It does this using "Software TBC" process. Still images are scanned several times and then combined to make the final image. Image quality is very good and it is very simple to use. Wm Reeder Epitome Perceptions From djr@infinet.com Tue May 2 21:22:12 PDT 1995 Article: 5432 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5432 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!malgudi.oar.net!infinet!djr From: djr@infinet.com (Dan J. Rockwell) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Play's SNAPPY info Date: 1 May 1995 13:21:59 GMT Organization: InfiNet Lines: 30 Message-ID: <3o2n9n$fgv@horus.infinet.com> References: <3o0v5d$s8n@news.tamu.edu> NNTP-Posting-Host: rigel.infinet.com X-Newsreader: TIN [version 1.2 PL2] Sergio E Rosas (srosas@cs.tamu.edu) wrote: : I have a question on exactly what the SNAPPY is? A capture device (gadget) that hangs off the parrallel port on a pc. : Is it some kind of digital cammera? No. : Or some kind of card that will capture an 1 image from a video tape recorder, : or videocammera ? (kind of the way a toaster grabs a frame?) Sorta but no. Moving video isn't its best option to garb at, still's however are very good. You can grab in 320x200, 640x680, and 1500x1100 (or close to that). You have a number of capture options: moving still, basic still, quality still, very high quality still, and really high quality still. Then after you take the grab you can play with the color values, adjust brightness, contrast, sharpness, tint, picture and then save out to a number of formats: tif, gif, jpg, bmp etc etc.... : If so, does it need a TBC to go with it? No. : What kind of quality will it get? As good as a toaster frame grab? Well on stills yeah its very good, on moving video no. IMHO its best work is on stills, but you can use it on moving video. Dan From mbc@po.cwru.edu Tue May 2 21:28:11 PDT 1995 Article: 5433 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5433 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!usenet.ins.cwru.edu!po.cwru.edu!mbc From: mbc@po.cwru.edu (Michael B. Comet) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Undo in Layout? Date: 1 May 1995 13:35:12 GMT Organization: Case Western Reserve University Lines: 24 Message-ID: <3o2o2g$rlg@usenet.INS.CWRU.Edu> References: <3nqpjp$ppq@usenet.INS.CWRU.Edu> <3nr5ob$i4q@galaxy.ucr.edu> NNTP-Posting-Host: sushi.ins.cwru.edu X-Newsreader: CWRU GnomeNews for Windows In a previous article bhoffman@valverde.edu (Brian Hoffman) said: > Sorry, there's no explicit UNDO in Layout. However Layout has less > need for an UNDO function since changes in position/rotation/ > scale/etc. do not become permanent until you actually keyframe those > changes. (Unless you have "Auto Key Adjust" enabled. This is > usually NOT desireable.) Also, deleting a newly created keyframe has > the effect of an UNDO. If you keyframe changes to a pre-existing > keyframe though, you're out of luck. > Yes...I didn't realize this until I played with it some more. I was used to Imagine which remembers any changes after a frame was set to key (sounds like the "Auto Key Adjust" option). Of course since it doesn't remember it until you select may key again, it doesn't matter. mbc -- | Michael B. Comet - mbc@po.cwru.edu | http://www.cwru.edu/0/cwrunet/homes/comet/index.html | Graphics & Animation! From mbc@po.cwru.edu Tue May 2 21:28:14 PDT 1995 Article: 5434 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5434 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!math.ohio-state.edu!magnus.acs.ohio-state.edu!usenet.ins.cwru.edu!po.cwru.edu!mbc From: mbc@po.cwru.edu (Michael B. Comet) Newsgroups: comp.graphics.packages.lightwave Subject: Re: 4.0 and Inverse kinematics Date: 1 May 1995 13:53:00 GMT Organization: Case Western Reserve University Lines: 39 Message-ID: <3o2p3s$rlg@usenet.INS.CWRU.Edu> References: NNTP-Posting-Host: sushi.ins.cwru.edu X-Newsreader: CWRU GnomeNews for Windows In a previous article zeltzer@primenet.com (Kiyousuke) said: > Does Lightwave 4.0 have inverse kinematics as were promised? If so does anyone > have any comments on how well they work or if not what happened to them? > Yes it does. It's pretty cool. In the layout manual they have a quick sample kind of tuorial thing. Basically you load up 4 cubes and parent them to make a basic arm structure. Then you add a null object as a 'goal' and as you move it around, the end of the arm actually 'reaches' for the goal object. You can then create key frame using this and animate. The arm will actually bend as you move the goal object toward it etc.... I think if you use this with bones it will be very slick. You could make snake like object and by setting a goal the body would actually coil and recoil for you. One note, I only played with it a little but when the arm bent it seemed kind of difficult control. That is if I move the goal closer to the arm, it might bend up or down depending as to how I had the goal object... I am not sure if you can move roate objects inbetween the base and the goal but it would make sense. Basically it seemed kind of random as to the exact position the arm would take. Think of how many ways an arm could actually bend to account for where the base was and where the end had to be. Mike Comet mbc@po.cwru.edu -- | Michael B. Comet - mbc@po.cwru.edu | http://www.cwru.edu/0/cwrunet/homes/comet/index.html | Graphics & Animation! From mbc@po.cwru.edu Tue May 2 21:22:45 PDT 1995 Article: 5435 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5435 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!usenet.ins.cwru.edu!po.cwru.edu!mbc From: mbc@po.cwru.edu (Michael B. Comet) Newsgroups: comp.graphics.packages.lightwave Subject: Re: LW PC & limited region Date: 1 May 1995 13:56:20 GMT Organization: Case Western Reserve University Lines: 26 Message-ID: <3o2pa4$rlg@usenet.INS.CWRU.Edu> References: <69840-799287086@mindlink.bc.ca> NNTP-Posting-Host: sushi.ins.cwru.edu X-Newsreader: CWRU GnomeNews for Windows In a previous article Jeff_Holinski@mindlink.bc.ca (Jeff Holinski) said: > Is there a problem with the limited region function on the LW 4.0? I know > on the Amiga versions of LW you used to hold down the 'L' key and drag a > box of the region you wanted to render. On the PC version holding down the > key seems to toggle the region display on and off and I haven't been able > to figure out how to size the box. > It works okay for me, but I think you are supposed to press it (that's what i do and the docs say) and then release. ie: press L once and let go Then adjust the size with the mouse Then press L one more time and you will now use the set limited region. Mike Comet mbc@po.cwru.edu -- | Michael B. Comet - mbc@po.cwru.edu | http://www.cwru.edu/0/cwrunet/homes/comet/index.html | Graphics & Animation! From mbc@po.cwru.edu Tue May 2 21:22:57 PDT 1995 Article: 5436 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5436 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.moneng.mei.com!news.ecn.bgu.edu!usenet.ins.cwru.edu!po.cwru.edu!mbc From: mbc@po.cwru.edu (Michael B. Comet) Newsgroups: comp.graphics.packages.lightwave Subject: Re: IK work? Date: 1 May 1995 13:57:47 GMT Organization: Case Western Reserve University Lines: 13 Message-ID: <3o2pcr$rlg@usenet.INS.CWRU.Edu> References: <3o1g2o$gub@news.ais.net> NNTP-Posting-Host: sushi.ins.cwru.edu X-Newsreader: CWRU GnomeNews for Windows In a previous article awb@ais.net said: > Hey, of those who've received LW4.0 for the PC, anyone know how to use IK? > I can't seem to make it do anything. Can you be more specific? -- | Michael B. Comet - mbc@po.cwru.edu | http://www.cwru.edu/0/cwrunet/homes/comet/index.html | Graphics & Animation! From scratch@holly.ACNS.ColoState.EDU Tue May 2 21:23:11 PDT 1995 Article: 5437 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5437 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!purdue!yuma!holly.ACNS.ColoState.EDU!scratch From: scratch@holly.ACNS.ColoState.EDU (Adrian Corral) Newsgroups: comp.graphics.packages.lightwave Subject: Spot LIghts? Date: 1 May 1995 02:32:09 GMT Organization: Colorado State University, Fort Collins, CO 80523 Lines: 11 Message-ID: <3o1h79$47iq@yuma.ACNS.ColoState.EDU> NNTP-Posting-Host: holly.acns.colostate.edu X-Newsreader: TIN [version 1.2 PL2] Hello all. I was just thinking of how to get that spot light effect on such show as B5 and Sea Quest. What is the best type of mapping on a cone to do this? You know what I want... That nice "dusty" look of light passing through particles. Thanks all... Later, Adrian From mbc@po.cwru.edu Tue May 2 21:23:24 PDT 1995 Article: 5438 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5438 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!usenet.ins.cwru.edu!po.cwru.edu!mbc From: mbc@po.cwru.edu (Michael B. Comet) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Well, I got it. Date: 1 May 1995 14:07:17 GMT Organization: Case Western Reserve University Lines: 32 Message-ID: <3o2pul$lb@usenet.INS.CWRU.Edu> References: NNTP-Posting-Host: sushi.ins.cwru.edu X-Newsreader: CWRU GnomeNews for Windows In a previous article jubei@slip.net said: > ...and while I like it*, it raises a few questions. > (1) Can you change the screen resolution? I am used to a higher > display, from working w/ 3DS. Run windows in a higher mode. I use 1024x768 > (2) Is there a problem with the DXF and 3DS files? My Layout just > drops out of the load window when I try. I don't think this is in the pre-release version yet. > (3) Is there also a problem with The bones feature? My attempts to > follow the manual's instructions on this matter have resulted in the > object in question being transformed by the bone's pre-activation > manipulations. This is not in accordance with the manual's writing. I have this problem too. Once I add a bone, I move it into the position I want to be it's rest position and hit r. But after doing so the object is deformed! It's supposed to stay where it is and the bone will then deform it from this point on...I hope this changes. Mike Comet mbc@po.cwru.edu -- | Michael B. Comet - mbc@po.cwru.edu | http://www.cwru.edu/0/cwrunet/homes/comet/index.html | Graphics & Animation! From mbc@po.cwru.edu Tue May 2 21:28:22 PDT 1995 Article: 5439 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5439 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!usenet.ins.cwru.edu!po.cwru.edu!mbc From: mbc@po.cwru.edu (Michael B. Comet) Newsgroups: comp.graphics.packages.lightwave Subject: LW4.0: Problem with anim preview speed Date: 1 May 1995 14:10:38 GMT Organization: Case Western Reserve University Lines: 23 Message-ID: <3o2q4u$lb@usenet.INS.CWRU.Edu> NNTP-Posting-Host: sushi.ins.cwru.edu X-Newsreader: CWRU GnomeNews for Windows Question, I have Windows 3.11 and LW4 on a Pentium 60. When I make a wireframe preview in layout, it doesn't play back at the proper speed. ie: it says 30fps but it plays way slower. I found that making the window smaller increases the playback speed. However it is still slighty slower thant 30fps. Anyone else have this problem? Perhaps a need a faster graphics card. I note general redraws are faster as well when I make the screen smaller. Mike Comet mbc@po.cwru.edu -- | Michael B. Comet - mbc@po.cwru.edu | http://www.cwru.edu/0/cwrunet/homes/comet/index.html | Graphics & Animation! From camcollect@aol.com Tue May 2 21:21:57 PDT 1995 Article: 5440 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5440 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!newsjunkie.ans.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: camcollect@aol.com (CamCollect) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Alpha? Date: 1 May 1995 10:19:52 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 13 Sender: root@newsbf02.news.aol.com Message-ID: <3o2qm8$ag1@newsbf02.news.aol.com> References: <3nup8v$ctc@newsbf02.news.aol.com> Reply-To: camcollect@aol.com (CamCollect) NNTP-Posting-Host: newsbf02.mail.aol.com LW 4.0 for the Alpha should be available in about a week or two. Greg Milneck, Jr. The Video Company Baton Rouge, LA, USA camcollect@aol.com From scratch@holly.ACNS.ColoState.EDU Tue May 2 21:25:26 PDT 1995 Article: 5441 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5441 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!purdue!yuma!holly.ACNS.ColoState.EDU!scratch From: scratch@holly.ACNS.ColoState.EDU (Adrian Corral) Newsgroups: comp.graphics.packages.lightwave Subject: LIghtWave 4.0 Amiga? Date: 1 May 1995 06:31:15 GMT Organization: Colorado State University, Fort Collins, CO 80523 Lines: 20 Message-ID: <3o1v7j$1ies@yuma.ACNS.ColoState.EDU> NNTP-Posting-Host: holly.acns.colostate.edu X-Newsreader: TIN [version 1.2 PL2] Anyone know when the Amiga version of 4.0 is due out? I will be using the Amiga for some time as I have a lot of software for LIght Wave that is currently only on the Amiga. I also cannot afford a rendering Slave in the form of a pentium system at the moment (that is all it would be as clones are not fun to use in any other sense). I do have to admit that the support is nice though... So, anyone? When is LIghtWave 4.0 for the Amiga do out? I want to take advantage of my upgrade from 3.5!!! :-) -Adrian (Just this guy that is getting better and better all the time). P.S. Thanks to all that have been helpful in the past. From johnc@MCS.COM Tue May 2 21:22:32 PDT 1995 Article: 5442 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5442 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!gatech!willis.cis.uab.edu!ddsw1!not-for-mail From: johnc@MCS.COM (John Crookshank) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Video capture for lightwave Date: 1 May 1995 00:56:37 -0500 Organization: MCSNet Subscriber Account, Chicago's First Public-Access Internet! Lines: 21 Message-ID: <3o1t6l$oj7@Mercury.mcs.com> References: <3nscdk$chf@news.cc.ucf.edu> <3nshen$sd0@news.xmission.com> NNTP-Posting-Host: mercury.mcs.com X-Newsreader: TIN [version 1.2 PL2 (KSD)] Walter J. Turberville (III) (wturber@primenet.com) wrote: > {snip} I always assumed the bandwidth > bottleneck was the PAR board's ability to coompress the received images in > real time. Could it be that the real bottleneck is the ability of the drive > to write the data to disk? Do drives take longer to write than to read? I > never really considered it. You guessed it... Drive speed is the biggest determining factor in image quality when recording video images to disk. Since the current level of technology in today's hard drives cannot handle full, uncompressed images, all these non-linear systems have to use image compression. The slower the drive is, the more compressed the files have to be. When faster drives come out, they can use lower compression ratios, and get better image quality. -- ,-------------------------------------------------, / John Crookshank MicroTech Solutions, Inc. / ( johnc@mcs.com Desktop Video Systems Dealer ( \ mtech1@mcs.com Store:708-851-3033 \ `-------------------------------------------------` From bitlord@delphi.com Tue May 2 21:29:37 PDT 1995 Article: 5443 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5443 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!newsfeed.pitt.edu!uunet!news.delphi.com!usenet From: Alexis Delgado Newsgroups: comp.graphics.packages.lightwave Subject: LIGHTWAVE for POWERMAC??? Date: Mon, 1 May 95 10:47:55 -0500 Organization: Delphi (info@delphi.com email, 800-695-4005 voice) Lines: 5 Message-ID: NNTP-Posting-Host: bos1e.delphi.com I heard some rumor that lightwave either is available for the POWERMAC or WILL be. Not that I care, but I just wasn't aware of this, and was curious as to wether or not I should flame the guy that posted it. :) well? From ernie@gaspra.pd.com Tue May 2 21:24:15 PDT 1995 Article: 5444 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5444 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!willis.cis.uab.edu!ddsw1!news.rtd.com!gaspra.pd.com!ernie From: Ernie Wright Newsgroups: comp.graphics.packages.lightwave Subject: Re: Invisible Wireframe Previews Date: Sun, 30 Apr 1995 23:19:47 -0700 Organization: RTD Internet Access, a division of RTD Systems & Networking, Inc. Lines: 24 Message-ID: References: <3ntsb1$65n@newsbf02.news.aol.com> NNTP-Posting-Host: pd.com Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII In-Reply-To: Mr gloop: > Just got LWPC, working fine, except for wireframe previews. > It calculates the preview, but doesn't display anything. It will show > lights, but that's about it. I checked the scene menu and indicated > show everything...... John Gross: > I haven't seen this problem. Are you running NT or normal windows? It > could be something with your display driver. I've seen this with my Diamond SpeedStar and I'm now pretty sure it's an interaction of LW with the driver. The driver does screen updates asynchronously, and pending updates aren't completed if the region being drawn has been invalidated in the meantime. Normally this is a time saver, but the side effect this has in previews is obviously not good. It's possible that using a different approach to drawing the preview frames will bypass this driver optimization--manually clearing the background rather than calling InvalidateRect(), for example. I have a machine that exhibits the behavior, which means I ought to be testing for ways to get around it, but I just haven't had the time. - Ernie From jplant@aol.com Tue May 2 21:28:45 PDT 1995 Article: 5445 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5445 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!newsjunkie.ans.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: jplant@aol.com (J Plant) Newsgroups: comp.graphics.packages.lightwave Subject: Re: A Chat witht the Newtek LW Product Manager Date: 1 May 1995 10:55:06 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 8 Sender: root@newsbf02.news.aol.com Message-ID: <3o2soa$aq3@newsbf02.news.aol.com> References: <137803@cup.portal.com> Reply-To: jplant@aol.com (J Plant) NNTP-Posting-Host: newsbf02.mail.aol.com That was Brad Peebler you spoke with. He was in town last week to show LightWave off at a game developers show. He also met with Stuart and Allen, as well as Arnie Cachelin (Arnie is working closely with Xaos Tools to get Penello ported over to LightWave.) I suspect we'll see a lot more of Brad in the Bay Area in the near future. Jim Plant From jgjones@earth.usa.net Tue May 2 21:22:49 PDT 1995 Article: 5446 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5446 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!math.ohio-state.edu!magnus.acs.ohio-state.edu!csn!earth.usa.net!earth.usa.net!news From: jgjones@earth.usa.net (James Jones/Nibbles and Bits) Newsgroups: comp.graphics.packages.lightwave Subject: LW PC & limited region Date: 1 May 1995 09:00:46 -0600 Organization: Internet Express (800-592-1240 customer service) Lines: 12 Message-ID: <3o2t2u$m4i@earth.usa.net> NNTP-Posting-Host: earth.usa.net > Is there a problem with the limited region function on the LW 4.0? Just press it once to toggle the limited region controls on and off. Same with the Tension, Continuity and Bias control. (It does make a neat strobe effect if you hold it down, tho.. :) -Jim | AmiQWK 2.7 - S/N 0232 | ... James G. Jones * NIBBLES & BITS * jgjones@usa.net From jgjones@earth.usa.net Tue May 2 21:29:08 PDT 1995 Article: 5447 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5447 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!math.ohio-state.edu!magnus.acs.ohio-state.edu!csn!earth.usa.net!earth.usa.net!news From: jgjones@earth.usa.net (James Jones/Nibbles and Bits) Newsgroups: comp.graphics.packages.lightwave Subject: Modeler 4.0 Date: 1 May 1995 09:01:03 -0600 Organization: Internet Express (800-592-1240 customer service) Lines: 31 Message-ID: <3o2t3f$m5e@earth.usa.net> NNTP-Posting-Host: earth.usa.net Noticed a few things about the new 4.0 pre-release Modeler that I haven't seen mentioned before, so I thought I'd, um, mention them: * Merge Polys is much improved... instead of leaving a string of connected points on the interior area of the adjacent polygons, it now disconnects those points and leaves a nice polygon around the exterior perimeter of the original polys. (This is, in addition to being really neat, kinda hard to describe.) * Metaform handles adjacent, non-selected polygons differently. Not sure if this is an improvement, but it makes some interesting patterns. :) * Cool blue surface normals. * Keyboard Shortcuts is under the F12 key. Anyone (Stuart?) know the meaning of the strange little symbol that occasionly replaces the ' (ft.) indicator in the position readout when using English measurements? It occurs at very large numbers, in the range of thousands of feet and up. And at _really_ large grid sizes, the whole grid size entry changes to a string of these symbols. Meters-to-feet round-off errors, maybe? FPU run out of precision? -Jim | AmiQWK 2.7 - S/N 0232 | ... James G. Jones * NIBBLES & BITS * jgjones@usa.net From Jeff_Holinski@mindlink.bc.ca Tue May 2 21:23:28 PDT 1995 Article: 5448 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5448 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!agate!news.mindlink.net!mindlink.bc.ca!a4482 From: Jeff_Holinski@mindlink.bc.ca (Jeff Holinski) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Well, I got it. (bones) Date: Mon, 01 May 95 08:19:33 -0800 Organization: MIND LINK! - British Columbia, Canada Lines: 53 Distribution: world Message-ID: <69865-799341573@mindlink.bc.ca> NNTP-Posting-Host: mindlink.net In article <3o2pul$lb@usenet.INS.CWRU.Edu>, mbc@po.cwru.edu (Michael B. Comet) writes: > > Msg-ID: <3o2pul$lb@usenet.INS.CWRU.Edu> > References: > Posted: 1 May 1995 14:07:17 GMT > > Org. : Case Western Reserve University > > > In a previous article jubei@slip.net said: > > > ...and while I like it*, it raises a few questions. > > (1) Can you change the screen resolution? I am used to a higher > > display, from working w/ 3DS. > > Run windows in a higher mode. I use 1024x768 > > > (2) Is there a problem with the DXF and 3DS files? My Layout just > > drops out of the load window when I try. > > I don't think this is in the pre-release version yet. > > > (3) Is there also a problem with The bones feature? My attempts to > > follow the manual's instructions on this matter have resulted in the > > object in question being transformed by the bone's pre-activation > > manipulations. This is not in accordance with the manual's writing. > > > I have this problem too. Once I add a bone, I move it into > the position I want to be it's rest position and hit r. But after > doing so the object is deformed! It's supposed to stay where it is > and the bone will then deform it from this point on...I hope this > changes. > > Mike Comet > mbc@po.cwru.edu > > -- > | Michael B. Comet - mbc@po.cwru.edu > | http://www.cwru.edu/0/cwrunet/homes/comet/index.html > | Graphics & Animation! I was playing around with bones to modify a snake I built yesterday and they seemed to be working for me. Did you make a keyframe for the bone before you hit 'R'? I don't know if that's what you're supposed to do, but it seemed to work. ;^) Note: If you made a bone then added a bunch of child bones, you only need to set a key for the parent bone. Jeff H... From baudguy@iac.net Tue May 2 21:29:35 PDT 1995 Article: 5449 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5449 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!news.mathworks.com!news.kei.com!uhog.mit.edu!news.intercon.com!news.iac.net!news.iac.net!not-for-mail From: baudguy@iac.net (Dave White) Newsgroups: comp.graphics.packages.lightwave Subject: Perception FAQ Date: 1 May 1995 11:30:23 -0400 Organization: Internet Access Cincinnati 513-887-8877 Lines: 5 Message-ID: <3o2uqf$omc@little-miami.iac.net> NNTP-Posting-Host: little-miami.iac.net X-Newsreader: TIN [version 1.2 PL2] PAR software and the Perception FAQ can now be ftp'ed at: ftp.dps-inc.com /pub/DSP From Jeff_Holinski@mindlink.bc.ca Tue May 2 21:28:27 PDT 1995 Article: 5450 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5450 Path: netcom.com!csus.edu!news.ucdavis.edu!agate!news.mindlink.net!mindlink.bc.ca!a4482 From: Jeff_Holinski@mindlink.bc.ca (Jeff Holinski) Newsgroups: comp.graphics.packages.lightwave Subject: Re: LW4.0: Problem with anim preview speed Date: Mon, 01 May 95 08:25:15 -0800 Organization: MIND LINK! - British Columbia, Canada Lines: 41 Distribution: world Message-ID: <69866-799341915@mindlink.bc.ca> NNTP-Posting-Host: mindlink.net In article <3o2q4u$lb@usenet.INS.CWRU.Edu>, mbc@po.cwru.edu (Michael B. Comet) writes: > > Msg-ID: <3o2q4u$lb@usenet.INS.CWRU.Edu> > Posted: 1 May 1995 14:10:38 GMT > > Org. : Case Western Reserve University > > > Question, > > I have Windows 3.11 and LW4 on a Pentium 60. > > When I make a wireframe preview in layout, it doesn't play > back at the proper speed. ie: it says 30fps but it plays way slower. > > I found that making the window smaller increases the playback > speed. However it is still slighty slower thant 30fps. > > Anyone else have this problem? Perhaps a need a faster graphics > card. I note general redraws are faster as well when I make the screen > smaller. > > Mike Comet > mbc@po.cwru.edu > > > -- > | Michael B. Comet - mbc@po.cwru.edu > | http://www.cwru.edu/0/cwrunet/homes/comet/index.html > | Graphics & Animation! Do you have one of the cheaper 32 bit Windows cards? Your video card could just be too slow to move the amount of data you're trying to. If you're running WinDoze in 24 bit (16 million colors) you may want to switch it back to 256 colors when you're doing a long LightWave session. Thsi should give you more speed since the card only has to handle 1 byte per pixel rather than 3. Jeff H... From scc6969@netcom.com Tue May 2 21:29:51 PDT 1995 Article: 5451 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5451 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!scc6969 From: scc6969@netcom.com (Stephen Chan) Subject: Re: Animation Packages for MAC? Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: <3no71v$6uo@coranto.ucs.mun.ca> <3nqcv7$7mj@nntp.Stanford.EDU> Date: Mon, 1 May 1995 18:18:53 GMT Lines: 8 Sender: scc6969@netcom12.netcom.com William Melick (gilles@leland.stanford.edu) wrote: : Where can one get Animation Master? What does it go for ($$$) in the SGI : version? You can get A:M directly from Hash, 360-750-0042. It's normally ~$700 for every platform except the SGI where it's $900 something. -Steve C. From stranahan@aol.com Tue May 2 21:21:26 PDT 1995 Article: 5452 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5452 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!gatech!newsjunkie.ans.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.packages.lightwave Subject: Re: NewTek unveils Windows Toaster box at NAB Date: 1 May 1995 13:40:37 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 31 Sender: root@newsbf02.news.aol.com Message-ID: <3o36el$cm0@newsbf02.news.aol.com> References: <3nv8f3$n1c@rover.ucs.ualberta.ca> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com Chris Alexander writes.. ------------------------ Lee - just because your visions of grandeur didn't get fulfiled, don't take it out on Sarah (if that is her real name - just kidding Sarah). wasnt it you just a little while ago telling people to shut up with all of the babble, and get to the point here - LightWave? sheese, is Lee a little bitter here or what? --------------------------------- No - I'm pissed. There's a difference. I think Sarah's post was a bogus one, and I thought that this was obvious - but apparently YOU fell for it so I guess it's not that obvious. Saying 'Don't take it out on Sarah' implies that there IS a Sarah, which I don't buy. I'll stand by my original theory - It is almost certainly NOT sent by someone actually named Sarah Conner. I'm guessing that it was posted by a) a NewTek employee or b) a close friend of NewTek's. If I'm right, it's deceptive and it's wrong. But if they can fool people like you, then I guess it's effective. You want to talk about LightWave, great - then don't blast me because you think I may have hurt the feelings of a made up person, because I will respond to that. _____________________________________________ Lee Stranahan From leimberger@marbls.enet.dec.com Tue May 2 21:28:06 PDT 1995 Article: 5453 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5453 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!bloom-beacon.mit.edu!crl.dec.com!crl.dec.com!nntpd.lkg.dec.com!marbls.enet.dec.com!leimberger From: leimberger@marbls.enet.dec.com () Newsgroups: comp.graphics.packages.lightwave Subject: Re: Screen Grabber Date: 1 May 1995 12:57:06 GMT Organization: Digital Equipment Corporation Lines: 13 Distribution: world Message-ID: <3o2lr2$102@nntpd.lkg.dec.com> References: Reply-To: leimberger@marbls.enet.dec.com () NNTP-Posting-Host: marbls.enet.dec.com MCoats asked, |>Are there any Screen Grabber type programs floating around on the net? |>I |>would like to grab a modeler screen of mine and save it to disk. |> |>Manny |> |> Well I tried the ADpro screen loader on the Amiga and it works great. I really don't know of any other available for the Amiga , and don't know if there is one for the PC . bill From leimberger@marbls.enet.dec.com Tue May 2 21:28:09 PDT 1995 Article: 5454 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5454 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!bloom-beacon.mit.edu!crl.dec.com!crl.dec.com!nntpd.lkg.dec.com!marbls.enet.dec.com!leimberger From: leimberger@marbls.enet.dec.com () Newsgroups: comp.graphics.packages.lightwave Subject: Re: PC LW Copy Protection Date: 1 May 1995 13:10:31 GMT Organization: Digital Equipment Corporation Lines: 19 Distribution: world Message-ID: <3o2mk7$102@nntpd.lkg.dec.com> References: <3nlfa0$6au@ixnews2.ix.netcom.com> Reply-To: leimberger@marbls.enet.dec.com () NNTP-Posting-Host: marbls.enet.dec.com In article <3nlfa0$6au@ixnews2.ix.netcom.com>, djn@ix.netcom.com (Douglas Nakakihara) writes: |>Don't think I've seen this info posted yet, but PC LightWave has a |>parallel port dongle. As an Amiga user I understand...as a PC user I |>am |>outraged! ;-) |> |>-- |> //// |> * * --Doug |> ~ djn@ix.netcom.com "What a silly bunt..." |> Well I have been with the Amiga since it's birth and have run into some pirates. But in all honesty I see much more software theft in the PC world than I ever saw in the Amiga World. So I think the dongle is a necessary evil . From syndesis@beta.inc.net Tue May 2 21:27:06 PDT 1995 Article: 5455 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5455 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.inc.net!root From: syndesis@beta.inc.net (John Foust) Newsgroups: comp.graphics.packages.lightwave Subject: Re: ONYX/Reality Engine Date: 1 May 1995 20:36:50 GMT Organization: Syndesis Corporation Lines: 18 Message-ID: <3o3gp2$573@blinky.inc.net> References: NNTP-Posting-Host: t09.inc.net X-Newsreader: WinVN 0.92.6+ In article , animhous@evansville.net (Gary Davis) says: > >Is or will Lightwave be optimized for the Reality Engine on the SGI ONYX? I doubt it; the SGI version is being developed on Indy(s). You have a Reality Engine? >How about OPEN GL? Not yet. >Also does the SGI version have Open Inventor support >for use in VR applications. No, it doesn't. But you could use Syndesis's InterChange product to translate your LightWave scenes and objects to both Inventor and VRML formats. From shf@netcom.com Tue May 2 21:29:15 PDT 1995 Article: 5456 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5456 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!shf From: shf@netcom.com (Stuart Ferguson) Subject: Re: Modeler 4.0 Message-ID: Organization: The Blue Planet References: <3o2t3f$m5e@earth.usa.net> Date: Mon, 1 May 1995 21:46:35 GMT Lines: 23 Sender: shf@netcom3.netcom.com +-- jgjones@earth.usa.net (James Jones/Nibbles and Bits) writes: | * Merge Polys is much improved... instead of leaving a string of | connected points on the interior area of the adjacent polygons, | it now disconnects those points and leaves a nice polygon Glad you noticed. | * Keyboard Shortcuts is under the F12 key. The final version will have all the user-defined keys shifted over to F2-F11 so that F1 can be help. | Anyone (Stuart?) know the meaning of the strange little symbol that | occasionly replaces the ' (ft.) indicator in the position readout | when using English measurements? It occurs at very large numbers, That is "*" -- asterisk. It is used to indicate a number that will not fit in the given space. The grid readout does seem to go a bit flooey at large scales in English units however. I'll have to take a look at it. -- Stuart Ferguson (shf@netcom.com) "How do you compute that? Where on the graph do `must' and `cannot' meet?" From dovadia@csulb.edu Tue May 2 21:29:54 PDT 1995 Article: 5457 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5457 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.cac.psu.edu!news.pop.psu.edu!ctc.com!info.ucla.edu!library.ucla.edu!csulb.edu!dovadia From: dovadia@csulb.edu (David Ovadia) Newsgroups: comp.graphics.packages.lightwave Subject: Where did you get Win 95? Date: 1 May 1995 20:39:40 GMT Organization: Cal State Long Beach Lines: 13 Message-ID: <3o3guc$jcd@garuda.csulb.edu> NNTP-Posting-Host: heart.engr.csulb.edu X-Newsreader: TIN [version 1.2 PL2] I have noticed that many of the posts state that they are running under Windows 95. Where is everyone getting it? Is everyone in the world except me a Beta Tester? Just wondering, Dave -- dovadia@csulb.edu "Kung Fu Theatre, now there's a show with class. I'd like to find the guy who canceled it and karate chop his ass." J. Escalante of The Vandals From mbc@po.cwru.edu Tue May 2 21:23:31 PDT 1995 Article: 5458 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5458 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!math.ohio-state.edu!magnus.acs.ohio-state.edu!usenet.ins.cwru.edu!po.cwru.edu!mbc From: mbc@po.cwru.edu (Michael B. Comet) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Well, I got it. (bones) Date: 1 May 1995 20:16:02 GMT Organization: Case Western Reserve University Lines: 30 Message-ID: <3o3fi3$5gl@usenet.INS.CWRU.Edu> References: <69865-799341573@mindlink.bc.ca> NNTP-Posting-Host: sushi.ins.cwru.edu X-Newsreader: CWRU GnomeNews for Windows In a previous article Jeff_Holinski@mindlink.bc.ca (Jeff Holinski) said: > > I was playing around with bones to modify a snake I built yesterday and > they seemed to be working for me. Did you make a keyframe for the bone > before you hit 'R'? I don't know if that's what you're supposed to do, but > it seemed to work. ;^) > > Note: If you made a bone then added a bunch of child bones, you only need > to set a key for the parent bone. So you mean add bones, move etc... then create key for the bone and then hit r...I'll try that tonight...sounds promising, Thanks! It would make sense that you need to tell the bone to remember how it is oriented...Just another mistake in the manual I suppose. I like the part in the end of the manual where they talk about spline controls: tension, continuity and bias. The continuity and bias examples with -1 0 +1 in those 3 paragraphs are swapped from section to section. ie: there is are 3 bias paragraphs in the middle of the continuity section and vice versa. mbc -- | Michael B. Comet - mbc@po.cwru.edu | http://www.cwru.edu/0/cwrunet/homes/comet/index.html | Graphics & Animation! From mbc@po.cwru.edu Tue May 2 21:28:29 PDT 1995 Article: 5459 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5459 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!usenet.ins.cwru.edu!po.cwru.edu!mbc From: mbc@po.cwru.edu (Michael B. Comet) Newsgroups: comp.graphics.packages.lightwave Subject: Re: LW4.0: Problem with anim preview speed Date: 1 May 1995 20:22:06 GMT Organization: Case Western Reserve University Lines: 23 Message-ID: <3o3fte$5gl@usenet.INS.CWRU.Edu> References: <69866-799341915@mindlink.bc.ca> NNTP-Posting-Host: sushi.ins.cwru.edu X-Newsreader: CWRU GnomeNews for Windows In a previous article Jeff_Holinski@mindlink.bc.ca (Jeff Holinski) said: Do you have one of the cheaper 32 bit Windows cards? Your video card could > just be too slow to move the amount of data you're trying to. If you're > running WinDoze in 24 bit (16 million colors) you may want to switch it > back to 256 colors when you're doing a long LightWave session. Thsi should > give you more speed since the card only has to handle 1 byte per pixel > rather than 3. > Hehee try a cheaper 24 bit card. I am running 1024x768 256 colors. The 16m mode isn't fast enough... I guess it's time to buy a faster video card... It works for you then I suppose? mbc -- | Michael B. Comet - mbc@po.cwru.edu | http://www.cwru.edu/0/cwrunet/homes/comet/index.html | Graphics & Animation! From Norman@eisner.decus.org Tue May 2 21:27:41 PDT 1995 Article: 5460 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5460 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!cs.utexas.edu!bcm!news.msfc.nasa.gov!red_knight.msfc.nasa.gov!not-for-mail From: Norman@eisner.decus.org (Richard) Newsgroups: comp.graphics.packages.lightwave Subject: Re: ONYX/Reality Engine Followup-To: comp.graphics.packages.lightwave Date: 1 May 1995 21:21:54 GMT Organization: Entropy Lines: 36 Message-ID: References: <3o3gp2$573@blinky.inc.net> NNTP-Posting-Host: red_knight.msfc.nasa.gov In article <3o3gp2$573@blinky.inc.net>, syndesis@beta.inc.net (John Foust) wrote: > In article , animhous@evansville.net (Gary Davis) says: > > > >How about OPEN GL? > > Not yet. > John, Do you know if the high end openGL cards such as the ones for the DEC Alphas support non-OpenGL programs. i.e. would it be possible to run LW on them in "normal" mode and take advantage of "OpenGL" mode when it is avaialble? I've been meaning to ask DEC, but I figure they'd say light what ;-\ > >Also does the SGI version have Open Inventor support > >for use in VR applications. > > No, it doesn't. But you could use Syndesis's InterChange product > to translate your LightWave scenes and objects to both Inventor > and VRML formats. Not too shabby. Sounds like you've been pretty busy with plugins, but... Did you ever get around to releasing the Amiga upgrade to InterChange? If not, is the stereolithography module available as either a plug-in for LW_NT or on the Amiga? Do you have a web page with the latest Interchange release info on it? TIA <<<<======================================================================= Richard Norman norman@eisner.decus.org AMIGA --- Amazing Multitasking Interactive Graphics & Animation Amiga Networking FAQ /pub/aminet/docs/help/anetfaq.lzh Inputs appreciated! =======================================================================>>>> From peter@tlink.demon.co.uk Tue May 2 21:30:10 PDT 1995 Article: 5461 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5461 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!demon!news2.demon.co.uk!tlink.demon.co.uk!TRP From: peter@tlink.demon.co.uk (Peter Robertson) Newsgroups: comp.graphics.packages.lightwave Subject: Lightwave 4.0 PC (PAL) question Date: 1 May 1995 22:53:11 +0100 Organization: Technical Link Ltd Lines: 27 Sender: news@news2.demon.co.uk Message-ID: <34820.951099537@tlink.demon.co.uk> Reply-To: peter@tlink.demon.co.uk NNTP-Posting-Host: distort.demon.co.uk X-Nntp-Posting-Host: tlink.demon.co.uk X-Offline-Mail/NewsReader: Tetrix Reader Plug - Unregistered - V 1.1.0 Maybe a dumb question but .... Does the pre-release LW4 PC cater for PAL Newtec say that they think it does but didn't really seem sure - guess I didn't speak to the right person. It's only the pixel aspect ratio/resolution and preview fps that are different and the sensible thing would be to roll it all into one version. 3.5 worked in PAL and NTSC but it decided what preview frame rate to use depending on how you booted the Amiga - not so easy on a PC. So, are there any PAL people who have upgraded or could somebody with 4.0 have a look and tell me: - What are the choices for preview speed? is there a 25fps there? - Are there PAL choices under the Pixel Aspect Ratio button in the Camera menu - Does it ask on installation? ? ? Or is it all different on the PC version....... Thanks Peter Robertson Technical Link From ajc126@psu.edu Tue May 2 21:30:16 PDT 1995 Article: 5462 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5462 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.cac.psu.edu!usenet From: Anthony Cingle Newsgroups: comp.graphics.packages.lightwave Subject: PC PAR and LW 4.0 (again) Date: 1 May 1995 22:07:52 GMT Organization: Penn State University, Center for Academic Computing Lines: 22 Message-ID: <3o3m3o$v7g@hearst.cac.psu.edu> NNTP-Posting-Host: ppp62.cac.psu.edu Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.1b3 (Windows; I; 16bit) O.K., talked to a guy at DPS about the problems I've been having with the PAR. I followed his instructions to the T. 1. Click on save RGB. 2. Enter filename WITH the .TGA extention 3. select "Name001" for output filename format 5. select Targa as your file format 6. renderaway Well I did all of this, and still the same thing happens. LW will render directly to the PAR, but it doesn't advance the frames. So when I render a 30 frame animation. All I see when I go into the PAR is a one frame .ANI file. It writes over all of the previous frames with the next one. He was running LW 3.8X. and said that it was working fine for him. Could it be the different versions of LW? I don't know. I'm really depressed at the moment. I sunk a huge chuck of cash into the PAR and LW, and to find out that they won't work togther is rather depressing to say the least. :( Has ANYONE been able to render directly to the PAR (s.w. version 1.5) with LW 4.0 for the PC? PLEASE, PLEASE, PLEASE, if you have I'd love to know how. Tony From crumpms@mail.auburn.edu Tue May 2 21:30:03 PDT 1995 Article: 5463 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5463 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!gatech!news-feed-1.peachnet.edu!darwin.sura.net!news.duc.auburn.edu!mallard!crumpms From: crumpms@mail.auburn.edu (Michael S. Crumpler) Subject: Dwight Solomon, where are you ?! Message-ID: Sender: usenet@mail.auburn.edu (Usenet Administrator) Nntp-Posting-Host: mallard2.duc.auburn.edu Organization: Auburn University X-Newsreader: TIN [version 1.2 PL2] Date: Mon, 1 May 1995 21:41:54 GMT Lines: 1 From ar409@FreeNet.Carleton.CA Tue May 2 21:29:59 PDT 1995 Article: 5464 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5464 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!ix.netcom.com!howland.reston.ans.net!pipex!bnr.co.uk!bcarh8ac.bnr.ca!bcarh189.bnr.ca!nott!cunews!freenet.carleton.ca!FreeNet.Carleton.CA!ar409 From: ar409@FreeNet.Carleton.CA (Saiyad Abdul) Subject: GUS owners BEWARE!! LW may not like your card Message-ID: Sender: ar409@freenet3.carleton.ca (Saiyad Abdul) Reply-To: ar409@FreeNet.Carleton.CA (Saiyad Abdul) Organization: The National Capital FreeNet Date: Mon, 1 May 1995 21:25:16 GMT Lines: 14 I just figured out why LW was giving me some problems....For some strange reason my GUS soundcard was the cause....I find this strange because there are -NO- *apparent* conflicts between the soundcard(IRQ 11 and 5) and parallel port(IRQ 7)....None the less after removing all references to the sound card in my autoexec thereby forcing Windows to bybass initialization of it the problem seems to have disappeared...Anyways for anyone having problems with LW hanging you might want to investigate similar possibilities on your machine....If I find anything more out I will do a follow up post. Sai From davewarner@globalone.net Tue May 2 21:21:29 PDT 1995 Article: 5465 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5465 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.globalone.net!not-for-mail From: davewarner@globalone.net Newsgroups: comp.graphics.packages.lightwave Subject: Re: NewTek unveils Windows Toaster box at NAB Date: 1 May 1995 19:23:47 -0400 Organization: Global One, Inc. Lines: 16 Message-ID: <3o3qi3$s8t@shell.globalone.net> References: <3nv8f3$n1c@rover.ucs.ualberta.ca> <3o36el$cm0@newsbf02.news.aol.com> NNTP-Posting-Host: shell.globalone.net X-Newsreader: TIN [version 1.2 PL2] Stranahan (stranahan@aol.com) wrote: : Saying 'Don't take it out on Sarah' implies that there IS a Sarah, which I : don't buy. Well of COURSE there is a Sarah Connor! She was the chick that Arnold Swarzenburger came from the future to kill in that movie, eh...and like, then in this other movie, she..... ...ahhhh...never mind. -- -David Warner Event Horizon Graphics From kabaa@aol.com Tue May 2 21:30:07 PDT 1995 Article: 5466 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5466 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!newsjunkie.ans.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: kabaa@aol.com (KABAA) Newsgroups: comp.graphics.packages.lightwave Subject: HOW TO USE I-K? Date: 1 May 1995 17:46:51 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 2 Sender: root@newsbf02.news.aol.com Message-ID: <3o3ksb$g73@newsbf02.news.aol.com> Reply-To: kabaa@aol.com (KABAA) NNTP-Posting-Host: newsbf02.mail.aol.com Dows anyone know how to work I-K in LW4? I can't seem to find it in the manual. From mrgloop@aol.com Tue May 2 21:24:20 PDT 1995 Article: 5467 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5467 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!newsjunkie.ans.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: mrgloop@aol.com (Mr gloop) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Invisible Wireframe Previews Date: 1 May 1995 17:53:15 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 4 Sender: root@newsbf02.news.aol.com Message-ID: <3o3l8b$gbo@newsbf02.news.aol.com> References: Reply-To: mrgloop@aol.com (Mr gloop) NNTP-Posting-Host: newsbf02.mail.aol.com Running normal windows . . . Have Diamond Stealth 64 DRAM PCI BUS with 4MB memory......... Thoughts? Thanks! From davewarner@globalone.net Tue May 2 21:30:18 PDT 1995 Article: 5468 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5468 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.globalone.net!not-for-mail From: davewarner@globalone.net Newsgroups: comp.graphics.packages.lightwave Subject: Re: Looping Anim brush effect? Date: 1 May 1995 19:49:44 -0400 Organization: Global One, Inc. Lines: 21 Message-ID: <3o3s2o$u8j@shell.globalone.net> References: NNTP-Posting-Host: shell.globalone.net X-Newsreader: TIN [version 1.2 PL2] Thomas Healy (Thealy@nesbbx.rain.COM) wrote: : I'm trying to figure out how to do a "Looping Anim-Brush" effect in LW : like you can do in Dpaint. I.E.: I have a 60 frame loop of a walking figure : and I want to incorperate it into a longer Animation where the figure walks : through a room and out. What I'm looking to do is like what you can do in : Dpaint. Take a "Anim-Brush" and loop it within the Animation. Is there a : way to do this in LW? The closest thing I can figure is to manipulate the : motion path of the walking figure. Anyone have any Sugestions?? Check out the lengthy piece of mail I sent to the LW Mailing list about doing this...I don't feel like typing all that over again here! Just call me lazy.... ....but don't call me Shirley. -- -David Warner Event Horizon Graphics From mrgloop@aol.com Tue May 2 21:24:32 PDT 1995 Article: 5469 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5469 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!gatech!newsjunkie.ans.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: mrgloop@aol.com (Mr gloop) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Invisible Wireframe Previews Date: 1 May 1995 17:54:47 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 2 Sender: root@newsbf02.news.aol.com Message-ID: <3o3lb7$gda@newsbf02.news.aol.com> References: <3ntsb1$65n@newsbf02.news.aol.com> Reply-To: mrgloop@aol.com (Mr gloop) NNTP-Posting-Host: newsbf02.mail.aol.com That's VRAM on my video board..... Did I say DRAM? From davewarner@globalone.net Tue May 2 21:25:29 PDT 1995 Article: 5470 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5470 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.globalone.net!not-for-mail From: davewarner@globalone.net Newsgroups: comp.graphics.packages.lightwave Subject: Re: LIghtWave 4.0 Amiga? Date: 1 May 1995 20:02:53 -0400 Organization: Global One, Inc. Lines: 23 Message-ID: <3o3srd$vd5@shell.globalone.net> References: <3o1v7j$1ies@yuma.ACNS.ColoState.EDU> NNTP-Posting-Host: shell.globalone.net X-Newsreader: TIN [version 1.2 PL2] Adrian Corral (scratch@holly.ACNS.ColoState.EDU) wrote: : So, anyone? When is LIghtWave 4.0 for the Amiga do out? I want to : take advantage of my upgrade from 3.5!!! NewTek Customer Service says LW 4.0 for the Amiga should be shipping around middle or late May. The final version of LightWave 4.0 for the PC should be shipping by mid June. The deadline for taking advantage of the LW 3.5 upgrade deal is June 30th. This information was obtained directly from a couple of different customer service representatives at NewTek during the last week in April. ...you can stick bamboo shoots under my fingernails...that's all I know!! -- -David Warner Event Horizon Graphics From hcichris@aol.com Tue May 2 21:30:20 PDT 1995 Article: 5471 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5471 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!news.mathworks.com!uunet!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: hcichris@aol.com (HCI CHRIS) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Lightwave 4.0 PC Blues Date: 1 May 1995 20:07:54 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 13 Sender: root@newsbf02.news.aol.com Message-ID: <3o3t4q$ir0@newsbf02.news.aol.com> References: <3nudr8$gan@news.xmission.com> Reply-To: hcichris@aol.com (HCI CHRIS) NNTP-Posting-Host: newsbf02.mail.aol.com Newtek's BBS is NOT shut down....is in 3-line test mode and the other two lines simply "ring" when the first line is "in use". I am not sure what you are experiencing is necessarily a problem with LW but maybe a problem with WIN95/WIN32S. I have the Windows 95 preview version at is a MAJOR crash-puppy. So....who knows.....but I know that the version after the version that shipped has quite a few bugs squashed so everything should be fine in the release version. Chris Minshall LW Beta Tester P.S. Switch back to Windows 3.1 :-) From mcoats@qnet.com Tue May 2 21:22:16 PDT 1995 Article: 5472 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5472 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!uunet!in1.uu.net!qnet.com!cello!mcoats From: Manuel Coats Newsgroups: comp.graphics.packages.lightwave Subject: Re: LightWave Animation Contest Date: Mon, 1 May 1995 08:09:46 -0700 Organization: Quantum Networking Solutions, Inc. - (805) 538-2030 Lines: 22 Message-ID: References: <3npijo$91j@newsbf02.news.aol.com> <3nsu97$20g@newsbf02.news.aol.com> NNTP-Posting-Host: cello.qnet.com Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII X-Sender: mcoats@cello In-Reply-To: <3nsu97$20g@newsbf02.news.aol.com> > As for a tape - I think a tape is a great idea. In fact Mark Randall, the > former director of marketing at NewTek who is now with Play, had an idea a > while ago to do a 'Mind's Eye' style tape, all with LightWave stuff and > just sell it to the general public as a 'Mind Eyes', while it serves the > sneaky purpose of REALLY being the ulitimate LightWave demo reel! I > thought it was a great idea, and still would like to see it happen... > ------------------------------------ > Lee Stranahan > "My opinions are my own - which you can tell, since I sign my own name to > them." This is exactly what one of our projects currently is. As it stands, we've got over two dozen contributors sending in Lightwave animations to be compiled into a MINDS EYE type LW tape. Although the deadline to get the material in was today, many have requested just a bit longer to finish up pending animations. The video, Digital Fantasies, should hopefully be complete Sometime next month. Regards, Manny From mcoats@qnet.com Tue May 2 21:29:19 PDT 1995 Article: 5473 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5473 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!uunet!in1.uu.net!qnet.com!cello!mcoats From: Manuel Coats Newsgroups: comp.graphics.packages.lightwave Subject: Character Generator Date: Mon, 1 May 1995 08:18:42 -0700 Organization: Quantum Networking Solutions, Inc. - (805) 538-2030 Lines: 13 Message-ID: NNTP-Posting-Host: cello.qnet.com Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII X-Sender: mcoats@cello Although I sold my Toaster system in lieu of a Lightwave only platform (My PC), I am still very much interested in creating CG screens. Does anybody have a decent CG program for creating some nifty titling? I want to use these screens in conjunction with my LW animations, and don't want to take the added time to create them through Lightwave. I know photoshop and other programs create really nice backgrounds for these, but I need something to generate the text now. Regards, Manny From johnc@MCS.COM Tue May 2 21:21:16 PDT 1995 Article: 5474 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5474 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!redstone.interpath.net!ddsw1!not-for-mail From: johnc@MCS.COM (John Crookshank) Newsgroups: comp.graphics.packages.lightwave Subject: Re: NewTek unveils Windows Toaster box at NAB Date: 27 Apr 1995 22:14:59 -0500 Organization: MicroTech Solutions, Inc. Lines: 37 Message-ID: <3npmjj$5jr@Mercury.mcs.com> References: <3nlhep$9a5@Mercury.mcs.com> <3np2bj$40i@newsbf02.news.aol.com> NNTP-Posting-Host: mercury.mcs.com X-Newsreader: TIN [version 1.2 PL2 (KSD)] Stranahan (stranahan@aol.com) wrote: > Lee, did you get a chance to look at the new JVC Digital-S systems? Those > look like an excellent choice, too, especially since they have some > backwards compatibility with standard S-VHS, too. > ------------------------------ > No, not really - working at the DPS booth most of the time, and only got > to see part of the stuff I wanted to...(not complaining, of course, > trade-off of working) - any more specs? > _____________________________________________ > Lee Stranahan Heh, newer employees are _so_ excited to be included in the ones who work a show versus the ones who have to stay behind and watch the store. After a couple shows, the wiser ones just ask for a pass to go on their day off. It ain't as easy as it looks.. Well, at least you had a chair/stool to sit on. ;) Anyway, JVC's projected release is late 95 / early 96. While the systems were too beta/prototype to have brochures printed yet, the general specs were extremely close to Digital Betacam, and of course at the meeting they showed it side-by-side against a Digital Betacam at 1, 5, & 10 generations. Extremely clean, and of course, indistinguishable from one another. I/O is composite, Y/C, component, and serial digital I/O. Suggested price was under $20k, so that would be about 1/2 the cost of Digital Betacam. One of the feeder decks would also play standard S/SVHS tapes in addition to the metal digital tapes. And of course their dockable KY-27 camera only required a new docking recorder to be up and running in digital mode. John Crookshank -- ,-------------------------------------------------, / John Crookshank MicroTech Solutions, Inc. / ( johnc@mcs.com Desktop Video Systems Dealer ( \ mtech1@mcs.com Store:708-851-3033 \ `-------------------------------------------------` From jgross@netcom.com Tue May 2 21:22:47 PDT 1995 Article: 5475 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5475 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!jgross From: jgross@netcom.com (John Gross) Subject: Re: LW PC & limited region Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: <69840-799287086@mindlink.bc.ca> Date: Tue, 2 May 1995 04:44:34 GMT Lines: 13 Sender: jgross@netcom15.netcom.com Jeff Holinski (Jeff_Holinski@mindlink.bc.ca) wrote: : Is there a problem with the limited region function on the LW 4.0? I know : on the Amiga versions of LW you used to hold down the 'L' key and drag a : box of the region you wanted to render. On the PC version holding down the : key seems to toggle the region display on and off and I haven't been able : to figure out how to size the box. It has to do with the way windows works. Those type of shortcuts (l and t/c/b for splines) are all activated now by simply pressing the key once to activate it - then make your interactive changes - then press the key again to deactivate it. JG From jgross@netcom.com Tue May 2 21:23:45 PDT 1995 Article: 5476 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5476 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!jgross From: jgross@netcom.com (John Gross) Subject: Re: Well, I got it. Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: <3o2pul$lb@usenet.INS.CWRU.Edu> Date: Tue, 2 May 1995 04:53:34 GMT Lines: 13 Sender: jgross@netcom15.netcom.com : > (3) Is there also a problem with The bones feature? My attempts to : > follow the manual's instructions on this matter have resulted in the : > object in question being transformed by the bone's pre-activation : > manipulations. This is not in accordance with the manual's writing. : I have this problem too. Once I add a bone, I move it into : the position I want to be it's rest position and hit r. But after : doing so the object is deformed! It's supposed to stay where it is : and the bone will then deform it from this point on...I hope this changes. For best results, before hitting r, create a key for the bone at frame 0. JG From jgross@netcom.com Tue May 2 21:28:37 PDT 1995 Article: 5477 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5477 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!jgross From: jgross@netcom.com (John Gross) Subject: Re: LW4.0: Problem with anim preview speed Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: <3o2q4u$lb@usenet.INS.CWRU.Edu> Date: Tue, 2 May 1995 04:57:04 GMT Lines: 12 Sender: jgross@netcom15.netcom.com : When I make a wireframe preview in layout, it doesn't play : back at the proper speed. ie: it says 30fps but it plays way slower. : I found that making the window smaller increases the playback : speed. However it is still slighty slower thant 30fps. Yes, that is the way it works. Once you find a resolution and/or size that plays back in realtime, it will work all the time. How many colors are you using for the interface and how big is it? All of this and the speed of your card can make a difference... JG From jgross@netcom.com Tue May 2 21:30:12 PDT 1995 Article: 5478 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5478 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!jgross From: jgross@netcom.com (John Gross) Subject: Re: Lightwave 4.0 PC (PAL) question Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: <34820.951099537@tlink.demon.co.uk> Date: Tue, 2 May 1995 05:03:54 GMT Lines: 9 Sender: jgross@netcom15.netcom.com : - What are the choices for preview speed? is there a 25fps there? 3, 6, 10, 15, 24, 30 : - Are there PAL choices under the Pixel Aspect Ratio button in the Camera menu Yes, and you can type in an custom pixel aspect your heart desires. JG From awb@ais.net Tue May 2 21:23:01 PDT 1995 Article: 5479 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5479 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.ais.net!adoane From: awb@ais.net Newsgroups: comp.graphics.packages.lightwave Subject: Re: IK work? Date: 2 May 1995 02:09:25 GMT Organization: American Information Systems, Inc. Lines: 17 Message-ID: <3o448l$2v4@news.ais.net> References: <3o2pcr$rlg@usenet.INS.CWRU.Edu> NNTP-Posting-Host: mc-host03.dialup.ais.net X-Newsreader: AIR News 3.X (SPRY, Inc.) > mbc@po.cwru.edu (Michael B. Comet) writes: > > In a previous article awb@ais.net said: > > > Hey, of those who've received LW4.0 for the PC, anyone know how to use IK? > > I can't seem to make it do anything. > > Can you be more specific? > Well, I can't seem to get it to work. Do you parent the objects as a normal hierarchy and then add the goal to the end. Could you explain how to set up a basic IK scene, like an upper arm , lower arm and hand... Thanks, Arn From davewarner@globalone.net Tue May 2 21:23:13 PDT 1995 Article: 5480 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5480 Path: netcom.com!ix.netcom.com!noc.netcom.net!news.sprintlink.net!news.globalone.net!not-for-mail From: davewarner@globalone.net Newsgroups: comp.graphics.packages.lightwave Subject: Re: Spot LIghts? Date: 2 May 1995 00:54:34 -0400 Organization: Global One, Inc. Lines: 28 Message-ID: <3o4dua$kc2@shell.globalone.net> References: <3o1h79$47iq@yuma.ACNS.ColoState.EDU> NNTP-Posting-Host: shell.globalone.net X-Newsreader: TIN [version 1.2 PL2] Adrian Corral (scratch@holly.ACNS.ColoState.EDU) wrote: : Hello all. I was just thinking of how to get that spot light : effect on such show as B5 and Sea Quest. What is the best type : of mapping on a cone to do this? You know what I want... That : nice "dusty" look of light passing through particles. This is pretty easy to do...just set your light-cone's transarency to 100% and then apply a Grid texture to the light-cone with a texture value of maybe 30-50% (however transparent you want the beginning of the cone to be). Leave the texture size at 1.0 for all axes and set the line thickness to 1.0 also...then set your texture falloff value to something that will make your grid texture dissipate fully when it reaches the end of the light-cone. You'll want to set edge transparency to Transparent and may want to set the polygons to double sided. An alternative to this method is to leave the light-cone's transparency at 0% and use the Grid texture to control the amount of transparency gradient, but you'll need to set the Grid's texture center to whatever the length of the object is. (ex:if your light-cone is 100 meters long along the Z axis, the Grid's texture center would be at 100 on the Z axis) The texture falloff values would work pretty much the same way as above. Hope this helps... -- -David Warner Event Horizon Graphics From mcoats@qnet.com Tue May 2 21:31:05 PDT 1995 Article: 5481 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5481 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!gatech!news.mathworks.com!uunet!qnet.com!cello!mcoats From: Manuel Coats Newsgroups: comp.graphics.packages.lightwave Subject: LIst of schools Date: Mon, 1 May 1995 21:28:30 -0700 Organization: Quantum Networking Solutions, Inc. - (805) 538-2030 Lines: 7 Message-ID: NNTP-Posting-Host: cello.qnet.com Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII X-Sender: mcoats@cello Does anybody have any idea how to get a list of schools across the U.S. that have toasters or Lightwave? This list could included Universities, High Schools, Trade Schools, etc. Regards, Manny From davewarner@globalone.net Tue May 2 21:23:49 PDT 1995 Article: 5482 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5482 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!EU.net!news.sprintlink.net!news.globalone.net!not-for-mail From: davewarner@globalone.net Newsgroups: comp.graphics.packages.lightwave Subject: Re: Well, I got it. Date: 2 May 1995 01:02:32 -0400 Organization: Global One, Inc. Lines: 32 Message-ID: <3o4ed8$kvs@shell.globalone.net> References: <3o2pul$lb@usenet.INS.CWRU.Edu> NNTP-Posting-Host: shell.globalone.net X-Newsreader: TIN [version 1.2 PL2] Michael B. Comet (mbc@po.cwru.edu) wrote: : > (3) Is there also a problem with The bones feature? My attempts to : > follow the manual's instructions on this matter have resulted in the : > object in question being transformed by the bone's pre-activation : > manipulations. This is not in accordance with the manual's writing. : I have this problem too. Once I add a bone, I move it into : the position I want to be it's rest position and hit r. But after : doing so the object is deformed! It's supposed to stay where it is : and the bone will then deform it from this point on...I hope this changes. You must make a key-frame for the Bone before you set it's rest position. If you don't make a keyframe, then the bone will snap back to it's original position and since it is now active, it will drag along that part of the object and make a real mess. So the correct procedure for setting a Bone's rest position is to place it where you want it to be, make a key frame, and then press 'R' to set the rest position...after setting rest positions for all your bones you can start animating with them. Have Fun! -- -David Warner Event Horizon Graphics From sarahconnr@aol.com Tue May 2 21:21:32 PDT 1995 Article: 5483 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5483 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!gatech!news.mathworks.com!uunet!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: sarahconnr@aol.com (SarahConnr) Newsgroups: comp.graphics.packages.lightwave Subject: Re: NewTek unveils Windows Toaster box at NAB Date: 2 May 1995 00:25:14 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 43 Sender: root@newsbf02.news.aol.com Message-ID: <3o4c7a$o4s@newsbf02.news.aol.com> References: <3nrosl$m75@newsbf02.news.aol.com> Reply-To: sarahconnr@aol.com (SarahConnr) NNTP-Posting-Host: newsbf02.mail.aol.com I'm amused that you suspect I'm from NewTek, but not surprised. I'm sure there is comfort if not flattery to be found in such a notion that NewTek, or NewTek employees have the time or interest to respond to self- serving, spiteful rhetoric from one of it's disenfranchised. They have products to create, and WORK to do. Why did he hire them? You said it yourself, " The owls are not always what they seem." They quit remember...) I'd say Sarah Conner lives in Topeka... Yes, they quit, they all quit. Companies don't necessarily have to resort to firing. It's really very simple. You turn on the lights in the kitchen, the roaches tend to run. Dan Rockwell wrote: : It was those passionate crazy people who made NewTek what it is today: Not. : And they haven't had magic in quite awhile. As far as passion, it's still there and hasn't left. Magic, unveiled is only smoke and mirrors, not to mention an illusion with no substance. NewTek is through with the pretentious pretending of the past, and on with the productive results for the future. : No, they went to other companies. they'll change the industry on their own. Correction, they went to one other company, and there still tout themselves as the NewTek geniuses, the NewTek this, and the NewTek that. If they made NewTek what it is, why didn't they form their own company to continue their quest started at NewTek? It should have been pretty easy considering the amount of genius they were claiming. Maybe the true NewTek geniuses have remained with the company. :Sure they may or may not succeed, but did they try? "Try, there is no try. Either do, or do not." Yoda, Jedi Master Sarah Connor From dbullard@xmission.com Tue May 2 21:30:37 PDT 1995 Article: 5484 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5484 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!news.mathworks.com!newshost.marcam.com!charnel.ecst.csuchico.edu!news.xmission.com!slc60 From: dbullard@xmission.com (Douglas Bullard) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Lightwave 4.0 PC Blues Date: Tue, 02 May 95 05:29:44 GMT Organization: XMission Public Access Internet (801 539 0900) Lines: 21 Distribution: world Message-ID: <3o4g26$4bb@news.xmission.com> References: <3nudr8$gan@news.xmission.com> <3o3t4q$ir0@newsbf02.news.aol.com> NNTP-Posting-Host: slc60.xmission.com X-Newsreader: News Xpress Version 1.0 Beta #2 hcichris@aol.com (HCI CHRIS) wrote: >Newtek's BBS is NOT shut down....is in 3-line test mode and the other two >lines simply "ring" when the first line is "in use". I am not sure what >you are experiencing is necessarily a problem with LW but maybe a problem >with WIN95/WIN32S. I have the Windows 95 preview version at is a MAJOR >crash-puppy. So....who knows.....but I know that the version after the >version that shipped has quite a few bugs squashed so everything should be >fine in the release version. > Yeah, I was able to get through late Sunday night.... Talked to Newtek Tech Support today, they said it won't work with '95, to re-load 3.1. Did that, had to delete all directories before the install program finally asked for the second disk. Worked under 3.1, loaded '95, crashes when loading a scene. I know I've read some messages about Win 95 working with 4.0..... they must be doing something different! I do like the Win 95 though... much more Amiga like then 3.1. Douglas Bullard From dbullard@xmission.com Tue May 2 21:29:57 PDT 1995 Article: 5485 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5485 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!gatech!news.mathworks.com!newshost.marcam.com!charnel.ecst.csuchico.edu!news.xmission.com!slc60 From: dbullard@xmission.com (Douglas Bullard) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Where did you get Win 95? Date: Tue, 02 May 95 05:32:25 GMT Organization: XMission Public Access Internet (801 539 0900) Lines: 10 Distribution: world Message-ID: <3o4g76$4bb@news.xmission.com> References: <3o3guc$jcd@garuda.csulb.edu> NNTP-Posting-Host: slc60.xmission.com X-Newsreader: News Xpress Version 1.0 Beta #2 dovadia@csulb.edu (David Ovadia) wrote: > I have noticed that many of the posts state that they are running >under Windows 95. Where is everyone getting it? Is everyone in the world >except me a Beta Tester? I signed up for the Win '95 Preview Program.... think they're sold out by now, but if you can find someone in your area who has it, they can distribute 4 copies to other people for evaluation, but only the original copy gets tech support. Douglas Bullard From dbullard@xmission.com Tue May 2 21:31:20 PDT 1995 Article: 5486 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5486 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!gatech!news.mathworks.com!newshost.marcam.com!charnel.ecst.csuchico.edu!news.xmission.com!slc60 From: dbullard@xmission.com (Douglas Bullard) Newsgroups: comp.graphics.packages.lightwave Subject: ANYBODY get LW and Win 95 to work? Date: Tue, 02 May 95 05:34:58 GMT Organization: XMission Public Access Internet (801 539 0900) Lines: 7 Distribution: world Message-ID: <3o4gc0$4bb@news.xmission.com> NNTP-Posting-Host: slc60.xmission.com X-Newsreader: News Xpress Version 1.0 Beta #2 Has anybody got Windows 95 and LW 4.0 to work successfully? If so, please drop me a line, as it won't work on my system and Newtek won't help me until '95 is 'oficially' released. Any info is appreciated Douglas Bullard From jmacleod@unixg.ubc.ca Tue May 2 21:29:48 PDT 1995 Article: 5487 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5487 Path: netcom.com!ix.netcom.com!noc.netcom.net!news.sprintlink.net!howland.reston.ans.net!sol.ctr.columbia.edu!news.mindlink.net!vanbc.wimsey.com!unixg.ubc.ca!jmacleod From: jmacleod@unixg.ubc.ca (James Douglas MacLeod) Newsgroups: comp.graphics.packages.lightwave Subject: Re: LIGHTWAVE for POWERMAC??? Date: 2 May 1995 06:02:23 GMT Organization: University of British Columbia, Vancouver, B.C., Canada Lines: 15 Message-ID: <3o4htf$l0k@nnrp.ucs.ubc.ca> References: NNTP-Posting-Host: interchg.ubc.ca X-Newsreader: TIN [version 1.2 PL2] Alexis Delgado (bitlord@delphi.com) wrote: : I heard some rumor that lightwave either is available for the POWERMAC : or WILL be. Not that I care, but I just wasn't aware of this, and was : curious as to wether or not I should flame the guy that posted it. :) : : well? You should flame him anyway. Not knowing is what makes flaming a true art. -- ******************************************************************************* Blah Blah Blah From colins@cs.mun.ca Tue May 2 21:31:13 PDT 1995 Article: 5488 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5488 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!torn!news.unb.ca!coranto.ucs.mun.ca!usenet From: Colin Stuckless Newsgroups: comp.graphics.packages.lightwave Subject: RAM requirements for LW PC and Exabyte 8500 available Date: 2 May 1995 05:15:57 GMT Organization: I'm not organized Lines: 20 Message-ID: <3o4f6d$ot6@coranto.ucs.mun.ca> NNTP-Posting-Host: one22.remote.mun.ca Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.1N (Windows; I; 16bit) I'm about ready to purchase Lightwave for Windows (been using Lightwave since Toaster 1.0 on an A2500), and I'd like for somebody to tell me what the RAM requirements are for the PC version. I'm running Windows 3.11 on a P100 with 16MB RAM currently - I know LW 3.0 on the 2500 does fairly well in 16MB - I suspect I won't be so lucky on the PC. Is 24MB enough for fairly complex (say fancy flying logo type material) scenes on the PC version? As well, for any fellow LW users who are interested in writing Abekas frames, I have an 8mm 5GB SCSI Exabyte 8500 tape drive that I'm selling for $750 U.S. - email for more details. The 8500 is $2200 new. Cheers, Colin Stuckless colins@cs.mun.ca http://www.cs.mun.ca/~colins/ From jubei@slip.net Tue May 2 21:23:42 PDT 1995 Article: 5489 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5489 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!math.ohio-state.edu!uwm.edu!lll-winken.llnl.gov!venus.sun.com!nntp-hub2.barrnet.net!slip.net!sfsp55.slip.net!user From: jubei@slip.net Newsgroups: comp.graphics.packages.lightwave Subject: Re: Well, I got it. (bones) Date: 2 May 1995 06:59:59 GMT Organization: Slip.Net Lines: 13 Distribution: world Message-ID: References: <69865-799341573@mindlink.bc.ca> NNTP-Posting-Host: sfsp55.slip.net In article <69865-799341573@mindlink.bc.ca>, Jeff_Holinski@mindlink.bc.ca (Jeff Holinski) wrote: >Did you make a keyframe for the bone > before you hit 'R'? I don't know if that's what you're supposed to do, but > it seemed to work. ;^) > > Jeff H... Well, I got it figured out today, you have to set the rest size with the rest size button/feature (Duh!) then set keyframe, then hit "r" Jeeze I feel dumb...Sorry 'bout that. Russ From johnc@MCS.COM Tue May 2 21:25:32 PDT 1995 Article: 5490 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5490 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.cac.psu.edu!news.pop.psu.edu!hudson.lm.com!godot.cc.duq.edu!ddsw1!not-for-mail From: johnc@MCS.COM (John Crookshank) Newsgroups: comp.graphics.packages.lightwave Subject: Re: LIghtWave 4.0 Amiga? Date: 1 May 1995 20:13:13 -0500 Organization: MCSNet Subscriber Account, Chicago's First Public-Access Internet! Lines: 14 Message-ID: <3o40v9$he4@Venus.mcs.com> References: <3o1v7j$1ies@yuma.ACNS.ColoState.EDU> NNTP-Posting-Host: venus.mcs.com X-Newsreader: TIN [version 1.2 PL2 (KSD)] Adrian Corral (scratch@holly.ACNS.ColoState.EDU) wrote: > So, anyone? When is LIghtWave 4.0 for the Amiga do out? I want to > take advantage of my upgrade from 3.5!!! NewTek is telling us that the Amiga version should be out by the end of May or early June. -- ,-------------------------------------------------, / John Crookshank MicroTech Solutions, Inc. / ( johnc@mcs.com Desktop Video Systems Dealer ( \ mtech1@mcs.com Store:708-851-3033 \ `-------------------------------------------------` From johnc@MCS.COM Tue May 2 21:29:40 PDT 1995 Article: 5491 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5491 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.cac.psu.edu!news.pop.psu.edu!hudson.lm.com!godot.cc.duq.edu!ddsw1!not-for-mail From: johnc@MCS.COM (John Crookshank) Newsgroups: comp.graphics.packages.lightwave Subject: Re: LIGHTWAVE for POWERMAC??? Date: 1 May 1995 20:14:39 -0500 Organization: MCSNet Subscriber Account, Chicago's First Public-Access Internet! Lines: 15 Message-ID: <3o411v$hgd@Venus.mcs.com> References: NNTP-Posting-Host: venus.mcs.com X-Newsreader: TIN [version 1.2 PL2 (KSD)] Alexis Delgado (bitlord@delphi.com) wrote: > I heard some rumor that lightwave either is available for the POWERMAC > or WILL be. Not that I care, but I just wasn't aware of this, and was > curious as to wether or not I should flame the guy that posted it. :) > Newtek's current answer is when NT is available for the MAC, so will Lightwave. -- ,-------------------------------------------------, / John Crookshank MicroTech Solutions, Inc. / ( johnc@mcs.com Desktop Video Systems Dealer ( \ mtech1@mcs.com Store:708-851-3033 \ `-------------------------------------------------` From awb@ais.net Tue May 2 21:31:17 PDT 1995 Article: 5492 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5492 Path: netcom.com!ix.netcom.com!noc.netcom.net!news.sprintlink.net!news.ais.net!adoane From: awb@ais.net Newsgroups: comp.graphics.packages.lightwave Subject: Re: RAM requirements for LW PC and Exabyte 8500 available Date: 2 May 1995 12:13:53 GMT Organization: American Information Systems, Inc. Lines: 26 Message-ID: <3o57m1$6h2@news.ais.net> References: <3o4f6d$ot6@coranto.ucs.mun.ca> NNTP-Posting-Host: mc-host01.dialup.ais.net X-Newsreader: AIR News 3.X (SPRY, Inc.) > Colin Stuckless writes: > I'm running Windows 3.11 on a P100 with 16MB RAM currently - I know LW 3.0 on the 2500 > does fairly well in 16MB - I suspect I won't be so lucky on the PC. Is 24MB enough for > fairly complex (say fancy flying logo type material) scenes on the PC version? > I run Win 3.1 on a Pentium 90 with 24 MB, and LW 4.0 runs great! I plan on getting more RAM soon for those "just in case" senerios, but with 24MB to start with, by the time I load DOS, Windows and LW, I still have about 16 MB to work with. Later, -Arn ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Arnie Boedecker * * * ImagiNation Enterprises "So you're saying that I'm redundant, That I repeat myself, That I say things over and over again..." ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ From m-video@ix.netcom.com Tue May 2 21:25:35 PDT 1995 Article: 5493 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5493 Path: netcom.com!ix.netcom.com!netnews From: m-video@ix.netcom.com (Michael Mitchell) Newsgroups: comp.graphics.packages.lightwave Subject: Re: LIghtWave 4.0 Amiga? Date: 2 May 1995 12:36:14 GMT Organization: Netcom Lines: 18 Distribution: world Message-ID: <3o58vu$nia@ixnews3.ix.netcom.com> References: <3o1v7j$1ies@yuma.ACNS.ColoState.EDU> <3o40v9$he4@Venus.mcs.com> NNTP-Posting-Host: ix-wc1-17.ix.netcom.com In <3o40v9$he4@Venus.mcs.com> johnc@MCS.COM (John Crookshank) writes: > >Adrian Corral (scratch@holly.ACNS.ColoState.EDU) wrote: > >> So, anyone? When is LIghtWave 4.0 for the Amiga do out? I want to >> take advantage of my upgrade from 3.5!!! > >NewTek is telling us that the Amiga version should be out by the end of >May or early June. > May or june? what year! From wturber@primenet.com Tue May 2 21:23:34 PDT 1995 Article: 5494 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5494 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.primenet.com!ip060.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville ) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Well, I got it. (bones) Date: Tue, 2 May 1995 05:54:23 LOCAL Organization: Primenet Lines: 50 Distribution: world Message-ID: References: <69865-799341573@mindlink.bc.ca> NNTP-Posting-Host: ip060.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <69865-799341573@mindlink.bc.ca> Jeff_Holinski@mindlink.bc.ca (Jeff Holinski) writes: >From: Jeff_Holinski@mindlink.bc.ca (Jeff Holinski) >Subject: Re: Well, I got it. (bones) >Date: Mon, 01 May 95 08:19:33 -0800 >> >> > (3) Is there also a problem with The bones feature? My attempts to >> > follow the manual's instructions on this matter have resulted in the >> > object in question being transformed by the bone's pre-activation >> > manipulations. This is not in accordance with the manual's writing. >> >> >> I have this problem too. Once I add a bone, I move it into >> the position I want to be it's rest position and hit r. But after >> doing so the object is deformed! It's supposed to stay where it is >> and the bone will then deform it from this point on...I hope this >> changes. >> >> Mike Comet >> mbc@po.cwru.edu >> >> -- >> | Michael B. Comet - mbc@po.cwru.edu >> | http://www.cwru.edu/0/cwrunet/homes/comet/index.html >> | Graphics & Animation! >I was playing around with bones to modify a snake I built yesterday and >they seemed to be working for me. Did you make a keyframe for the bone >before you hit 'R'? I don't know if that's what you're supposed to do, but >it seemed to work. ;^) >Note: If you made a bone then added a bunch of child bones, you only need >to set a key for the parent bone. >Jeff H... In LW SA 3.5 if you Scale a bone before placing it you will get deformations. Is it possible that you scaled it? You need to change the initial bone size from the bones requester not the "regular" Layout requestor. I assume it is the same in 4.0. Geez - this is frustrating not having the program at my fingertips to give a better description - I hope Mr. Postman delivers my upgrade soon. _________________________________________________________________ Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Phoenix, AZ |http://www.primenet.com/~wturber ...........................|ftp.primenet.com/users/w/wturber From scc6969@netcom.com Tue May 2 21:28:17 PDT 1995 Article: 5495 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5495 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!scc6969 From: scc6969@netcom.com (Stephen Chan) Subject: Re: 4.0 and Inverse kinematics Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: <3o2p3s$rlg@usenet.INS.CWRU.Edu> Date: Tue, 2 May 1995 13:49:01 GMT Lines: 49 Sender: scc6969@netcom9.netcom.com Michael B. Comet (mbc@po.cwru.edu) wrote: : In a previous article zeltzer@primenet.com (Kiyousuke) said: : > Does Lightwave 4.0 have inverse kinematics as were promised? If so does anyone : > have any comments on how well they work or if not what happened to them? : > : Yes it does. It's pretty cool. In the layout manual they : have a quick sample kind of tuorial thing. : Basically you load up 4 cubes and parent them to make a basic : arm structure. Then you add a null object as a 'goal' and as you move : it around, the end of the arm actually 'reaches' for the goal object. : You can then create key frame using this and animate. : The arm will actually bend as you move the goal object toward it : etc.... I think if you use this with bones it will be very slick. : You could make snake like object and by setting a goal the : body would actually coil and recoil for you. : One note, I only played with it a little but when the arm : bent it seemed kind of difficult control. That is if I move the goal : closer to the arm, it might bend up or down depending as to how I : had the goal object... I am not sure if you can move roate objects : inbetween the base and the goal but it would make sense. : Basically it seemed kind of random as to the exact position : the arm would take. Think of how many ways an arm could actually bend : to account for where the base was and where the end had to be. : Mike Comet : mbc@po.cwru.edu : -- : | Michael B. Comet - mbc@po.cwru.edu : | http://www.cwru.edu/0/cwrunet/homes/comet/index.html : | Graphics & Animation! Is there an ability to set constraints on each of the arm segments? This would prevent the "elbow" from bending in the wrong direction. I'm interested in purchasing Lightwave but am still waiting a bit longer for all the fallout to hit the floor :) -Steve C. From wturber@primenet.com Tue May 2 21:28:43 PDT 1995 Article: 5496 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5496 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.primenet.com!ip060.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville ) Newsgroups: comp.graphics.packages.lightwave Subject: Re: LW4.0: Problem with anim preview speed Date: Tue, 2 May 1995 06:05:40 LOCAL Organization: Primenet Lines: 33 Message-ID: References: <3o2q4u$lb@usenet.INS.CWRU.Edu> NNTP-Posting-Host: ip060.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <3o2q4u$lb@usenet.INS.CWRU.Edu> mbc@po.cwru.edu (Michael B. Comet) writes: >From: mbc@po.cwru.edu (Michael B. Comet) >Subject: LW4.0: Problem with anim preview speed >Date: 1 May 1995 14:10:38 GMT > Question, > I have Windows 3.11 and LW4 on a Pentium 60. > When I make a wireframe preview in layout, it doesn't play >back at the proper speed. ie: it says 30fps but it plays way slower. > I found that making the window smaller increases the playback >speed. However it is still slighty slower thant 30fps. > Anyone else have this problem? Perhaps a need a faster graphics >card. I note general redraws are faster as well when I make the screen >smaller. > Mike Comet > mbc@po.cwru.edu I'm not having the problem cuz I don't have LW PC yet, but you may also want to try a lower color resolution. 256 colors is pretty crappy for viewing rendered images, but may be good for wireframe. 64K colors is a decent compromise to true-color. You get some banding in rendered images, but it isn't that bad for preliminary work. _________________________________________________________________ Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Phoenix, AZ |http://www.primenet.com/~wturber ...........................|ftp.primenet.com/users/w/wturber From mbc@po.cwru.edu Tue May 2 21:24:38 PDT 1995 Article: 5497 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5497 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!usenet.ins.cwru.edu!po.cwru.edu!mbc From: mbc@po.cwru.edu (Michael B. Comet) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Invisible Wireframe Previews Date: 2 May 1995 13:17:13 GMT Organization: Case Western Reserve University Lines: 32 Message-ID: <3o5bcq$39s@usenet.INS.CWRU.Edu> References: <3ntsb1$65n@newsbf02.news.aol.com> NNTP-Posting-Host: sushi.ins.cwru.edu X-Newsreader: CWRU GnomeNews for Windows In a previous article mrgloop@aol.com (Mr gloop) said: > Just got LWPC, working fine, except for wireframe previews. > It calculates the preview, but doesn't display anything. It will show > lights, but that's about it. I checked the scene menu and indicated > show everything...... Hey well guess what.... I had a slower graphics card, and went out and bought a Diamond Stealth 64 with 2 megs (upgradable to 4) with VRAM yesterday. Work MUCH faster. I set it to 1024x768 65,000 colors (it needs 4 megs for 24 bit in that mode). And what do you know, all the sudden objects didn't appear in preview! I set it back down to 256 colors, and it worked! Also a lot faster. My guess is LW isn't working right in modes between 256 and 16m with this card...actually I want to get more ram to see if it will work in 16 million colors... For now though a fix is to run in 256 colors. -- | Michael B. Comet - mbc@po.cwru.edu | http://www.cwru.edu/0/cwrunet/homes/comet/index.html | Graphics & Animation! From mbc@po.cwru.edu Tue May 2 21:23:04 PDT 1995 Article: 5498 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5498 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!usenet.ins.cwru.edu!po.cwru.edu!mbc From: mbc@po.cwru.edu (Michael B. Comet) Newsgroups: comp.graphics.packages.lightwave Subject: Re: IK work? Date: 2 May 1995 13:22:58 GMT Organization: Case Western Reserve University Lines: 36 Message-ID: <3o5bni$39s@usenet.INS.CWRU.Edu> References: <3o2pcr$rlg@usenet.INS.CWRU.Edu> <3o448l$2v4@news.ais.net> NNTP-Posting-Host: sushi.ins.cwru.edu X-Newsreader: CWRU GnomeNews for Windows In a previous article awb@ais.net said: > Well, I can't seem to get it to work. Do you parent the objects as a normal hierarchy and then add the goal to the end. Could you > explain how to set up a basic IK scene, like an upper arm , lower arm and hand... > I followed the example in the 4.0 Layout reference. Basically you make a simple object in modeler with the center point at it's base. Add a copy and clone it so there are several (the book has 4 total). Then move them into position of an 'arm'. Take the last one and parent it to the one before. Then take that one and parent that etc..etc... Now add a NULL object...name it to something like NullGoal Now, take the final child in the arm and set is goal to be Null goal. What you will find is it kind of works, but since the base of the child object is trying to reach the goal the last child doesn't look right. ie: it's base is reach not it's tip. So add one more null object at the end of the last child. Parent that to the child and also remove the childs goal. Then set the goal of this null object to be NullGoal. Now select the goal object and move it around and it should work fine. mbc -- | Michael B. Comet - mbc@po.cwru.edu | http://www.cwru.edu/0/cwrunet/homes/comet/index.html | Graphics & Animation! From mbc@po.cwru.edu Tue May 2 21:23:52 PDT 1995 Article: 5499 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5499 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!usenet.ins.cwru.edu!po.cwru.edu!mbc From: mbc@po.cwru.edu (Michael B. Comet) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Well, I got it. Date: 2 May 1995 13:25:48 GMT Organization: Case Western Reserve University Lines: 24 Message-ID: <3o5bss$39s@usenet.INS.CWRU.Edu> References: <3o2pul$lb@usenet.INS.CWRU.Edu> <3o4ed8$kvs@shell.globalone.net> NNTP-Posting-Host: sushi.ins.cwru.edu X-Newsreader: CWRU GnomeNews for Windows In a previous article davewarner@globalone.net said: > You must make a key-frame for the Bone before you set it's rest position. > > If you don't make a keyframe, then the bone will snap back to it's original > position and since it is now active, it will drag along that part of the > object and make a real mess. > Aha! Thanks. One other note...I had a problem where I was resizing the bone to set it's rest length. Of course you can resize it, but rather use the 'rest length' manipulation to change the size of the bone. Then create the key and then r. This is probably obvious to everyone else though. Thanks again! -- | Michael B. Comet - mbc@po.cwru.edu | http://www.cwru.edu/0/cwrunet/homes/comet/index.html | Graphics & Animation! From shf@netcom.com Tue May 2 21:25:20 PDT 1995 Article: 5500 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:5500 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!shf From: shf@netcom.com (Stuart Ferguson) Subject: Re: Invisible Wireframe Previews Message-ID: Organization: The Blue Planet References: <3ntsb1$65n@newsbf02.news.aol.com> <3o5bcq$39s@usenet.INS.CWRU.Edu> Date: Tue, 2 May 1995 17:27:54 GMT Lines: 23 Sender: shf@netcom4.netcom.com +-- mbc@po.cwru.edu (Michael B. Comet) writes: | I set it to 1024x768 65,000 colors (it needs 4 megs for 24 bit | in that mode). And what do you know, all the sudden objects didn't appear | in preview! | My guess is LW isn't working right in modes between 256 and 16m | with this card...actually I want to get more ram to see if it will work | in 16 million colors... You are close to right. Actually it's the display card or driver that isn't working right in high-color mode. LW just uses the Windows GDI interface and the driver interprets those common commands for the display card. Since we've written to the spec and it works on most cards, the driver is really suspect. To be more specific, the preview is done by drawing into a one-bitplane raster and BitBlt'ing that to the display. Somewhere in that process the display is getting messed up on your card. I can't be more specific about where the problem is without being able to debug your configuration, but that may be enough for you to get an update from your vendor. -- Stuart Ferguson (shf@netcom.com) "How do you compute that? Where on the graph do `must' and `cannot' meet?"